The Outlast Trials

The Outlast Trials

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All characters of Outlast the trials [ENG]
By Aleksander124
All the characters in the game that exist at the moment.
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The main characters
Reagents
The reagents are the main actors of the Outlast Tests. These are people who, having survived difficult times, were tricked into voluntarily becoming test subjects as part of the insane experiments of the Mercoff Corporation during the Cold War. Unlike the three protagonists of the previous series, the player characters are fully customizable.
Main assets
Mother Gooseberry
Phyllis Futterman, better known as Mother Gooseberry, is the main asset and one of the antagonists in the Survival Trials. She is a disgraced, mentally unstable children's show host who probably suffers from dissociative identity disorder, her alternate personality ("alter") manifests itself in the form of her ventriloquist duck doll, Dr. Futterman.
Leland Coyle
Sergeant Leland Coyle is the main asset and one of the antagonists in the Outlast Trials. He is a corrupt and deranged policeman with a distorted view of the law, who likes to electrocute people and sexually rape them with his electric baton.
Antagonists
Big Foot Soldiers
The Big Foot Soldiers are one of the antagonists of The Outlast Trials. They are taller and stronger than an ordinary infantryman, although somewhat slower in pursuit.
Striker
The Attacker is one of the antagonists in the Outlast Trials. She is a trauma specialist, a former pop who hides in various shelters during Trials. If an unsuspecting Reagent gets too close to her hiding place, she will ambush him and try to tear him apart with her bare hands. The ambushed Reagent must confuse her, otherwise she will kill them.
Pusher
Pusher is one of the antagonists in the Outlast Trials. He is a specialist, a former Pop Singer, who can be recognized by his gas mask and fumigator. Pusher used his fumigator to douse the Reagent with a disabling poison gas, causing them to fall into a state of "Psychosis" and begin hallucinating with a Human Skinner before running out to the nearest exit. To prevent this, the Reagent must find and consume an antidote to restore all their remaining sanity.
Screamer
Screamer is one of the antagonists in the Outlast Trials. He is an ex-pop suffering from a severe form of narcolepsy, who plays more of a supporting role than the others, stunning Reagents that create too much noise within his radius of action, emitting a loud, deafening scream.
Impostors
Impostors are among the antagonists in the Outlast Trials. These are former pop specialists who disguise themselves as other Reagents, assume their appearance to deceive them into a false sense of security before stabbing one of them and leaving the Test almost immediately. They only appear when playing together and were supposed to encourage players to stick together in a group.
Berserker
Berserker is one of the antagonists in the Outlast Trials. He is a Big Grumpy ex-priest with a tall, lanky appearance, chained up and wearing a metal blindfold. As with Large Infantrymen, the Berserker is much stronger than ordinary ex-soldiers, but his blindness prevents him from detecting reagents by eye unless the reagent comes too close. Instead, the berserker is warned by the sounds produced by the reagent.
Night Hunter
Night Hunter is one of the antagonists in The Outlast Trials. He is an ex-pop Infantryman, with night vision goggles allowing him to see reagents in the dark.
Rock Climber
Cliffhanger is one of the antagonists in the Outlast Trials.
Skinner Man
A Skinner person can only be encountered when you are in a state of psychosis. These are ghost-like monsters that will haunt you and, depending on your sanity, can harm you. They do not pose a threat to players who are not subject to psychosis.
Murkoff Corporation
Hendrik Joliet Easterman
Dr. Hendrik Joliet Easterman is the main antagonist of The Outlast Trials. One of the outstanding scientists of the Merkoff Corporation during the Cold War, Dr. Easterman is the director of the LATHE PROJECT and its operating base, the Signala facility.
Rudolf Wernicke
Dr. Rudolf Gustav Wernicke is one of the researchers who worked at the hidden research center under the Mount Massive Shelter and one of the most prominent figures behind Murkoff psychiatric systems, as well as the lead scientist of the Walrider project.
Guards
The guards are a type of Murkoff security force tasked with protecting various Murkoff employees, visitors, and institutions such as the Mount Massive Shelter and the Signala Facility, as well as detaining test subjects such as Variants and Former Priests. Due to the fact that security personnel require an extremely high level of security clearance to be able to defend themselves with decent weapons, a large number of guards have to defend themselves with their bare hands, which leads to their death in very large numbers and the final failure of their work to protect the Mount Massive shelter during the escape. Characters like Steve and Jeremy Blair often refer to them as "agent".
Neutral characters
Cornelius Noakes
A veteran of World War II, Mr. Noakes was an Air Force engineer until he was recruited and kidnapped by the Mercoff Corporation. Mr. Noakes provides maintenance at the facility in Signala. Mr. Noakes is reluctant to make friends because he knows that most of the reagents won't live long, and he feels guilty for taking part in their abuse. His most loyal friend is his dog, a taxidermied animal named Tango.
Dorris
Dorris had a hard life in the New York Bowery long before she got into the Signalhouse. No longer participating in real trials, Dorris carefully saves forbidden goods in the Sleeping Room. She is a paranoid and conspiracy theorist who has discovered that many of her own worst fears are just the tip of the iceberg.
Emily Barlow
Nurse Barlow makes a real effort to be polite to everyone at the Signala facility; she sincerely believes that Dr. Easterman is a genius, that Trials will determine the story of tomorrow and that everyone's life can be improved with a small chemical supplement.
She likes to keep her personal life a secret and does her best not to let the necessary horrors of therapy break through her professional behavior.
Thank you for reading the manual
The guide will be updated with the introduction of new characters into the game.
9 Comments
TheQuinnSlayer Jan 15 @ 5:39am 
great guide
Aleksander124  [author] Nov 8, 2023 @ 6:01am 
Russian
SemiChrist Nov 8, 2023 @ 3:54am 
What language are you translating from? There definitely is some Engrish in here.
||SD|| Jun 17, 2023 @ 2:02pm 
you left out some characters
Walton Sanders Goggins Jun 10, 2023 @ 3:11pm 
I have never seen a "rock climber" before
7eventy7 Jun 10, 2023 @ 10:24am 
Love it! Please add spacers between the characters! Also I believe rock climber is flawed
过期牛奶 Jun 9, 2023 @ 4:30am 
detailed !
Aleksander124  [author] Jun 8, 2023 @ 11:38pm 
I hope it will be added in a future update, thanks for the information
Uncle KnitKnots Jun 8, 2023 @ 11:31pm 
There's one person you're forgetting, which isn't your fault as he's not in the game yet. Prescott Whitehorn; a future Prime Asset.