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Thanks for reminding, it save me...... maybe a half?
Almost forget there is difficulty selection at the story beginning.
It is totally suffering and wast time to challenge on "simulated battles" for Difficulty B/C achievements.
I hate myself lol
1) You need to complete the story mode on difficulty B (or C) to the end. The only thing that you can't do is to grind levels from the free battle. It's okay to use your skill points (in fact, it'd be impossible if you don't).
2) No idea.
I play Difficulty B & C from title menu but get nothing......
The setting is completely default, no manual adjust on skill point, 100% enemy strength.
Wondering where should I challenging for those achievement:
1)Where should it taken for Difficulty B & C achievement? In story mode?
2)Could "Free Battle 569216014" achievement acquired in story mode? Or it just for title's Free Battle?
For some stages, it is recommended to send soldiers on a suicide mission (i.e. using 20 military to fight 20 military). This lets you acquire a new land immediately while also keeping 0 upkeep for soldiers. The land and materials for the fort can also be used for more upgrades instead.
I get no skill points to fight against my enemy......
they advance too quickly to stop by bunker, Forts can hold them back until 8th wave.
Can kindly give me some hints?
l play from the title's free battle, should I win those stages under main story mode?
Should I complete all 7 stages to win those challenging achievements ?
Master of Magic
- Fortress City: +3 Stone, +1 Research, +2 Improved Mine, and +1 Mobile Fort
Builder of a Fortress Nation:
- Magic Guild: +3 Stone, +3 Power of Stone, and +1 Magic Lab
These two are focused on Mobile Forts, exploiting the (1.15)^3 Stone multiplier and using Magic Lab upgrades to enhance the economy.
Harnesser of Forest Power
- Adventurer's Guild: +3 Food, +3 Temple, and +1 Territory Expansion
Pioneer of New Lands
- Forest Ranger: +3 Wood, +3 Archers, and +1 Forest Sage
These two are focused on Wood Gear Soldiers. 3 Ward Raiders are used to ignore the first few waves but otherwise Tea is not used. Produce Steel from Temples instead of Forges and only when needed. Most buildings should only stay at level 15/40 or 35/40 (and Temples 15/60 or 45/60)
I wanted to master all 5 builds before making a more detailed strategy guide, but in the end Iron Workshop was the only buuld I could use...