Tabletop Simulator

Tabletop Simulator

108 ratings
Kobolds: Second Expedition
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Type: Game
Complexity: Low Complexity
File Size
Posted
Updated
1.060 MB
Aug 4, 2023 @ 12:23pm
Dec 2 @ 8:10pm
69 Change Notes ( view )

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Kobolds: Second Expedition

In 1 collection by Pixel-Butts
Mycelibun Games
3 items
Description
**TREASURE DISCOVERED IN TWISTY CAVERNS!**

Hire teams of unique kobolds, all with their own way of getting the job done! Compete against other companies to secure the mine and claim it for yourself!

In Kobolds: Second Expedition, you form parties of kobolds and fight for limited space in the treasure-rich mine! Outwit your opponents with unique abilities and clever strategies. Learn what makes each kobold special as you brave the mine, claim loot, and lead them to victory!

2 - 6 Players
45 min per Player

Join us on Discord for updates, development notes, and all news Kobolds! https://discord.gg/HEwK9bktj6
Popular Discussions View All (1)
2
Jul 6 @ 6:50pm
Rulebook questions
Mr. Wallet
160 Comments
Pixel-Butts  [author] Jul 11 @ 10:27am 
@chryssjanzonio YES! Pack 2 of kobolds is currently being worked on, pack 1 is already in the table top mod

there is also a number of expansions we are in the midst of designing!

(the rule book is also getting a little tweek)
chryssjanzonio Jul 8 @ 1:25am 
does this have any dlc or expansion?
Pixel-Butts  [author] Jun 10 @ 1:30am 
@rft50
i see what you mean, LOL guess we over tuned it! thanks for the feedback! we shall take a look at it!
rft50 Jun 9 @ 6:50pm 
Artifact Hunter feels too strong. Without any other kobolds boosting it, it effectively brings 12 fight to the party (its printed 2 fight, plus the 10 it can offer from its effect).
Pixel-Butts  [author] Jun 6 @ 2:25pm 
WE HAVE A OFFICIAL DISCORD NOW! https://discord.gg/HEwK9bktj6
Moki  [author] Jun 5 @ 5:14pm 
Greetings fine workers and managers of the Mining Guild! We just released Expansion Pack 01, which has a whopping 30 new cards across all of the clans!

Will you beguile your opponents with the keen Faespeaker? Or perhaps unearth some questionable candy using the Arcandyologist? Come check it out!

As always, all feedback is welcome and will be taken into consideration!
Moki  [author] May 21 @ 4:13pm 
Hey everyone!

We just pushed an update with some minor fixes and tweaks. Thanks for playing Kobolds!
Moki  [author] May 21 @ 3:41pm 
Hey, y'all! My first time posting but I'm also working on this project. I'll be handling all of the rules text and the lore pipeline going forward, nice to meet you!
The expansion -was- removed temporarily while we tidy it up! Don't worry, we'll get it out as soon as the rules text and flavor are up to par with the core cards. :)

@Arkturus arrival effects only trigger when a kobold is swapped from, or played from, your hand!
also about cannoneer: whoops! That was an earlier iteration that slipped through, it SHOULD be "Pay 3 glintys. If you do, immediately play a kobold to any node you control, regardless of party size." We'll be updating this shortly, thanks for looking out!
Codo May 20 @ 12:44am 
Oh dang, it got pulled out for a bit? Understandable though, but dang, I look forward to seeing it again! D:
Arkturus May 10 @ 4:42am 
Hi, fun game
got a couple questions


Does astromancer swapping with other kobolds trigger their enter effects?

Does cannoneer just let you claim an unclaimed node?