Call of Duty: Black Ops III

Call of Duty: Black Ops III

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MARIO KART - TWILIGHT HOUSE [V2.1]
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Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
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4.212 GB
Aug 4, 2023 @ 2:30pm
Sep 30, 2023 @ 3:37pm
6 Change Notes ( view )

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MARIO KART - TWILIGHT HOUSE [V2.1]

Description
On their way to another balloon battle adventure, Mario, Luigi, Peach, Daisy, Wario, Waluigi, Bowser and Bowser Jr. enter the Twilight House, only to find it has been overrun by thousands of cursed Dry Bones! Can they find the cure? And what other mysteries will await them in this haunted house!

--- KEY MAP FEATURES ---
- 8 playable characters (if you do a 4 player game, 4 characters will be chosen at random)
- Custom voice lines for each character
- 4 different AI types including bosses
- Story-based easter egg with an ending
- Mario-themed sound effects
- Custom UI
- A total of 16 perks, where the perk limit will increase in increments after progressing with the easter egg (maximum perk limit is 9)


I hope you enjoy this map and thanks for playing!

---DIFFICULTY RATING---
1 LOWEST - 5 HIGHEST
Standard Mode - 4/5
Easy Mode - 3.5/5
Very Easy Mode - 3/5


--- REFERENCES ---
Quite a few assets were used from other sources and modders when creating this map, so wanted to give them all a big thank you!

- Nintendo for the Mario characters, models, and textures
- Harrybo21 for the base perk scripts
- Logical for the extra perks pack
- Freesound, Pixabay and Fesliyan Studios for various sound effects
- TheSkyeLord for the Black Ops 2 guns pack
- Rex for the base script for the Skullbreaker AI
- eMoX for the base script for the BO3 bat
- Pengepullink for the Mario font
- Locus, Raith and Sublyptic for helping with testing!


--- UPDATES ---

Version 1.0 - 04 AUG 23

Version 1.1 - 05 AUG 23
- Fixed a bug where the ending Cure Contribution Rankings would appear out of order

Version 1.2 - 06 AUG 23
- Fixed a bug (hopefully) which would sometimes crash the game in higher rounds
- Added extra help when completing the 'find E. Gadd's glasses' easter egg step. You will be able to access this if you do not complete the step within 5 minutes, or making incorrect moves 3 or more times.
- Fixed a bug where the question mark inside a Boo would not disappear after the Boo has moved (Find E. Gadd's glasses easter egg step only)
- Reworked the 'Wait for E. Gadd to make the cure' step, so E. Gadd will now have the cure finished the next time the door opens.

Version 1.3 - 07 AUG 23
- Fixed a bug for the 'Find E. Gadd's Glasses' step where the second hint text would repeat nonstop until the step is completed.
- E. Gadd will now take less time to open the door in the later rounds.
- Dry Bones now run 35% faster at all times.

----------------------------------------------------------------------------
Version 2.0 - 09 AUG 23
Players can now adjust the map to fit their preferences...
These include enabling or disabling the easter egg:
- Disabling the easter egg will remove the perk limit, remove the points cap, but you will not be able to 'complete'
the map.
- Enabling the easter egg will add story to the map, have an incrementing perk limit and points cap of 15,000
points, and you will be able to 'complete' the map by finishing the easter egg.
And players can adjust the difficulty. These include:
- Standard Mode: Boos, Mega Bonzai and Zomb-bit can spawn.
- Easy Mode: Mega Bonzai and Zomb-bit can spawn, but Boos cannot spawn.
- Very Easy Mode: Boos, Mega Bonzai and Zomb-bit cannot spawn.

- Fixed a bug where E. Gadd will repeat the same line twice upon meeting him (affected only 2 player games).
- When talking to E. Gadd, the Mega Bonzai boss will now leave the forcefield area, preventing them from shooting the
players through the forcefield during the dialogue sequence.
- Removed an unintentional potion location that would spawn on the ground outside the map.
- Upon starting the potion step, the door timer will not decrement until all potion colour UI is visible, giving players time
to check what perks they need.
- The ending Cure Contribution Rankings will now only display if the easter egg has started.
- When E. Gadd is talking, the dialogue will remain on-screen for slightly less time.
- When E. Gadd is talking, the dialogue text will fade-in and fade-out quicker.
- Potions will now spawn on a kill-based system, rather than a round-based system, which will allow potions to spawn
quicker than previously.
- Boos now have a timeout feature, so they cannot be triggered immediately after attacking a player.
- Dry Bonzai (zombies) will now run faster in later rounds.

Version 2.1 - 30 SEP 23
- Fixed a bug where the 'achievement' sound would randomly play during and after the potion step.
- Collision has now been removed from the tops of the doors, so players can run and jump between rooms easier.
- Powerups have been removed during and after the 'Clear the Round' step.
- Point requirements for the gather points step have been lowered. The calculation is now 50,000 multiplied by the amount of players, where originally it was 80,000 multiplied by the amount of players.
Popular Discussions View All (1)
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Oct 25, 2023 @ 2:43pm
Easter Egg Guide
Sassy
134 Comments
long Apr 25 @ 4:34pm 
its the biggest piece of dogshit.
Saint_Chorizo Mar 10 @ 9:48pm 
Never disliked a zombies map, worst experience ever.
PCAssassin54K Oct 7, 2024 @ 5:31am 
Even if it took an hour to complete, I still enjoyed it.
Oblow Me Aug 21, 2024 @ 10:01pm 
biggest piece of fucking shit i have ever played
Aseshi Aug 8, 2024 @ 4:41am 
its the biggest piece of dogshit.
Mr. Rhino Aug 8, 2024 @ 4:40am 
its the biggest piece of dogshit.
Vethous Aug 8, 2024 @ 4:38am 
its the biggest piece of dogshit.
yarbyarb Jul 28, 2024 @ 4:29pm 
its the biggest piece of dogshit.
bababowi Jul 27, 2024 @ 7:10pm 
its the biggest piece of dogshit.
kyata Jul 19, 2024 @ 6:30pm 
bababowi actually stuttered a comment... damn, thats embarrassing