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Question: is there limitations on what you can receive as a reward for completing a milestone in a quest line. for an a vanilla example being the quest for the toxic god you make a choice depending on the choice it will change the outcome.only asking cause finishing the Dyson sphere is pretty easy with anything that messes with habitual worlds.
Feedback:restoring the sphere besides having a strong capital system dosent effect the game-play to much else. it could defiantly benefit a longer quest line with a few decisions to be made along the way that could be bad or good no clue how annoying it would to add though and a larger reward goal at the end like Finish these tasks to build more of these Dyson habitats or you can now specialise the panels IE upgrade the panel for a n agri section or a research segment to then lose something like ability to colonise anything but Dyson sphere habitat's
sc_dyson_star
class = t_star becomes sc_dyson_star
planet = k_dyson_world becomes pc_g_star
max = 1 becomes 0
I dnno if Gigas and your mod are compatible?
I've also changed it to allow normal xenophobic as well as hive minds