Warhammer 40,000: Chaos Gate - Daemonhunters

Warhammer 40,000: Chaos Gate - Daemonhunters

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Events Guide Continued
De Eblingus
This guide is a continuation of the fantastic work - "Events Guide" by unnownrelic.
As far as I can tell, the author is no longer maintaining that guide, despite the fact that players continue to post new material in the comments section. For that reason, I am creating this guide, to continue the Great Work. I have completed the game many times, yet it is still my favorite game, a game I come back to over and over again, and eagerly await each update and DLC.
I will attempt to maintain this guide based on submissions HERE only.

PLEASE submit using a format that follows mine as much as possible, to make it easier for me to copy and paste into the guide.
At this point, I do not plan to use screenshots as it will reduce the work load, and they are not searchable any way.

last updated: 18 April 2025
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The Adeptus Mechanicus - New Allies?
Triggers after the first Dreadnought mission.
  • Agree to his request
    Result: -15 servitors and +2 archeotech
  • Deny His request
    Result: nothing happens
  • Requisition Steady Supplies from Titan
    Result: costs 2 Requisition and yields Excavation Rate: +20%
contributors: Ziddan, chimpansteve
The Apocatherian - Over Capacity
  • Do nothing for now
    Result: Apocatherian damaged giving you -50% wound recovery speed until repaired
    Also a knight that was lightly wounded, becomes wounded.
  • Conduct Risky medical procedures
    Result: 1 Knight Killed
    3 Knights Battle-Ready
    Other Wounded Knights moved closer to Battle Readiness by 20-30 days
  • Assign an Apothecary to support
    Result: Random Apothecary On Assignment (30 days)
contributors: Duskmare, Maktaka, Fear_ina_box
Archeotech Located - Holy Relic
Occurs when frigate Pious Absolution is on its way to a mission
  • Ignore the request
    Result: Lunete Perplexed (30 Days), -50% Construction Speed
  • Divert course: recover the Archeotech
    Result: Deployment Terminated
    Lunete Perceptive (45 Days), +100% Construction Speed
    +3 Archeotech
  • Divert course: set up an ambush
    Result: Deployment Terminated
    2 Knights on board Pious Wounded
    1 Knight on board Pious Promoted
    Ectar Zealous (45 Days), +50% XP
    +2 Requisition
    Ambush: If Dreadnought is deployed on a mission it's highly possible for it to be promoted, especially if others are already top-ranked or close to it. Tests show the promotion is normally applied to the lowest rank, while Wounded can apply to any 2 OTHER Knights
contributors: Aelifas
Artefact Recovered - A Fortuitous Find
  • Return
    Result: +3 Requisition
  • Add
    Result: Random tier 2 armour or weapon
  • Enshrine
    Result: Ectar Zealous (45 days), +50% XP Growth Rate
    Lunete Perceptive (45 days), +100% Construction Speed
    Knights have High Morale (45 days), +1 Max WP
contributors: Otheym
Call to Glory - A Paladin's Quest
  • We cannot spare any knight
    Result: Nothing happens - there is no penalty.
  • Let the Knight pursue his Quest
    Result: Random knight (highest rank) unavailable 45 days. There is chance he will die on the quest. If he survives, he returns as a Paladin.
    Knights have High Morale (20 days), +1 Max WP
  • Send him to fight the Bloom instead
    Result: Random knight (highest rank) unavailable 45 days. TSEidolon reports that choosing the Bloom option also has a chance that your knight dies! ouch!
    Vakir Focused (20 days) +100% research speed
contributors: TSEidolon
Death Guard Fleet - A Foul Spray
  • Open Fire
    Result: Enemy Cruiser Destroyed
    +2 Requisition
  • Send a Strike Squad
    Result: Without Execution Force DLC.?
    With Execution Force DLC: Immediately play boarding action mission
    Successful mission Result:
    +3 Requisition
    +5 Poxus seeds (plus 10 yellow seeds collected during battle)
    Enemy Cruiser destroyed
  • Ram
    Result : Void Shields Damaged - Offline
    -1 Hull Integrity
    +5 Tentarus Seeds
    Enemy Cruiser Destroyed
    +2 Requisition
  • Attempt retreat
    Result: ?
contributors: unnownrelic, Baleygr
Death Guard Fleet - Grappling Tactics
  • Repel the Boarders!
    Result: 2 Knights Critically Wounded
    5 Knights Wounded
    4 Knights Lightly Wounded
    -5 Servitors
    Enemy Cruiser Destroyed
    +2 Requisition
  • Fire on the ship within the warp.
    Result: Enemy Cruiser Destroyed
    +2 Requisition
    -If encountered in a Warp Storm with greater gun and shield strength than opponent (and Gellar Field not upgraded):
    -1 Hull Integrity
    Guns Damaged and Offline
    Enemy Cruiser Destroyed
    +2 Requisition
    -Firing on the Death Guard ship within the warp while possessing the enhanced Geller field prevents you from taking any damage.
  • Detonate the Warp Drive.
    Result: Warp-Drive Damaged, -20% Ship Speed
    Lunete Wounded (45 days), Construction costs +4 Servitors
    Enemy Cruiser Retreats
contributors: unknownrelic, DKATyler, officialron, Diddums , CRONOS237
Death Guard Fleet - Naval Crusade
  • Promise to destroy the enemy fleet
