RimWorld

RimWorld

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Wildlife Control [discontinued]
   
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Mod, 1.4
File Size
Posted
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264.746 KB
Jul 20, 2023 @ 11:55pm
Jul 24, 2023 @ 5:34pm
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Wildlife Control [discontinued]

Description
1.5 update : https://steamcommunity.com/sharedfiles/filedetails/?id=3476637925
















Wildlife Control

Description:

Take control of your RimWorld's wildlife population with the Wildlife Control mod! This mod allows you to set a limit on the number of wild animals on your map without affecting your colony, enemy, or tamed animals.

Features:

- Set a maximum limit for wild animals on your map
- Automatically removes excess animals based on specific criteria
- Easy-to-use settings menu to adjust the maximum wild animal limit

How it works:

The Wildlife Control mod adds a new settings menu where you can set the maximum number of wild animals allowed on your map. The mod then checks the current wild animal population and removes excess animals based on the following criteria in order:

1. Health: Animals with lower health percentages are prioritized for removal.
2. Permanent injuries: Animals with permanent injuries are more likely to be removed.
3. Age: Older animals, especially those closer to their life expectancy, are prioritized for removal.
4. Species group size: Animals from larger species groups are more likely to be removed.

This helps maintain a balanced wildlife population without affecting your colony or tamed animals.

Compatibility:

This mod should be compatible with most other RimWorld mods. However, it has not been tested with every possible mod combination. If you encounter any issues, please report them in the mod's discussion section.

Installation:

1. Subscribe to the mod on Steam Workshop.
2. Enable the mod in the Mods menu in RimWorld.
3. Restart RimWorld to apply the changes.

Languages:

- English
14 Comments
The Dispenser Sep 22, 2024 @ 3:59am 
Does it work for insects? I play as an tribe that pray to insects but there are like 200 wild insects on the map that spawn from hives. Some of them have health boost thanks to insect evolution mod and none of them have any health issues
SunGod Sep 2, 2024 @ 8:42am 
1.5 version of this would be lovely.
Averett Jul 25, 2024 @ 2:32pm 
I beg 1.5 version
xkp92110(orick) Apr 12, 2024 @ 6:38am 
1.5? :P
ThottyNathaniel Mar 30, 2024 @ 9:37pm 
what if :3 you calculated something like :) small prey and the number of predators hehaho needed to lowing their population? balance out the ecosystem and stuff, a web food chain math equation
VelxraTV Jul 27, 2023 @ 4:08am 
another secret performance mod has revealed itself.
nephilimnexus Jul 26, 2023 @ 8:43pm 
Thank goodness... my cleaning bots spend all day removing animal filth from all over the map, and I can't find a way to make turrets just automatically mow down encroaching wildlife. This should hopefully let me just ban these filthy beasts from my territory.
Chocoroom Jul 25, 2023 @ 1:42pm 
50.000 boomrats that went hostile due to wildlife event
Mycellius  [author] Jul 21, 2023 @ 12:20pm 
Yeah it just destroys em