Crusader Kings III

Crusader Kings III

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Aggressive AI
   
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May 25, 2023 @ 8:14pm
Jun 2, 2023 @ 8:50pm
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Aggressive AI

Description
Resurrection of a dead mod.

During wars this will make the AI a lot more aggressive in their objectives.
The AI will have a stronger interest in attacking and defending war goal provinces
The AI has a very strong interest in engaging your army especially if they have equal or more numbers
The AI has more interest to retreat from your army if they have inferior numbers and will try to regroup quicker
The AI will have less interest in sieging random provinces

If you're a glutton for punishment!
Run this mod with More interactive Vassal Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2712590542
All options enabled - Wars will be intense
11 Comments
CS Mar 24, 2024 @ 10:18am 
still works
MaxTheManiac Mar 16, 2024 @ 8:04am 
@Angelic_Sprinkles same here, dont sub this mod guys its makin the ai only much worse
Angelic_Sprinkles Jul 28, 2023 @ 8:18am 
It's possible that there's a mod interaction happening here, but with this mod on, the AI actually feels more passive. No matter what I do, I can't seem to get the AI to leave the capital/war goal. They purely focus on defending. I've had the hostile AI stack-wipe me because of a misplay, and rather than taking advantage of that they just... walk back to their capital and continue sitting there.

It also feels like your allies will do the same, even in a war of aggression. They'll just sit in your capital and let the war-score tick away while the hostile AI continues sitting in their capital as well. Most wars it basically just feels like you're fighting alone while the AI provides extra garrisons. Even if I move to the same spot as my allied armies then move the enemy, they usually won't move to engage with me, and when they do they oftentimes take so long to follow that they'll be up to a month behind me and they go in after I already lost the battle and just feed.
Raze  [author] Jul 4, 2023 @ 1:27am 
@Alu Not with this mod. This mod only affects while they are currently at war. It will not make the AI declare war.
Alu Jul 4, 2023 @ 1:04am 
Will they declare wars more often too? I feel like the AI is way too passive. They'll revolt over any petty thing internally and constantly break their empires apart. But will they ever actually try to acquire all their de-jure imperial lands? Or holy war a neighboring heathen? Way too rarely.
Raze  [author] Jun 22, 2023 @ 3:35pm 
@Taylor I'm curious, was the other army larger than your vassals? I ask because if they aren't strong enough to win, they will have less interest in losing troops. Also, I'm curious if your enemy had a similar size or larger force and it was close to the war goal? the mod pushes heavily on attacking enemy armies first and then war goal second, so it may have caused their army to sit and lose is what I'm guessing.
Taylor Jun 19, 2023 @ 8:47am 
I have a little feedback. One of my vassals was the attacker in his war. And he never left his region to go attack his claim and the war goal ran out.
Maybe he could of won the war if he had better troops, but he stayed put and lost the war goal.
I turned this mod of and he immediately attacked.
Maybe something could be done to at least try to achieve his war goal?
Raze  [author] Jun 18, 2023 @ 11:35pm 
thanks!
Conds Jun 14, 2023 @ 6:32pm 
Yeaahhh, very good!!!