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Buildable psychic condition causers
   
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Mod, 1.4, 1.5, 1.6
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2023年5月30日 16時27分
7月11日 15時40分
6 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Buildable psychic condition causers

解説
Ever wanted to build your own psychic suppressor or build a bunch of droners so everyone turns insane? Now you can! As a bonus they don't even need power.

Both buildings require a persona core to craft and their research is right after the ship computer core

Requires royalty

Note: Both buildings currently cannot be turned off and you cannot chose the affected gender before, during or after construction. It might be added someday but I have no plan to do that
7 件のコメント
Dr. Internet 7月17日 11時17分 
This will go perfectly with my psychic null/blank xenotype playthrough, thanks!
SariusSkelrets  [作成者] 7月11日 15時42分 
Updated to 1.6
SariusSkelrets  [作成者] 2024年5月3日 9時02分 
Updated to 1.5
Get Donked On 2023年5月31日 6時34分 
good to hear definelty gonna use this in hussar only colonies
SariusSkelrets  [作成者] 2023年5月31日 6時00分 
@Mismagius since they work exactly like the non-buildable versions, yes they affect your pawns too

@Get Donked On They're the ones who will get the least negative effects, yes.

You can also use the psychic foil helmets to shield the non-deaf pawns. These buildings need to be planned around if used so your pawns won't be too affected but they both wield powerful effects if you do plan around them
Get Donked On 2023年5月31日 3時29分 
gonna assume this in only good for psychicly deaf colonies?
Mismagius 2023年5月30日 22時33分 
does this also effect player owned pawns?