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Too much emenies but no health or ammo in the map, wtf
maybe good in coop but not for single
And Shadow Warrior2 music with overall graphic style. Can't say I'm big fan of SW2 but still funny.
There are some glaring issues with it. Most fights are very unfair and hard, which would be ok but the difficulty comes from poor visibility and very little space to utilize, which is not a good design.
Very few quick save checkpoints, no saves after big fights.
Most fights are very trial and error, you die several times until you learn all the gimmicks. I had less frustration playing through ng+10 in siberian mayhem on serious (now that I think of it, siberian mayhem is extremely well designed).
Ammo and health is quite scarce and you have to micromanage properly, until a point in the game where you're suddenly given too much. Inconsistency.
You're slowly getting a good arsenal of weapons, then map ends. I get it that it's relatively short and creating a map is a huge effort, but consider picking up the pace sooner.
do i need extra mods to play this map with my friends?
Visually - map is really art masterpiece, landscape and decorations at high level. Visual perfection.
Battles - actually moderate and fine tuned, but landscape require some revisions, in order decrease spots where enemies cannot reach players, and before-mentioned in user-comments enemy stuck.
Exploration - every corner filled with interesting stuff. Lot of POI and side-quests make it enterteinable to explore. That pretty good territory usage.
You deserved a kiss (like)