Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
I think I fixed that and forgot to upload the fix. Try redownloading and see if it works now. :)
the error I'm getting is
Exception ticking GET_GeneExtractor_II619897 (at (103, 0, 151)): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 1426F3B4]
at GeneExtractorTiers.Building_GeneExtractorTier.GetAllGenesOnCurrentMap () [0x0003c] in <86917a66e34c43008bd6843309b1b2e1>:0
at GeneExtractorTiers.Building_GeneExtractorTier.Finish () [0x0001f] in <86917a66e34c43008bd6843309b1b2e1>:0
at GeneExtractorTiers.Building_GeneExtractorTier.Tick () [0x0039a] in <86917a66e34c43008bd6843309b1b2e1>:0
at Verse.Thing.DoTick () [0x00031] in <78bd3c897ba748f7a6d21cc5498c054e>:0
at Verse.TickList.Tick () [0x0013f] in <78bd3c897ba748f7a6d21cc5498c054e>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Thanks for your hard work
Works for me. I'm not having any issues telling colonists to move prisoners to the vat.
@莫名某某
They are called "Black market" because the idea is that they are essentially cloud based. You trade the initial data used to craft them for access to remote gene-data.
Overall I figure they should be easy enough to ignore if you don't want them.
Oh, I thought that one worked, but I've admittedly not tested it myself.
@Ceron
I'll try to look over the power, etc. next time I work on the mod. :)