    Result: Must destroy 3 Death Guard ships in 45 days. If succeed, get reward of +20% Excavation Rate. If fail?
  • Promise a token effort.
    Result: Creates Quest to destroy one enemy ship. Upon completion, gain +1 Archeotech.
  • Refuse the request.
    Result: ?
  • Lend Void Shield Generators.
    Result: -1 Max Hull Integrity, +2 Archeotech.
Death Guard Fleet - The Tentacle Ship
  • Accelerate to break free immediately
    Result: ?
  • Open Fire
    Result: -1 Hull Integrity
    Random Ship Damage (see separate entry)
    Enemy Cruiser Destroyed +2 Requisition
  • Send a Strike Squad
    Result: Without Execution Force DLC.?
    With Execution Force DLC: Immediately play boarding action mission
  • Use Seeds to lure the tendrils
    Result: If pick the option to use seeds as a lure, you will lose 4 random seeds but you'll get a free victory over the death guard ship
contributors: XIX Victorious Aut Mortis, Ciaphas Cain
Death Guard Fleet - The Enemy Flees
  • Engage now, but avoid the Warp
    Result: ?
  • Pursue into the Warp
    Result : ?
    Result (Geller Shield installed): Enemy Cruiser Destroyed +2 Requisition
  • Send a Strike Squad
    Result: Without Execution Force DLC.?
    With Execution Force DLC: Immediately play boarding action mission
    Result: ?
  • Let it go.
    Result: Enemy cruiser retreats (no combat occurs)
contributors: Machine Spirit, Alex_x86
Deep Damage - Mechanicus Depot
note: I recently used the option - 'Send Inquisitor Vakir to 'negotiate', and did not experience any kind of glitch as mentioned in the other guide. The result was:
Construction Suspension Cancelled ( and nothing else)
However, about 7 days later, it triggered the 'Deep Damage - Delayed Too Long' event.
Deep Damage - Delayed Too Long
"...failure to address structural malfunction..."
This even occurs about a week after "Deep Damage - Mechanicus Depot" if you choose the Inquisitor option.
Result:
Mediation Chamber Damaged
Exterminatus Damaged
Deep Wounds - Hospitaller Facility
Follow-up mission to Deep Wounds - Recovery Suspended.
  • We will wait until they arrive
    Result: Triggers 'Deep Wounds - Recovery Underway' event. Ship immobilized for 10 days, unable to cancel. After the 10 days, the knight is Wounded (and so must still recover) and gains Autosanguine Augmetics (+1 Armour, +2 HP).
  • Grant him the Emperor's Peace
    Result: One of your wounded knights dies.
  • See if they can be bribed
    Result: Research suspended (10 days)
    Libris-Malleus Damaged (Upgrades offline)
    50% of seeds destroyed
    OR
  • See if they can be bribed - alternate
    Result: -1 Requisition
    Triggers 'Deep Wounds - Recovery Underway' event. Ship immobilized for 10 days, unable to cancel. After the 10 days, the knight is Wounded (and so must still recover) and gains Autosanguine Augmetics (+1 Armour, +2 HP).
    note: I experienced this April 2025. not sure if the result of this choice is random, or was previously bugged and was patched. This result makes more sense than Libris-Malleus Damaged IMO, but is also redundant with waiting.
contributors: BombasticBeagle, Pjolterbeist, zanepo
Deep Wounds - Recovery Suspended
It is related to an Knight being critically injured.
  • Set coordinates to the facility.
    Result: Recovery Suspended on the wounded knight;
    Random planet gains new mission: Deep Wounds - Hospitaller Facility. There is a timer on this mission.
  • Grant him the Emperor's Peace.
    Result: One of your wounded knights dies.
  • Conduct risky medical procedures.
    Result: Knight Lost and Ectar - Indignant (30 days) -50% XP rate
    note: it is unclear what factors may influence the results. Based on one report.
contributors: shattered fractal, Rhamiel, zanepo
Dreadnought Malfunction - Fury of the Machine
(Happens at random, no triggers apparently) From the "Duty Eternal DLC"
  • Ignore it: (His rage might be useful)
    Result: +1 Melee Dmg, -2 WP
  • Send him away to expiate his bloodlust: (The Dreadnought will be away for some time)
    Result: Dreadnought away on a "mission" for 45 days, Dreadnought Level up when returning
  • Ask the adeptus Mechanicus to Help: (you will lose 2 Archeotech)
    Result: Lunete is wounded, lose some servitors
  • Assign a Tech-Marine to train self-control: (Requires a battle-ready TechMarine)
    Result: tech marine is gone for 30 - 60 days and when it comes back the dreadnought gets the Discipline Trait (+2 max willpower)
contributors: Jhadaro, nuggleform, Rhamiel
An Enemy Within - Last Gasp
  • Large Force
    Result: 6 Knights On Mission (10 days)
  • Small Force
    Result: 2 Knights On Mission (long time)
  • Trap
    Result: Research suspended 10 days
    50% of seeds destroyed
    NForce adds: also damaged Libris and Barracks. Says it damaged plasma reactor, but it seems fine
contributors: jenjm5, Revalator, NForce
An Enemy Within - Open Rebellion
Follow-on event from Enemy Within - Sabotage, choice to 'Send Knights to investigate'
Immediately triggered the following (before player choice):
-1 Hull Integrity
Plasma Reactor Damaged
Construction Project Cancelled
Construction Locked
Warp-Drive Damaged -20% Ship Speed
-10 Servitors
Wounded [2 knights]

