Total War: ATTILA

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Rome Era Chapter XVIII: Translatio imperii- Otto the Great and the foundation of the Holy Roman Empire [919ad SUBMOD]
   
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31. Mai 2023 um 1:51
28. Jan. um 12:18
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Rome Era Chapter XVIII: Translatio imperii- Otto the Great and the foundation of the Holy Roman Empire [919ad SUBMOD]

In 1 Kollektion von XxRedHornetxX/Resonare Romanorum
Rome Era
37 Inhalte
Beschreibung
Rome era Serie

This mod is the seventeenth part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history. ALL THE CHAPTERS after XIII are considered to be more focused on MEDIEVAL STUFF THAN ROMAN HISTORY.

Anno domini submod

Go to their discord: https://discord.com/invite/ggwCc9sYk8


Compatible with Radious!


Historical Context:

Otto I (23 November 912 – 7 May 973), traditionally known as Otto the Great (German: Otto der Große, Italian: Ottone il Grande), was East Frankish king from 936 and Holy Roman Emperor from 962 until his death in 973. He was the oldest son of Henry the Fowler and Matilda of Ringelheim.

Otto inherited the Duchy of Saxony and the kingship of the Germans upon his father's death in 936. He continued his father's work of unifying all German tribes into a single kingdom and greatly expanded the king's powers at the expense of the aristocracy. Through strategic marriages and personal appointments, Otto installed members of his family in the kingdom's most important duchies. This reduced the various dukes, who had previously been co-equals with the king, to royal subjects under his authority. Otto transformed the church in Germany to strengthen royal authority and subjected its clergy to his personal control.

After putting down a brief civil war among the rebellious duchies, Otto defeated the Magyars at the Battle of Lechfeld in 955, thus ending the Hungarian invasions of Western Europe.[3] The victory against the pagan Magyars earned Otto a reputation as a savior of Christendom and secured his hold over the kingdom. By 961, Otto had conquered the Kingdom of Italy. Following the example of Charlemagne's coronation as "Emperor of the Romans" in 800, Otto was crowned emperor in 962 by Pope John XII in Rome.

Otto's later years were marked by conflicts with the papacy and struggles to stabilize his rule over Italy. Reigning from Rome, Otto sought to improve relations with the Byzantine Empire, which opposed his claim to emperorship and his realm's further expansion to the south. To resolve this conflict, the Byzantine princess Theophanu married his son Otto II in April 972. Otto finally returned to Germany in August 972 and died at Memleben in May 973. Otto II succeeded him.

Otto has been consistently depicted in historiography through different eras as a successful ruler. He is also reputed to be a great military commander, especially on the strategic level[4] – this also means that the empire this talent recreated was too vast for contemporary administrative structures and could only be governed as a confederacy.[5] Modern historians, while not denying his strong character and his many fruitful initiatives, explore the emperor's capability as a consensus builder – a process that goes in parallel with greater recognition of the nature of consensus politics in Medieval Europe (especially Western and Central parts) as well as different roles played by other actors in his time.

Historian David Bachrach notes the role of the bureaucracy and administration apparatus the Ottonians inherited from the Carolingians and ultimately from Ancient Romans and developed greatly themselves: "It was the success of the Ottonians in molding the raw materials bequeathed to them into a formidable military machine that made possible the establishment of Germany as the preeminent kingdom in Europe from the tenth through the mid-thirteenth century." Bachrach highlights in particular the achievements of the first two Ottonian rulers, Henry I and Otto the Great in creating this situation. Their rules also marked the start of new, vigorous literary traditions.[6] The patronage of Otto and his immediate successors facilitated a so-called "Ottonian Renaissance" of arts and architecture. As one of the most notable Holy Roman emperors, Otto's footprint in artistic depictions is also considerable.


Changelog:

1- THIS IS A SUBMOD, you need to load it before their mods: Anno Domini 919 (https://steamcommunity.com/sharedfiles/filedetails/?id=2981091705&searchtext=)

2- Size increased( Startpos and campaign,Melee infantry 400, missile infantry 300, cavalry 120)

3- The starting position of some factions has been changed to represent a more historically accurate scenario. Now the east frankia regions are allies betweem them.


4- Diplomatic effects have been changed so now small factions will respect bigger ones, getting into deals easily. This wants to reproduce the real situation of the epoch where the small kingdoms tended to respect the more powerful ones even if they had periodic wars. JOIN empire option has been added for AoC.

5- Ai improvement, more changeling campaign where the Ai will be more aggressive. Nevertheless, this in hand with point 4 will reproduce in global, harder wars with the Ai but less common. So to win a war against will be harder than in vanilla but you will have wars with fewer factions( if you use diplomatics wisely)

6- 4 turns per year

7-All AoC cities are walled, minor will have 8m walls and majors 15m walls.

8- New battle system with a more realistic moral system as well as slower combat. AI will flank more, less effective projectiles, more rigid spear lines, front cavalry charges against closed infantry formations are unuseful( this tries to represent that horses didn't make front charges against infantry formations, it was more a moral shock game. They were just able to flank or attack from the rear. Something that was partially fixed in the future blinding the horses by different techniques.)

9- East Frankish have a mess of Saxon and Frankish units

Cavalry has more mass entity and light infantry less, like this cavalry will still destroy light infantry units. The mass entity increment also allows the cavalry to retreat from a melle with fewer losses. To go back and charge again.

I have just transposed one of my battle mods to this one, you can see the entire battle changelog here:

https://steamcommunity.com/sharedfiles/filedetails/?id=2204246229&searchtext=realistic




Discord

https://discord.gg/FjAatDMgbh

If the link doesnt appear send me a friend request

14 Kommentare
XxRedHornetxX/Resonare Romanorum  [Autor] 26. Dez. 2024 um 15:04 
simplemente reduce el tamaño en los graficos
pipesteam2233 26. Dez. 2024 um 14:43 
hola puedes hacer un submod para que los tamaños de unidades del ejercito vuelvan al vanilla porfa
Hug'Z 8. Feb. 2024 um 8:59 
agreed with @BloodThirsty12 garrisson are unpenatrable
bloodthirsty12 24. Dez. 2023 um 6:10 
The mod doubles the size of the frankinsh and arab garrison which makes it very unbalanced especially playing as the theme of langobards. please fix
farhianas2 7. Sep. 2023 um 18:05 
plz 12 tpy armies are too slow
XxRedHornetxX/Resonare Romanorum  [Autor] 13. Juni 2023 um 23:49 
Maybe,but remember that you have to conquer them if you wanna form the holy roman empire. Moreover,they were all part of east frankia so they have to allies at least in the beginning.
Silas 13. Juni 2023 um 19:20 
Saxony getting East Frankia and Swabia as allies and then puppets right after is cool when you aren't playing as them, a strong opponent. But when you play as them, it's really very easy and overpowered. You get a border down to Italy right away, basically.
pablost233 4. Juni 2023 um 3:12 
Okay, now I have it clearer to see if I can get it🤝
XxRedHornetxX/Resonare Romanorum  [Autor] 3. Juni 2023 um 20:31 
Is the firsr one in the selection screen,the saxon, you Will become the hre after filling the objectives
pablost233 3. Juni 2023 um 11:31 
Holy Roman Empire