Stellaris

Stellaris

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Merge Bio-Trophies
   
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121.914 KB
Jun 29, 2023 @ 9:58pm
1 Change Note ( view )
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Merge Bio-Trophies

Description
Overview
Tired of having so many different species to pamper? Now you can "assimilate" any of you bio-trophies into your original bio-trophy species via mandatory gene-therapy. The process is non-intrusive, but bio-trophies seem to be less-happy than usual while undergoing to process.

This mod was created by special request to reduce clutter on the species screen and Pop tab of the planetview.

Changes
Adds the "Mandatory Gene-Therapy" living standard, available for species that have Bio-Trophy citizenship. Similar (but entirely outside) the assimilation process, bio-trophy Pops are slowly converted into your empire's original bio-trophy species. Not available for your original bio-trophy species - what would they turn into except themselves?

Bio-Trophies remain able to "work" bio-trophy jobs while undergoing mandatory gene-therapy, but they do not receive the same +40% bonus happiness as standard bio-trophies.

Compatibility
Built for Stellaris version 3.8 "Gemini." Not compatible with achievements.

Implemented entirely via a new living standard and custom event. Should work with almost any other mod.

When to Install
You can safely add this mod to your game after it has begun. It is likely safe to remove during gameplay - Stellaris will log some errors and should reassign the Mandatory Pampering living standard to any species that was using the custom living standard. Always back up your savegame before trying to remove a mod.

Not Included in "Subtle Polish"
This mod is intentionally not included in my modpack Subtle Polish: A Collection of Fixes and Enhancements because this mod is not gameplay balanced. It is otherwise fully compatible.

Changelog
See Change Notes

Source Code
Hosted on GitHub[github.com]

[discord.gg]
32 Comments
riddemon Jun 8 @ 8:07am 
GOOD NEWS EVERYONE: @Corsairmarks gave me permission to integrate his code into my mods (Yes @Destwin, he actually commented about the mods getting updated) therefore here's an updated version of this mod which will be modified in the future to be more unique .
Destwin Jun 8 @ 4:24am 
It's been close to 1 year with no updates and I get that not much would change to something as specific as living standards, but 3.12 did it. And there has been no comments from the author on weather or not the mod will be updated.
riddemon Jun 3 @ 8:42am 
@Snuggy Actually I came up with this concept and suggested it to Corsair, so thank you! I am happy to know so many people like it! --- As for 'abandoned': this mod is technically not abandoned (seems normal to me that Corsair would have told someone!) --- About Licenses: I don't think anyone's willing to go against his copyright and actually risk a real lawsuit. You MAY get away with modifying it on your end alone though, since you are not creating a mod.
Snuggy Jun 2 @ 3:36am 
@riddemon @doubleLight, Just do it anyways. This concept seems to good to be abandoned because of stupid licences
riddemon May 23 @ 9:11pm 
@DoubleLight it is indeed broken. However it's against his license to make a mod to fix it so :Rivals:
DoubleLight May 23 @ 6:30am 
@riddemon I can't find "Mandatory Gene-Therapy" living standard any more. I think machine age make some change in species rights so its broken.
SonaBestADC May 15 @ 7:10pm 
@riddemon ok i'll take it down but the error remains the same. ¯\_(ツ)_/¯
riddemon May 15 @ 12:11pm 
@DoubleLight can you please give more informations as to what does not work exactly?
riddemon May 15 @ 12:11pm 
@SonaBestADC thank you for contributing to this mod, although it MAY go against the license: You may not reuse the portions of this codebase created by me
(Nicholas Butcher) in other mods without my express permission.


This aside, this error shouldn't matter much as you can only access Rogue Servitors if you have Synth Dawn.
DoubleLight May 8 @ 10:04am 
Not work in 3.12 :steamsad: hope to update