How a Retired Strategist Saved the Country

How a Retired Strategist Saved the Country

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Achievement Guide
By Aoitenshi
This guide lists all the achievement for [How a Retired Strategist Saved the Country] and a few notes on how to achieve them.
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A. Unmissable Achievements
These achievements can be obtained by playing and clearing the story. The descriptions are self-explanatory.




1. The First Step
Construct a building for the first time




2. Victory!
Emerge victorious in battle



3. Elf Savior
Clear stage 1




4. Friend of the Beastmen
Clear stage 2




5. Nation of Magic!
Clear stage 3




6. Do You Like Swords?
Clear stage 4




7. Catastrophe in Heaven
Clear stage 5




8. Closed the Otherworldly Gate
Clear stage 6




9. And Then We Had Peace
Clear story mode



B. Gameplay Achievements
Most of these achievements can only be cleared by using specific builds.

10. Forest Wise Man
Have at least 20 Sages during a battle



The cost of Sages increases per 5 units recruited (and capped at 750 Food and 750 Wood), amounting to 11250 Food and 11250 Wood for 20 Sages. Just remember to invest enough skill points to exceed the count limit.

11. Steel Scrum
Have at least 100 Steel Gear Soldiers during a battle



The total cost is 16000 Food, 2000 Steel, as well as enough housing for everyone.


12. Magic Researcher
Use magic research to strengthen your Magicians to +35


13. Fortress City
Have at least 3,000 Defense from Forts alone



With the Defense of Forts x1.5 researched, build Forts with an accumulative level of 100. You will need at least 4 Forts via Fort Authorizations.


14. Rain of Arrows
Raise your First Strike to at least 10,000



Requires approximately 300 Archers or 138 Falconet Cannons. The actual number may vary.

15. Mega-Nation
Have at least 100,000 Military during a battle



One way to achieve this is by recruiting 500-700 Steel Gear Soldiers and researching Military of Steel Gear Soldiers x1.5 and Military of all soldiers x1.2. I recommend using Final battle preparations during the final defense to boost your Population.


16. Unscathed
Reach year 3 without losing any soldiers



Increase your Defense and First Strike by using Forts and/or Archers to prevent any casualties until you reach Day 0 Year 3. This can be cleared on Stage 2 (Beastmen).


17. Tons of Tea
Produce 10,000 Tea during a single battle

C. Challenging Achievements
These achievements will be especially challenging for those who don't play much strategy games.
C-1. Difficulty B
18. Phenomenal Strategist
Clear the game on Difficulty B without carrying over battle points or using the otherworldly castle



Note: Just to be safe, DO NOT enter any free battles during your playthrough.

The starting resources and enemy forces for difficulty B are as listed below.

Stage 1B
Food
100
Wood
200
Land
6

Enemy Name
Military
Time of Attack
Reward
Regional scouts
20
Day 330 Year 1
1 land
Mercenary troops A
40
Day 150 Year 2
1 land
Mercenary troops B
100
Day 270 Year 2
1 land
Regional platoon
300
Day 270 Year 3
2 land
Regional troops A
500
Day 330 Year 3
1 land
Regional troops B
1200
Day 180 Year 4
1 land
Regional troops C
2000
Day 300 Year 4
1 land
Hostile region
3000
Day 210 Year 5
👑

Stage 2B
Food
100
Wood
300
Stone
100
Land
4

Enemy Name
Military
Time of Attack
Reward
Hostile small tribe
20
Day 210 Year 1
200 Stone, 1 land
Hostile tribe A
80
Day 300 Year 1
2 land
Barbarians A
140
Day 210 Year 2
1 land
Hostile tribe B
400
Day 150 Year 3
1 land
Pack of wild animals
900
Day 90 Year 4
600 Stone, 1 land
Hostile large tribe vanguard
1400
Day 150 Year 4
2 land
Hostile large tribe headquarters
3200
Day 30 Year 5
👑

Stage 3B
Food
100
Wood
200
Land
5

Enemy Name
Military
Time of Attack
Reward
Enemy troops A
50
Day 270 Year 1
1 land
Enemy troops B
70
Day 330 Year 1
2 land
Enemy troops C
300
Day 330 Year 2
1 land
Enemy alliance troops A
500
Day 150 Year 3
1 land
Enemy alliance troops B
800
Day 210 Year 3
1 land
Enemy alliance troops C
1200
Day 300 Year 3
1 land
Enemy battalion
1200
Day 210 Year 4
1 land
Enemy regiment A
2000
Day 270 Year 4
1 land
Enemy regiment B
3500
Day 330 Year 4
1 land
Enemy brigade
5000
Day 300 Year 5
1 land
Enemy division
8000
Day 330 Year 5
1 land
Enemy army
15000
Day 330 Year 6
👑

