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True, the video that he made, only change the variable of Special infected for have the life original.
You mod is interesting, if the source is limited and no is possible have how one mutation.
Only play if want challenges for me
Bykerof's not the 'true' 1 HP mod and neither is this mod, different rulesets, even though this one is the originator and all Bykerof did was change the settings and keep it the same mod, which screws it up because they both use the same settings file so installing one will make both use the same settings and function the same if people don't know what they're doing.
I'm not glad that people call this one bad and hail the Bykerof version, just sucks all potential motivation to update this mod out and leaving it like this if people flock to the other anyways.
The guy that comment, only mention the mod edited by Bykerof, for make 1HP True where the special infected was the normal life and survivors 1 HP
thanks for not elaborating what this mod did wrong and simply say 'garbage mod', mister brain-dead
Thanks, I admit I didn't playtest this with more than 1 human player but I'm glad it offers something new to the table.
Works perfectly in single player, survival, mutations and local server multiplayer with a friend. Easy to edit and understand configs of your mods also always very appreciated.
Its actually crazy how well this fits the vanilla game balancing wise. Hordes and Events induce panic, using environemntal strategic points to your advantage and being vigilant feels natural to survive, specials and hordes die quick but can also instawipe the team in a seconds...
There are entire gigantic mutations trying to make this game harder and immersive, but this one does it in a very simple way.