ULTRAKILL

ULTRAKILL

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Real height of all enemies in ultrakill
By WillHunting
Greetings everyone. In this article I will calculate and show the real height of all enemies in ultrakill.
This article will be edited as the game is updated
P.S. I apologise for my bad English
UPD: Updated to layer 7
   
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Calculation method
First we need to find a method to accurately calculate the height. For this I will use a white block consisting of squares of equal size. Squares will be our further unit of measurement, abbreviated (sq). We also need a reference - a real object that is in the game and whose size we know. This object will be ...... The doorway of the sandbox level! But for a more accurate measurement, we need to calculate the height of the doorway in garry's mod on (based on the original map gm_contruct was created sandbox). Let's calculate the height of the door, for this we will install a block consisting of identical squares and nps (average height of human approximately 170 cm).The height of the door = 11 squares, the height of the nps = 6 squares, the height of the square 170/6 = 28,33 cm, the height of the door 28,33 * 11 = 311,66 cm = 3.11 metres.

Knowing this, we can calculate the size of one square. In the picture below you can see how I did it, the height of the door is 3,11 m. Knowing the size of one square (44,42 cm) we can start to calculate the real size of the enemies.



The height of some small creatures will be measured in pixels (1 square = 8 pixels, 1 pixel = 5.5cm).
Husks
1. Flith - the first enemy in the game
Height = 1,77 metres (4 squares)
It's amost as tall as the V1


2. Stray - the first enemy firing hell orbs at us
Height = 2,22 metres (5 squares)[/b]


3. Schism
Height = 1,77 metres (4 squares)


4. Solider - improved version of stray
Height = 1,99 metres (4,5 squares)
A little taller than the protagonist
Reminds of a famous soda


5. Stalker
Height = 2,66 metres (6 squares)
The height is counted along with the barrel because you can shoot it and deal damage, so the barrel is part of his body.


6. Sisyphean Insurrectionists - second boss husk
Height = 5,33 metres (12 squares)


7. Ferryman
Height = 2,22 metres (5 squares)
Always hunched over

8. The Corpse of King Minos
Height = 282,51 metres (53 maurices)
Calculating the height of this husk was the hardest thing to do. To do this i went to mission 2-3, because he's only here closest to us and you can see him full size. Then I started to spawn maurices on top of each other, starting from the bottom othe pool. Until the height of the maurices was about the same height as the King. This is not his exact height because the height of his feet and the fact that he is hunced over were not taken into account. (Maurice height = 12 squares)







Machines
1. Swordmachine
Height = 3,1 metres ( 7 squares)

His brothers from 1-3 are a bit taller than the original


2. Drone
Height = 1,33 metres ( 3 squares)


3. Streetcleaner
Height = 1,77 metres ( 4 squares) \


4. V1 / V2 / Mirage
Height = 1,77 metres ( 4 squares)
V1 and V2 have the same height because they are almost the same robot model but with different armour modifications. And the Mirage have the same model but without the wings an in school uniform.


5. Mindflayer
Height = 3,1 metres ( 7 squares)


6. Sentry
Height = 3,55 metres ( 8 squares)
The antenna counts too, because you can shoot it and do damage


7. Gutterman
Height = 3,55 metres ( 8 squares)


8. Guttertank
Height = 3,99 metres ( 9 squares)


9. Defence system
Height part 1 = 3,55 metres ( 8 squares)


Height part 2 = 3,1 metres ( 7 squares)


Height part 3 = 8,88 metres ( 20 squares)


Height part 4 = 6,21 metres ( 14 squares)


10. Earthmover
Height = 429,88 metres ( 968 squares = 22 panopticons)


10.1 Earthmover(boss)
Height = 6,21 metres ( 14 squares )
Demons
1. Maurice
Height = 5,33 metres ( 12 squares )
Maurice is 12 squares high, not 4, because he doesn't levitate above the groud, but walks on thin semi-significant spider legs.