Stage 4B
Food
200
Wood
150
Stone
50
Land
5

Enemy Name
Military
Time of Attack
Reward
Thieves' hideout
50
Day 240 Year 1
1 land
Pack of vicious animals
100
Day 0 Year 2
1 land
Jungle warrior tribe
230
Day 150 Year 2
1000 Wood, 2 land
Massive mercenary group
600
Day 300 Year 2
2 land
Imperial army scouts
2400
Day 270 Year 3
1 land
Imperial army forces
3500
Day 0 Year 4
2 land
Huge beast of the mine
900
Day 30 Year 4
1000 Iron, 1 land
National army scouts
7000
Day 300 Year 4
2 land
National army right wing
11000
Day 120 Year 6
1 land
National army left wing
14000
Day 180 Year 6
1 land
Hostile national battalion
20000
Day 330 Year 6
👑

Stage 5B
Wood
200
Land
5

Enemy Name
Military
Time of Attack
Reward
Demonic scout
100
Day 330 Year 1
1 land
Demonic platoon A
240
Day 90 Year 2
1 land
Demonic platoon B
250
Day 210 Year 2
1 land
Demonic battalion A
500
Day 330 Year 2
1 land
Demonic battalion B
500
Day 60 Year 3
1 land
Base defense squad
1800
Day 330 Year 3
2 land
Demonic brigade A
2200
Day 150 Year 4
1 land
Demonic brigade B
3500
Day 210 Year 4
1 land
Demonic brigade C
4500
Day 330 Year 4
1 land
Demonic division A
7000
Day 150 Year 5
1 land
Demonic division B
10000
Day 270 Year 5
1 land
Fort defense squad
9000
Day 60 Year 6
2 land
Demonic army A
12000
Day 150 Year 7
1 land
Demonic army B
15000
Day 210 Year 7
1 land
Demonic army C
18000
Day 270 Year 7
1 land
Demonic army D
21000
Day 330 Year 7
1 land
Stronghold defense squad
30000
Day 270 Year 8
2 land
Demon Army
50000
Day 150 Year 9
👑

-- Stage 6-7
Stage 6B
Food
200
Wood
200
Land
6

Enemy Name
Military
Time of Attack
Reward
Demonkind band of thieves
50
Day 240 Year 1
1 land
Demonkind plunderer
120
Day 330 Year 1
1 land
Demonkind rampager
200
Day 90 Year 2
1 land
Pack of imps
500
Day 180 Year 2
2 land
Lesser demon troops A
1600
Day 90 Year 3
1 land
Lesser demon troops B
2200
Day 150 Year 3
1 land
Lesser demon troops C
3000
Day 240 Year 3
1 land
Cyclops army
6000
Day 30 Year 4
2 land
Gargoyle A
9000
Day 60 Year 5
1 land
Gargoyle B
12000
Day 90 Year 5
2 land
Demon army vanguard
14000
Day 150 Year 6
2 land
Demon army platoon A
20000
Day 330 Year 6
1 land
Demon army platoon B
24000
Day 30 Year 7
1 land
Lizardman troops A
26000
Day 270 Year 7
1 land
Cave Hydra
32000
Day 270 Year 7
2 land
Lizardman troops B
24000
Day 330 Year 7
1 land
Blue Dragon
80000
Day 300 Year 8
👑

Stage 7B
Food
100
Wood
200
Stone
100
Land
6

Enemy Name
Military
Time of Attack
Reward
Outcast of Heaven
180
Day 270 Year 1
1 land
Fallen angel spy
350
Day 60 Year 2
1 land
Fallen angel group
800
Day 210 Year 2
1 land
Demonic platoon
3500
Day 270 Year 3
1 land
Demonic base troops
1500
Day 30 Year 4
1 land
Heaven's rebel army
3500
Day 210 Year 4
1 land
Fallen angel platoon A
5500
Day 270 Year 4
1 land
Fallen angel platoon B
6500
Day 300 Year 4
1 land
Belphegor's army
8000
Day 30 Year 4
1 land
Demonic advance force
10000
Day 210 Year 5
1 land
Demonic troops A
15000
Day 0 Year 6
1 land
Demonic troops B
19000
Day 150 Year 6
1 land
Demonic fortress
24000
Day 300 Year 6
1 land
Fallen angel advance force
30000
Day 210 Year 7
1 land
Fallen angel elite
40000
Day 330 Year 7
1 land
Fallen angel remnants
30000
Day 120 Year 8
1 land
Azazel's army
45000
Day 270 Year 8
1 land
Demon Lord Lucifer
85000
Day 210 Year 9
👑


