Victoria 3

Victoria 3

47 ratings
Automotive Industry Rework
   
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1.907 MB
Jun 16, 2023 @ 4:28pm
Nov 21, 2024 @ 6:32pm
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Automotive Industry Rework

Description
Automotive Industry Rework makes two main changes:
  • The "Motor Industries" building from vanilla only produces engines now, and has been renamed to "Steam Engine Industries"
  • The "War Machine Industries" have been replaced with "Automotive Industries", which produces Automobiles, Tanks, and Airplanes. This is to better represent the ability of a country with large civilian industry to "mobilize" its factories to a wartime economy.
Besides those changes, the costs involved with making automobiles have been rebalanced, to bring them more in line with other heavy industries.


The mod is available in English, Brazilian Portuguese, German (by CertainDeath), French (by Choupy) and Spanish (by ByKalitos ESP). If you want a localization for your language. Send me a message with those terms, preferrably using the same terminology as used in the base game:
  • Steam Engine Industries
  • Automotive Industries
  • Automobiles
  • Aeroplanes
  • Tanks
  • No Aeroplane Production
  • Limited Aeroplane Production
  • Extensive Aeroplane Production
  • No Tank Production
  • Limited Tank Production
  • Extensive Tank Production
22 Comments
Norym Feb 5 @ 4:34pm 
how to disable in the middle of a playthrough without crashing?
indexo4  [author] Jan 18 @ 6:01pm 
@ TheUnholyPotato
Sure, if it's appropriately credited
The Unholy Potato Jan 18 @ 11:43am 
I'm planning to make a small mod largely for personal use, though I might publish it at a later date.

Would it be permissible to incorporate this rework into it?

Thanks!
MasterOfGrey Sep 4, 2024 @ 6:31am 
Thank you! You are thoroughly credited in it.
You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=3324254588
indexo4  [author] Aug 30, 2024 @ 12:00pm 
@MasterOfGrey
Feel free to include it in your mod
MasterOfGrey Aug 30, 2024 @ 10:24am 
Hi there, I’ve been thinking of doing a broader rework of all military industries generally.
I can’t think of a better way of dealing with war machines than how you’ve already done it here though.
Would you mind if I included this into my rework mod?

(Naturally, full credit would be provided with a link back to this mod.)
K4mil Jul 25, 2024 @ 3:52am 
Given how engines are treated in the game (used not only in the context of steam engines), in my opinion, it would be more consistent to leave the motor industry unchanged and introduce motors as a required component for production in the automotive industry.
CaelReader Jul 19, 2024 @ 3:14pm 
This is I think the mod that I would most like to see adopted by the vanilla game, it works so much better.
indexo4  [author] Jun 26, 2024 @ 6:57pm 
@Wilhelm
SInce the mod's changes are very minor, it should probably use the buildings about as well as in the base game (how effective that is depends on your interpretation)
Wilhelm Jun 26, 2024 @ 2:18pm 
does the AI effectively use this mod?