  • Large Force
    Result: Cult Eliminated
  • Small Force
    Result: 3 knights (random selection) sent on mission for 30d; one facility on your ship is damaged (off-line until repaired) ; then the cult dies out right after.
  • Trap
    Result: Research Suspended (10 days)
    0% Research Speed
    Plasma Reactor Damaged
    Construction Locked
    50% of Seeds Destroyed
contributors: Dark EtheR, HSZ Iconic, Israfil
Faulty Equipment
  • Repair Terminals at once!
    Result: construction delayed (10 days)
  • Send 4 servitors to repair the terminal
    Result: -4 servitors
  • Request denied, Inquisitor
    Result: Vakir Vexed (60 days) - 50% research speed
contributors: GoryDamn, PhilP01, Nighteyes
Glitchlings - Corrupt Remnants
  • Assign knights to exterminate
    Result: 3 knights on mission for 30 days; + 3 Archeotech
  • Have Lunete deal with it
    Result: Edict - immobilized (10 days) 0% ship speed
    Construction suspended (10 days) 0% construction speed
    Lunete - Wounded (30 days) Construction: Costs +4 servitors
    +2 Archeotech
  • Refuse the request
    Result: Excavation Rate: -30%
    Lunete - Perplexed (30 days) -50% Construction Speed
  • Bombard the site to remove the threat
    Result: lose the excavation site and get an achievement ("Not a mote of corruption")
contributors: Kman2, Nunda, akaLuckyEye
The Hive - Anomaly Detected
  • Bypass the Hive
    Result: Planet gains +5 Corruption
  • Send Knights to destroy it.
    Result: 2 Knights Wounded
    2 Knights Lightly Wounded
  • Open fire on the Hive
    Result: Hive destroyed. -2 Hull. Gun battery damaged - Guns offline.
  • Request Emergency Exterminatus.
    Result: GM Low Support (Until next report), Armoury Locked
    At the report, received +2 Requisition as the GM Agreed with the course taken.
contributors: Thanatos
Repairs Delayed Too Long - Damage Spreading
Failing to repair a damaged system, and waiting too long, triggered this event. In my case, it was Exterminatus that was damaged.
  • Begin Repairs Immediately.
    Result: -6 servitors. Current project cancelled. Repair of the damaged system becomes the current project.
  • The Repairs can wait.
    Result: ?
  • Assign Servitors to monitor for risks.
    Result: ?
Research Blocked - A Needed Grimoire
Note: This even is 'Research Blocked - A Needed Grimoire' NOT 'Negotiations - A Needed Grimoire', which is covered by the OTHER Events Guide.
  • Travel to the facility
    Result: ?
  • Abandon this line of research
    Result: Current Research project cancelled
    Research Suspended event is also cancelled
  • Reconfigure Servitors to scan the archive
    Result: -3 servitors, -1 grimoire, research suspended: cancelled
contributors: ergotoxin
Seeds of Peril - Safety Protocols
  • Time is of the essence
    Result: ?
  • Follow the Safety Protocols
    Result: Vakir Vexed (60 days), -50% Research Speed
  • Fortify the Libris with protective wards
    Result: Two knights on assignment (30 days) - random, highest ranks.
    shawazi5: I put two knights on assignment and it is NOT guaranteed to be highest ranks. It may be highest rank per class? I have one level 3 purifier and that was taken for mission along with one level 9 interceptor (I have 2 of those, along with a few other level 9s)
contributors: babkinov, shawazi5
Seeds of Peril - Servitors Corrupted
  • Speed
    Result: Lunete - Perplexed (30 days) - 50% construction speed
  • Safety
    Result: Research Suspended (10 days)
  • Fortify
    Result: ?
contributors: Diddums!, Coronel Sanders
Unanticipated Storm - A Risky Course
  • Avoid the Warp Storm
    Result: ?
  • Continue through the Storm
    Result:
    IF have Gellar Field upgrade - Arrive instantly at destination, no damage suffered
    Otherwise:
    -1 Hull Integrity
    Augmentation Chamber Damaged: -6 servitors, Servitor Production Offline
    Arrived instantly to destination
  • Have Vakir guide us through the Storm
    Result: Vakir Wounded (20 days) strategems locked
  • Turn Back
    Result: Turning back makes you travel back the current route and disables navigation for 2 days.
contributors: FaRaon, Geistman Nightingale, Phantomfrettchen, Spiderlord
Random Ship Damage
Many events, such as combat or warp storms, cause damage to random ship systems. I will collect them here, rather having to repeat the list in many different places.
  • Augmentation Chamber Damaged (Repair cost: 2 Servitors/8 Days)
    -3 Servitors
    Servitor Production Offline
  • Engine Damage (exact wording unknown)
    -20% Warp Speed until repaired
  • Apothecarion Damaged -50% wound recovery rate (until Apothecarion repaired)
    Wounded: 1 random knight
    Critical wounded: 1 random knight
contributors: FaRaon, Geistman Nightingale
Vagaries of the Warp - The Freighter