C-2. Difficulty C
19. Country Savior Strategist
Clear the game on Difficulty C without carrying over battle points or using the otherworldly castle



Note: Again, DO NOT enter any free battles during your playthrough.

On Difficulty C, the enemy Military is increased with no additional starting resources.

Stage 1C
Food
100
Wood
200
Land
6

Enemy Name
Military
Time of Attack
Reward
Regional scouts
30
Day 330 Year 1
1 land
Mercenary troops A
60
Day 150 Year 2
1 land
Mercenary troops B
150
Day 270 Year 2
1 land
Regional platoon
450
Day 270 Year 3
2 land
Regional troops A
750
Day 330 Year 3
1 land
Regional troops B
1800
Day 180 Year 4
1 land
Regional troops C
3000
Day 300 Year 4
1 land
Hostile region
4500
Day 210 Year 5
👑

Stage 2C
Food
100
Wood
300
Stone
100
Land
4

Enemy Name
Military
Time of Attack
Reward
Hostile small tribe
30
Day 210 Year 1
200 Stone, 1 land
Hostile tribe A
120
Day 300 Year 1
2 land
Barbarians A
210
Day 210 Year 2
1 land
Hostile tribe B
600
Day 150 Year 3
1 land
Pack of wild animals
1300
Day 90 Year 4
600 Stone, 1 land
Hostile large tribe vanguard
2100
Day 150 Year 4
2 land
Hostile large tribe headquarters
5200
Day 30 Year 5
👑

Stage 3C
Food
100
Wood
200
Land
5

Enemy Name
Military
Time of Attack
Reward
Enemy troops A
60
Day 270 Year 1
1 land
Enemy troops B
90
Day 330 Year 1
2 land
Enemy troops C
390
Day 330 Year 2
1 land
Enemy alliance troops A
650
Day 150 Year 3
1 land
Enemy alliance troops B
1000
Day 210 Year 3
1 land
Enemy alliance troops C
1500
Day 300 Year 3
1 land
Enemy battalion
1500
Day 210 Year 4
1 land
Enemy regiment A
2600
Day 270 Year 4
1 land
Enemy regiment B
4500
Day 330 Year 4
1 land
Enemy brigade
6500
Day 300 Year 5
1 land
Enemy division
10000
Day 330 Year 5
1 land
Enemy army
19000
Day 330 Year 6
👑

Stage 4C
Food
200
Wood
150
Stone
50
Land
5

Enemy Name
Military
Time of Attack
Reward
Thieves' hideout
60
Day 240 Year 1
1 land
Pack of vicious animals
130
Day 0 Year 2
1 land
Jungle warrior tribe
290
Day 150 Year 2
1000 Wood, 2 land
Massive mercenary group
780
Day 300 Year 2
2 land
Imperial army scouts
3100
Day 270 Year 3
1 land
Imperial army forces
4500
Day 0 Year 4
2 land
Huge beast of the mine
1100
Day 30 Year 4
1000 Iron, 1 land
National army scouts
9100
Day 300 Year 4
2 land
National army right wing
14000
Day 120 Year 6
1 land
National army left wing
18000
Day 180 Year 6
1 land
Hostile national battalion
26000
Day 330 Year 6
👑

Stage 5C
Wood
200
Land
5

Enemy Name
Military
Time of Attack
Reward
Demonic scout
130
Day 330 Year 1
1 land
Demonic platoon A
310
Day 90 Year 2
1 land
Demonic platoon B
320
Day 210 Year 2
1 land
Demonic battalion A
650
Day 330 Year 2
1 land
Demonic battalion B
650
Day 60 Year 3
1 land
Base defense squad
2300
Day 330 Year 3
2 land
Demonic brigade A
2800
Day 150 Year 4
1 land
Demonic brigade B
4500
Day 210 Year 4
1 land
Demonic brigade C
5800
Day 330 Year 4
1 land
Demonic division A
9100
Day 150 Year 5
1 land
Demonic division B
13000
Day 270 Year 5
1 land
Fort defense squad
10000
Day 60 Year 6
2 land
Demonic army A
15000
Day 150 Year 7
1 land
Demonic army B
19000
Day 210 Year 7
1 land
Demonic army C
23000
Day 270 Year 7
1 land
Demonic army D
27000
Day 330 Year 7
1 land
Stronghold defense squad
39000
Day 270 Year 8
2 land
Demon Army
65000
Day 150 Year 9
👑

