Jupiter Hell

Jupiter Hell

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New Enemy Arch Fiend
   
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2.906 MB
Aug 15, 2023 @ 4:02am
Jan 9 @ 3:37pm
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New Enemy Arch Fiend

Description
A new enemy to add some more variety and danger to your Jupiter Hell attempts.

The Arch Fiend is the biggest meanest Fiend variant the Jupiter Guy will encounter. Designed to be a late game melee variant of the basic fiend with a little trick to force you out of cover.

Arch Fiends will appear in Dante and Beyond.

A new enemy to add some more variety and danger to your Jupiter Hell attempts.
9 Comments
Same_difference  [author] Jan 9 @ 3:39pm 
Deemzul has helped me identify a possible Linux physics engine crash so I've removed the scaling from the ArchFiend so hopefully that resolve the issue
Same_difference  [author] Dec 26, 2024 @ 3:24pm 
Can share me a crash log please via pastebin or discord? I've not updated it in 6 months and had no issues playing with it in that time
Junction Crew Dec 26, 2024 @ 10:11am 
This mod is causing the game to crash on startup for us.
Same_difference  [author] Jul 3, 2024 @ 12:56pm 
The frustration was very understandable :D

I hope no more sketchy stuff happens
PseudoGoblin Jul 2, 2024 @ 11:46pm 
I have probably overreacted, sorry dude
I'll check it out and let you know if any sketchy stuff happens :lunar2019piginablanket:
Same_difference  [author] Jun 27, 2024 @ 3:40pm 
Thanks for your report PsuedoGoblin. Really sorry that it wasted a run, I've fixed that issue and it won't reoccur.
Same_difference  [author] Jun 27, 2024 @ 3:15pm 
I'll investigate and fix, any details of the circumstance?
PseudoGoblin Jun 25, 2024 @ 6:15am 
DO NOT INSTALL - this buggy piece of shit just wasted my run by applying a permanent Acid 20 debuff
brickey.8 Sep 14, 2023 @ 8:34pm 
That "little trick" is evil and genius. This is a great way to spice things up in the final stretch of the game, where everything's way too focused on tanky ranged enemies.