Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
First of all the map is based on timertriggers. 60 seconds is a good amount of time for the survival room because it (the current survival room) becomes boring after this time.
I had the idea of an excessive final battle in the first concepts of the map (with one map becoming harder and harder, spawning everywhere enemies). But I realized the most computers can't handle this. Everywhere the final fight lagged. So I changed this.
And most important: "The Battles" is not really a survival map where you have to survive as long as you can. Everyone should reach the end of the map with having fun.
@Migit:
The "Kick Out" is part of the story. (the survival room is the last fight in the map. It takes exactly 60 seconds. There is a text message in the beginning of the fight saying: "Can you survive 60 seconds?". But I'll make the hole thing more obvious in the next update.
1. No, there aren't any other gold keys (just some other secrets). But it's a good idea for the next update.
2. What do you mean with "kick me out"?
3. Did you have any other problems in the survival room?
Thanks for playing :)