2. Cerberus
Height = 4,44 metres (10 squares )


2.1 Cerberus (boss)
Height = 5,77 metres (13 squares )
Boss cerberus is a head taller than Sisyphean Insurrectionist


2.2 Cerberus (7-1 secret)
Height = 2x normal cerberus = 8,88 metres (20 squares )


3. Hideous Mass
Height = 7,99 metres (18 squares )
Knowing the height of this demon will come in handy later.


4. Idol
Height = 1,33 metres (3 squares ), Full size = 2,66 metres ( 6 squares )


5. Leviathan
Height = 351,8 metres (792 squares )
Calculating the size of a Leviathan is more diffuclt than normal enemies. Because it cant's spawn in sanbox and can't be seen full size. But I can do it in uk_construct. We know from the ultrakill wiki that it has 44 parts.

We can then find the height of one segment.


6. Manequin
Height = 2,66 metres (6 squares)


7. Minotaur
Height = 5,33 metres (12 squares)
Angels
1. Gabriel (Act 1,2,3)
Height = 3,1 metres ( 7 squares )


2. Virtue
Height = 1,77 metres ( 4 squares )
Prime Sanctums
1. Flesh Prison
Height = 17,7 metres (40 squares )

1.1.Flesh Prison minion
Height = 0,88 metres (2 squares )

1.2. Flesh Prison maurice
Height = 1,11 metres (2,5 squares )
Maurice minions for flesh prison and flesh panopticon have the same size


2. Minos Prime
Height = 2,66 metres (6 squares )
Originally posted by Minos Prime:
Judgement!


3. Flesh Panopticon
Height = 19,54 metres (44 squares )

3.1 Flesh Panopticon minion
Height = 1,33 metres (3 squares )


4. Sisyphus Prime
Height = 5,33 metres (12 squares )



Other
1. Something Wicked
Height = 3,55 metres ( 8 squares )


2. Cancerous rodent
Height = 0,05 metres ( 1 pixel )
MOST DIFFICULT BOSS


2.1. Very cancerous rodent
Height = 1,33 metres ( 3 squares )


3. Mysterious Druid Knight(&Owl)
Height = 1,33 metres ( 3 squares )


4. Florp
Height = 0,22 metres ( 4 pixels )


5. KITR
Height = 0,88 metres ( 2 squares )


6. Gianni
Height = 1,77 metres ( 4 squares )
4 squares because it's are flith with other model


7. Big Johninator
Height = 1,77 metres ( 4 squares )


8. Puppet
Height = 2,22 metres ( 5 squares )

Conclusion
In this article I calculate the real size of all enemies in ultrakill. I hope you found it intresting! Point out grammatical errors in the comments if you can.
17 Comments
The Machine Dec 4, 2024 @ 6:24pm 
"Gabe isn't 5'10". None of the characters have canon heights." -One of Hakita's comments on watson23's YouTube channel.
Braven May 2, 2024 @ 1:00pm 
Just a proposal - The best way to judge a doorframe's height in this case might actually be to figure out the size of a human in Gmod on that map, then apply it to Ultrakill, since the Ultrakill map is just a remake of the one from Gmod.

I personally find it hard to believe a V model is only 3 - 4 feet..
Gabriel Feb 21, 2024 @ 7:21am 
you missed luigi
The (Card) Dealer Feb 15, 2024 @ 5:12pm 
Someone did this already, hakita responded with,
"There are no canon heights in Ultrakill" I guess you could use "Relative" height.
Link is:
https://www.youtube.com/watch?v=HgY9izTD6UE
( I dont know how to link comments, sadge)
WillHunting  [author] Dec 22, 2023 @ 12:46am 
Guide will be updated today
DaPhantomFox Dec 22, 2023 @ 12:40am 
im terrified to see how tall earthmovers are when you update this lol
Mateo Aug 21, 2023 @ 6:25pm 
unless he has scoliosis, then hes almost tall as v1
Mateo Aug 21, 2023 @ 6:25pm 
filth is actually taller than v1, just fix his legs and back
copperpesto Aug 21, 2023 @ 12:35pm 
nogg.
SyrusAlder Aug 16, 2023 @ 4:24pm 
the fact you had to measure someone in Maurice's killed me