-- Stage 6-7
Stage 6C
Food
200
Wood
200
Land
6

Enemy Name
Military
Time of Attack
Reward
Demonkind band of thieves
60
Day 240 Year 1
1 land
Demonkind plunderer
150
Day 330 Year 1
1 land
Demonkind rampager
260
Day 90 Year 2
1 land
Pack of imps
650
Day 180 Year 2
2 land
Lesser demon troops A
2000
Day 90 Year 3
1 land
Lesser demon troops B
2800
Day 150 Year 3
1 land
Lesser demon troops C
3900
Day 240 Year 3
1 land
Cyclops army
7800
Day 30 Year 4
2 land
Gargoyle A
11000
Day 60 Year 5
1 land
Gargoyle B
15000
Day 90 Year 5
2 land
Demon army vanguard
18000
Day 150 Year 6
2 land
Demon army platoon A
26000
Day 330 Year 6
1 land
Demon army platoon B
31000
Day 30 Year 7
1 land
Lizardman troops A
33000
Day 270 Year 7
1 land
Cave Hydra
41000
Day 270 Year 7
2 land
Lizardman troops B
31000
Day 330 Year 7
1 land
Blue Dragon
100000
Day 300 Year 8
👑

Stage 7C
Food
100
Wood
200
Stone
100
Land
6

Enemy Name
Military
Time of Attack
Reward
Outcast of Heaven
230
Day 270 Year 1
1 land
Fallen angel spy
450
Day 60 Year 2
1 land
Fallen angel group
1000
Day 210 Year 2
1 land
Demonic platoon
4500
Day 270 Year 3
1 land
Demonic base troops
1900
Day 30 Year 4
1 land
Heaven's rebel army
4500
Day 210 Year 4
1 land
Fallen angel platoon A
7100
Day 270 Year 4
1 land
Fallen angel platoon B
8400
Day 300 Year 4
1 land
Belphegor's army
10000
Day 30 Year 4
1 land
Demonic advance force
13000
Day 210 Year 5
1 land
Demonic troops A
19000
Day 0 Year 6
1 land
Demonic troops B
24000
Day 150 Year 6
1 land
Demonic fortress
31000
Day 300 Year 6
1 land
Fallen angel advance force
39000
Day 210 Year 7
1 land
Fallen angel elite
52000
Day 330 Year 7
1 land
Fallen angel remnants
39000
Day 120 Year 8
1 land
Azazel's army
58000
Day 270 Year 8
1 land
Demon Lord Lucifer
110000
Day 210 Year 9
👑

C-3. Free Battle "569216014" (400%, Long)
20. Genius Strategist
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, and no otherworldly castle



Free Battles can be accessed from the title screen. Set the skill points to 26, enemy strength to 400%, and combat length to Long. Also, tick the Double max level for buildings to increase the level cap to Lv.40. Detailed info on building costs can be found in the guide linked below.

https://steamcommunity.com/sharedfiles/filedetails/?id=2980125844

Below is the list of starting resources and the enemy forces for this seed.

Food
200
Wood
300
Land
6

Enemy Name
Military
Time of Attack
Reward
Hostile forces A
210
Day 240 Year 1
1 land
Hostile forces B
380
Day 0 Year 2
1 land
Hostile forces C
540
Day 90 Year 2
1 land
Hostile forces D
640
Day 120 Year 2
1 land
Hostile forces E
2400
Day 0 Year 3
1 land
Hostile region A
3000
Day 90 Year 3
2 land
Hostile forces F
4100
Day 180 Year 3
1 land
Hostile forces G
6800
Day 90 Year 4
1 land
Hostile forces H
7300
Day 120 Year 4
1 land
Hostile forces I
7900
Day 180 Year 4
1 land
Hostile forces J
14000
Day 330 Year 4
1 land
Hostile forces K
29000
Day 90 Year 6
1 land
Hostile region B
42000
Day 90 Year 7
2 land
Hostile forces L
34000
Day 90 Year 7
1 land
Hostile forces M
58000
Day 0 Year 8
1 land
Hostile region C
61000
Day 210 Year 8
2 land
Hostile forces N
52000
Day 210 Year 8
1 land
Hostile forces O
61000
Day 300 Year 8
1 land
Hostile forces P
65000
Day 0 Year 9
1 land
Hostile forces Q
87000
Day 90 Year 9
1 land
Hostile nation
170000
Day 330 Year 9
👑

Tip: If you have 170000 Military, you can attack Hostile nation as soon as they spawn to win instantly.