Occurs when frigate Pious Absolution is on its way to a mission through a Warp Storm
  • Ignore the Freighter
    Result: +3 Corruption on the closest planet
  • Divert course: destroy on sight
    Result: Deployment Terminated
    +1 Requisition
  • Divert course: board the Freighter
    Result: Deployment Terminated
    1 Knight Wounded (from those sent on board the frigate)
    +5 Seeds
    +1 Requisition
contributors: Aelifas
Vagaries of the Warp - Reinforcements
Occurs when frigate Pious Absolution is on its way to a mission through a Warp Storm
  • The deployment will proceed as planned.
    Result: Wound risk goes to high (from medium)
  • Call the frigate back.
    Result: Deployment canceled
  • Grant priority access to Prognosticars.
    Result: Auguriums damaged, prognosticars offline, wound risk low (from medium)
contributors: Arathorn
Vakir Demands Access - Forbidden Tome
  • Ectar will prepare a redacted copy
    Result: Ectar on Assignment (10 days), ????
    Vakir Focused (?? days) +50% research speed
  • Give book to Vakir
    Result: Immediately complete your currently research
    Increase research rate(Not sure)
    Ectar - Indignant (45 days) -50% EXP Growth rate
contributors: Mersi, imcoolboizz
Warp Storm Hazard - Erratic Servitors
  • Destroy them immediately
    Result: -4 Servitors (possibly a random amount)
  • Continue through the Storm
    Result: If Gellar Field repaired: Nothing happens.
    If Not: -1 Servitor
    Lunete Wounded (20 days) +4 Servitor Costs
  • Reverse course
    Result: Returns to normal space (a system outside of the warp storm), locks navigation for 3 days on previous movement target.
contributors: Lady Loranda!, VegladeX, Leviathan
Grand Master - "What is it you need most from the Chapter?"
"What is it you need most from the Chapter?"
  • Ask for Grimoires
    Result: All Core Rewards for missions provide Grimoires (Until Next GM Report)
  • Ask for Servitors
    Result: All Core Rewards for missions provide Servitors (Until Next GM Report)
  • Ask for more weapons and Armour
    Result: All Core Rewards for missions provide Requisition bonus (Until Next GM Report)
  • Ask for more knights
    Result: All Core Rewards for missions provide one Rank One Knight (Until Next GM Report)
contributors: Salvaje
Grand Master's Aid - Specialist Knights
  • Request a Purifier
  • Request a Paladin
  • Request a Librarian
  • Request a Chaplain
    Result: you receive a free knight of the class you choose, rank 1.
contributors:
Grand Master Report, Day 31
  • Agree with the inquisitor
    Result: Vakir Focused, 45 Days; +100% Research rate
  • Say we should return to Titan
    Result: +5 servitors, Lunete Perceptive (+100% construction) for 45 days
    and Vakir Vexed -50% Research Speed, also 45 days.
  • Discuss the Bloom Seed
    Result: +1 requisition
contributors: Nikas Zekeval, Duskmare, Relden Calder
Grand Master Report, day 91
  • Duty
    Result: Ectar Zealous (45 days), +50% XP Growth Rate
  • Bypass
    Result: Ectar Indignant (45 days) -50% XP Growth Rate
  • Seed
    Result: 1 see destroyed.
    Vakir Vexed (45 days) -50% research speed
  • Assign Apothecary to prepare report
    Result: An Apothecary will be unavailable for 45 days and on the day 208 Grand Master Report you will gain 2 requisition.
contributors: unnownrelic, Lady Loranda, Siven
Grand Master Report, Day 151
note: The original guide notes some variations in the results, and recently Mersi reports still seeing different results, as noted below. I do not know if this is random, or dependent on some other aspects of the campaign (like current Requisition)
  • We are losing ground!
    Result: +1 Requisition OR -1 Requisition (reported by Mersi)
  • The Edict is too damaged for this campaign!
    Result: Lunete Perplexed (45 days) -50% Construction speed
    Vakir Vexed (45 days) -50% research speed
    +10 servitors
  • The Bloom is no match for us!
    Result: Ectar Zealous (45 days), +50% XP Growth Rate OR Ectar Zealous (45 days), +50% XP Growth Rate and -1 Requisition
contributors: Mersi
47 commentaires
Spiderlord 6 mars à 17h04 
In "Unanticipated Storm - A Risky Course", allowing Vakir to guide you results in he being wounded for 20 days and Stratagems being locked.
GigotParigot 26 févr. à 10h25 
In "Death Guard Fleet - Grappling tactics", firing on the Death Guard ship within the warp while possessing the enhanced Geller field prevents you from taking any damage. I got the screenshot if necessary.
Siven 10 févr. à 2h52 
Day 88 Grandmaster Report, has option to Assign Apothecary to prepare report. An Apothecary will be unavailable fro 45 days and on the day 208 Grandmaster report you will gain 2 requisition.
InsaneAdam27 19 janv. à 9h23 
Dec 26, 2024 @ 9:04pm ... what a fucking Chad. Thanks friend
shawazi5 20 déc. 2024 à 8h23 
Correction for:

