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Tech Hunters can save all cities
   
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8.371 MB
Jul 19, 2023 @ 12:28pm
Dec 16, 2023 @ 11:39am
9 Change Notes ( view )

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Tech Hunters can save all cities

Description
At the game start, there are practically no differences from vanilla.
So, what is next? If you are going to kill the vanilla faction leaders, their infrastructure will be replaced by Tech Hunters.
Additional overrides insure cities from devastation.
The Tech Hunters' Commandants govern the captured towns.
Death of the Commandant continues vanilla overrides - town will be destroyed or captured by the vanilla factions.

And also the HQs of Tech Hunters are bars!

List of overrides: https://steamcommunity.com/sharedfiles/filedetails/?id=3010823078
10 Comments
Ibreakthings Jan 27 @ 2:40pm 
tech hunters are the best! thanks for this! I don't even care if its bugged, bug is life, life is kenshi, kenshi is bug.
Кот  [author] Jul 3, 2024 @ 5:18pm 
@Toasty_David, probably not. ((((
Toasty_David Jul 3, 2024 @ 7:31am 
is this still being updated?
Кот  [author] Sep 22, 2023 @ 10:50pm 
Due to unresolved bugs, these overwrites have now been removed: Ark, Berserker Village, Cactus Den, Cannibal Capital, Cannibal Village, Cult Village, First Village, Fish Isle, Island Lab, Narko's Trap, New Kralia, Reaver Camp, Red Sabre Hideout, Swamp Ninja Base, Tengu's Vault.
Кот  [author] Aug 30, 2023 @ 4:25am 
@Raiko, of course it would be reasonable. But how many players would have seen this rewrite then? 2%?
At first, that's what I wanted to do. But I abandoned this idea.
Raiko Aug 30, 2023 @ 12:24am 
It will make more sense to do replacement after the second or third "change of hands". For example, tech-hunters can go to The Arc only if other factions no longer able to.
Кот  [author] Aug 2, 2023 @ 2:04am 
ANNOUNCEMENT: Small Waystations have been cut out into the separate mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=3013070375
Quila Jul 27, 2023 @ 3:49pm 
@Котенька Thank you! I wiped out several cities and was concerned about shopping stuff
Кот  [author] Jul 27, 2023 @ 12:51pm 
@Quila, I've run both of these mods with no problems.
Quila Jul 27, 2023 @ 6:05am 
Does this mod conflict with Reactive World?