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Buildable psychic condition causers
   
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Mod, 1.4, 1.5, 1.6
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30 Μαϊ 2023, 16:27
11 Ιουλ, 15:40
6 σημειώσεις αλλαγών ( προβολή )
Δεν απαιτούνται DLC για τη χρήση αυτού του αντικειμένου.

Συνδρομή για λήψη
Buildable psychic condition causers

ΠΕΡΙΓΡΑΦΗ
Ever wanted to build your own psychic suppressor or build a bunch of droners so everyone turns insane? Now you can! As a bonus they don't even need power.

Both buildings require a persona core to craft and their research is right after the ship computer core

Requires royalty

Note: Both buildings currently cannot be turned off and you cannot chose the affected gender before, during or after construction. It might be added someday but I have no plan to do that
8 σχόλια
Nameless 5 Σεπ, 9:10 
Hello @SariusSkelrets! Thank you for your mod! I have an error "Invalid <soundAmbient> in building def". May I please ask you to have a look at it? Huge thank you for your work!
Dr. Internet 17 Ιουλ, 11:17 
This will go perfectly with my psychic null/blank xenotype playthrough, thanks!
SariusSkelrets  [Δημιουργός] 11 Ιουλ, 15:42 
Updated to 1.6
SariusSkelrets  [Δημιουργός] 3 Μαϊ 2024, 9:02 
Updated to 1.5
Get Donked On 31 Μαϊ 2023, 6:34 
good to hear definelty gonna use this in hussar only colonies
SariusSkelrets  [Δημιουργός] 31 Μαϊ 2023, 6:00 
@Mismagius since they work exactly like the non-buildable versions, yes they affect your pawns too

@Get Donked On They're the ones who will get the least negative effects, yes.

You can also use the psychic foil helmets to shield the non-deaf pawns. These buildings need to be planned around if used so your pawns won't be too affected but they both wield powerful effects if you do plan around them
Get Donked On 31 Μαϊ 2023, 3:29 
gonna assume this in only good for psychicly deaf colonies?
Mismagius 30 Μαϊ 2023, 22:33 
does this also effect player owned pawns?