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I'm assuming it must be because the AI's diplomatic status changes during these periods, whether it's to declare war or alliance. I haven't seen anyone mention this in this thread so I'm curious but this is literally the only additional mod I loaded since my last play through.
Sometimes there are great ideas but I just can't figure out a work around because is hard-coded, or coding part is all finished, but take several hours(even days) just to make a unique icon that matches.
Modding is really time consuming, thus I am really amaze how you did so well, thanks again!
I may make the other 4 personalities you're talking about at some point, but I will need to either make my own art for their icons or just reuse the art for some of the personalities
1) Is it possible to have 2 prioritize affinity of tomes, doesn't need to be same chances, just to have little more variation. In my experience, most leader they will only focus on the prioritize tome, making their play style more predictable and easier to counter.
2) Related to the previous idea, is it possible to set a "goal tome" for custom leader?
3) I noticed there is a pattern that each major bucket (Warlord, Diplomat, Sage, Merchant) has one affinity intentionally skipped, may I request those missing personalities? So I could have my custom leader matched the lore and have unique play style.
Warlord --- Astral tome, Diplomat --- Chaos tome, Sage --- Nature tome and Merchant --- Shadow tome.
Thank you for your precious time reading this and I really appreciate your modding work.
Otherwise I just checked, and my descriptions seem to be fine.
Either way thanks for all the help catching the errors with the mods