Seeds of Peril - Safety Protocols

Existing copy:

Time is of the essence
Result: ?
Follow the Safety Protocols
Result: Vakir Vexed (60 days), -50% Research Speed
Fortify the Libris with protective wards
Result: Two knights on assignment (30 days) - random, highest ranks.

I put two knights on assignment and it is NOT guaranteed to be highest ranks. It may be highest rank per class? I have one level 3 purifier and that was taken for mission along with one level 9 interceptor (I have 2 of those, along with a few other level 9s)
imcoolboizz 11 nov. 2024 à 23h21 
Vakir Demands Access - Forbidden Tome

Give book to Vakir
Pro:
Immediately complete your currently research
Increase research rate(Not sure)
Con:
Ectar - Indignant (45 days)
-50% EXP Growth rate
Eblingus  [créateur] 20 oct. 2024 à 9h26 
Update - I am no longer monitoring the old guide for comments, only this one.
Eblingus  [créateur] 20 oct. 2024 à 9h23 
Empi3 - correct, as a continuation, I am not planning to repeat any of the material from the existing guide, because there is no point.
TSEidolon 25 sept. 2024 à 1h46 
A Paladin's Quest - Call to Glory
Beware that choosing the Bloom option also has a chance that your knight dies. It happened to me rip my lvl 9 interceptor
Empi3 19 sept. 2024 à 4h26 
you say this is a continuation but it has only a fraction of the original guide.