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Vanilla Outposts Expanded: Prisoner Patch
   
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Mod, 1.3, 1.4, 1.5
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11 lipca 2023 o 17:22
12 kwietnia 2024 o 4:58
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Vanilla Outposts Expanded: Prisoner Patch

W 1 kolekcji stworzonej przez [Zerg03] MrHydralisk
MrHydralisk's mods
Przedmioty: 20
Opis
If you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it.

Mod Contents

This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" button for caravans to make it easier to transfer prisoners and other pawns from outposts to existing caravan right away.

Mod Additions

Vanilla Outposts Expanded: Additional Outposts
Vanilla Outposts Expanded: Power Grid
Vanilla Outposts Expanded: Delivery Logistics

Links

[boosty.to]
[discord.gg]

Mod Compatibility

Should have no compatibility issues with other mods.

This patch already a part of my mods Vanilla Outposts Expanded: Additional Outposts and Vanilla Outposts Expanded: Power Grid, so you don't need installing this mod, if you have either of them.

This mod is an unofficial patch for VE. This mod doesn't require Vanilla Outposts Expanded to work, but it intended as QoL for it and sub mods from it.

Supported languages: English, Russian.

Add/Remove

Mod is safe to add/remove to/from existing save.
Komentarzy: 12
然提携夜灯 29 września 2024 o 4:41 
@[Zerg03] MrHydralisk Thanks, this may save the game in many cases. As for another case, like I can let the only colonist out and the outpost works fine with only this prisoner, I hold. Honestly it triggers my OCD at this annoying bug, so you are half my hero.
[Zerg03] MrHydralisk  [autor] 29 września 2024 o 4:10 
然提携夜灯, basically, with this mod you can extract one colonists from outposts or bring caravan from outside. Then this caravan, when located on top of the outpost, will get a button to take pawn from outposts, which allows to move prisoner from outpost to that caravan without making prisoner go in separate caravan and bug out. So ye, this way you no longer will risk loosing prisoners.
然提携夜灯 29 września 2024 o 4:03 
My purpose that drive me to this mod is last time I removed the only prisoner from my outpost, then it set up a caravan with only prisoner, then I can't add colonist to it, and can't merge caravan, can't set destination. I am finding a patch for this. Looks like this mod fix it but not totally?
[Zerg03] MrHydralisk  [autor] 29 września 2024 o 3:53 
然提携夜灯, that one is part of the vanilla game and that's not a problem, cause logically speaking you can't control group of people without wardens, cause this people would prefer to do prison break, when you not looking. While this mod related to the issue that VOE mod had a problem, when you trying to remove prisoner from outpost, cause it was creating a new caravan with that prisoner only, so it was basically lost. While this mod allowed to take that prisoner in already eisting caravan on tp of outpost, so prisoner won't get lost.
然提携夜灯 29 września 2024 o 3:48 
does this mod fix the problem of caravan with only prisoner (no colonist, can not be controled)?
Petrus Aurelius 28 sierpnia 2023 o 22:42 
Unsong hero of the rimworld workshop.
[Zerg03] MrHydralisk  [autor] 10 sierpnia 2023 o 3:02 
紬文德斯Wenders, damn, I wonder how you even got 1K colonists in one caravan. Prob faster just making new outposts, even tho it more profitable to sort out pawns by skill between diff skill based outposts.
紬文德斯Wenders 10 sierpnia 2023 o 1:51 
i wonder if there is a button that allows players to enter the entire caravan into the outpost with just one click, rather than one by one, especially when the number of colonists in the caravan reaches over a thousands ,even more .......
[Zerg03] MrHydralisk  [autor] 19 lipca 2023 o 4:15 
Cera Ralaz, what outpost? This mod is just a patch for adding carava Gizmo for taking pawns from Outposts from other mods. Which helpful since you can't get prisoners out of Outposts otherwise without loosing them.
Cera Ralaz 19 lipca 2023 o 2:02 
and what is exact profit of such outpost?