Left 4 Dead 2

Left 4 Dead 2

287 ratings
Kicked! Out!
   
Award
Favorite
Favorited
Unfavorite
Game Content: Campaigns
Game Modes: Single Player, Co-op
Content Descriptors: General Mature Content, Frequent Violence or Gore
File Size
Posted
Updated
293.118 MB
Jun 26, 2023 @ 8:07am
Oct 9, 2023 @ 5:28am
3 Change Notes ( view )

Subscribe to download
Kicked! Out!

In 2 collections by Slytherin58.AlnPH
Custom map Franchise
567 items
Maps Created By SpeedBoost All map Franchise
5 items
Description
Author by: SpeedBoost



A campaign that is a sequel to Never Ending War. I have been working on this campaign for a good long while along with 2 other short campaigns.

The survivors get a Kicked! me! of Nick Smith's car (then it crashes) and they have to go on their own for a while to a subway and then to a pier.
42 Comments
Pluvillion Apr 4 @ 6:08pm 
While I highly admire the level of detail put into the finale (the entire park might I add), I feel like its large size actually works against the gameplay. Standing on the stage is an instant win apart from having to run to the docks for the helicopter.

On a different note, I think this map would be absolutely fantastic for creating concert-themed renders in GMod. How about porting this over?
遊戲玩家 Feb 28 @ 10:21pm 
This map only has two levels. I am generally satisfied with the first level, but I find the second level boring. Although the second level is large and detailed, the original author did not design a path that forces players to explore the entire environment, causing players to lose the motivation to explore, and most of the scenery is wasted. Additionally, the difficulty is also an issue. I can clearly feel the difference in difficulty between the two levels. Due to the low number of hordes and the zombie and special infected spawn points being far from the main areas, the threat to players is very limited. In summary, the lack of path design and appropriate difficulty settings makes the entire rescue level boring for me.
遊戲玩家 Feb 28 @ 10:21pm 
呢張地圖只有兩關。我對第一關大致滿意,但對第二關感到無聊。雖然第二關整得好大,好有細節,但原作者冇設計一個強迫玩家探索整個環景嘅路線規劃,以致玩家失去探索嘅理由,從而極大部分嘅場景都被浪費。此外,難度都係一個問題。我係好明顯感受到前後兩關嘅難度差異。由於屍潮數量偏少,並且喪屍同特感嘅生成點離舞台偏遠,導致敵人對玩家構成嘅威脅係好有限。總結,缺乏路線規劃同適當嘅難度設定,令我對整場救援關感到無聊。
joemarshlljmp Feb 26 @ 5:35pm 
Two minutes in and not knowing what the hell I was doing with a full blown flood of Zombies on my ass!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! AGREED! SUXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
undead Jan 2 @ 9:24am 
This map totally fucking sucks
wo bist du Dec 15, 2024 @ 10:04am 
@初音未来她是我老婆 河边有个直升机
wo bist du Dec 15, 2024 @ 10:04am 
the final is too fucking empty and u should highlight the chopper:steambored:
Z Aug 20, 2024 @ 5:31am 
commons spawn in front of players and first finale Tank bugged so bad it never reached the stage.

somehow map spawns a fucking m60 60s after leaving starting area and puts a needlessly large finale arena (the entire fucking park). ty speedboost lmao

overall: 5/10. difficulty: 6/10 (realism expert). playtime: 20m (ish. i disconnected right after). restart: 0
初音未来她是我老婆 Jul 18, 2024 @ 1:53am 
这图我找不到救援。