21. Master of the Sword
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, Iron Workshop Lv4, and no otherworldly castle





My recommended Iron Workshop Lv.4 build is to take Improved Mine Lv.2 and Mobile Fort Lv.1 from the Fortress City skill tree. This is mainly to increase the Military of Falconet Cannons. Investing 1 SP for extra Research and 3 SP for Wood Production Up will help speed things up in the starting phase.




22. Harnesser of Forest Power
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, Forest Sage Lv4, and no otherworldly castle

Optima's build recommendation from the comment section:

Adventurer's Guild: +3 Food, +3 Temple, and +1 Territory Expansion. Focused on Wood Gear Soldiers. 3 Ward Raiders are used to ignore the first few waves but otherwise Tea is not used. Produce Steel from Temples instead of Forges and only when needed. Most buildings should only stay at level 15/40 or 35/40 (and Temples 15/60 or 45/60)




23. Master of Magic
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, Magic Laboratory Lv4, and no otherworldly castle

Optima's build recommendation from the comment section:

Fortress City: +3 Stone, +1 Research, +2 Improved Mine, and +1 Mobile Fort. Focused on Mobile Forts, exploiting the (1.15)^3 Stone multiplier and using Magic Lab upgrades to enhance the economy.




24. Builder of a Fortress Nation
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, Mobile Fort Lv4, and no otherworldly castle

Optima's build recommendation from the comment section:

Magic Guild: +3 Stone, +3 Power of Stone, and +1 Magic Lab. Focused on Mobile Forts, exploiting the (1.15)^3 Stone multiplier and using Magic Lab upgrades to enhance the economy.




25. Pioneer of New Lands
Clear a Free Battle with seed ”569216014”, skill points,set to 26, enemy strength 400%, Combat length: Long, Territory Expansion Lv4, and no otherworldly castle

Optima's build recommendation from the comment section:

Forest Ranger: +3 Wood, +3 Archers, and +1 Forest Sage. Focused on Wood Gear Soldiers. 3 Ward Raiders are used to ignore the first few waves but otherwise Tea is not used. Produce Steel from Temples instead of Forges and only when needed. Most buildings should only stay at level 15/40 or 35/40 (and Temples 15/60 or 45/60)




26. Glorious Triumph
Obtain all other Achievements




Good luck and remember to have fun!
11 Comments
brianhong2 Jan 26 @ 1:49am 
@Aoitenshi
Thanks for reminding, it save me...... maybe a half?
Almost forget there is difficulty selection at the story beginning.
It is totally suffering and wast time to challenge on "simulated battles" for Difficulty B/C achievements.


I hate myself lol :steamfacepalm:
Aoitenshi  [author] Jan 26 @ 1:33am 
@brianhong2
1) You need to complete the story mode on difficulty B (or C) to the end. The only thing that you can't do is to grind levels from the free battle. It's okay to use your skill points (in fact, it'd be impossible if you don't).
2) No idea.
brianhong2 Jan 25 @ 10:45pm 
@Aoitenshi, Hi
I play Difficulty B & C from title menu but get nothing......
The setting is completely default, no manual adjust on skill point, 100% enemy strength.

Wondering where should I challenging for those achievement:
1)Where should it taken for Difficulty B & C achievement? In story mode?
2)Could "Free Battle 569216014" achievement acquired in story mode? Or it just for title's Free Battle?
Aoitenshi  [author] Jan 25 @ 5:11pm 
@brianhong2 If you're referring to the Free Battle "569216014" achievement, then you should play it from the title menu.

For some stages, it is recommended to send soldiers on a suicide mission (i.e. using 20 military to fight 20 military). This lets you acquire a new land immediately while also keeping 0 upkeep for soldiers. The land and materials for the fort can also be used for more upgrades instead.
brianhong2 Jan 25 @ 3:27pm 
Ouch...its very tight situation for both difficulty's stage 1B & 1C
I get no skill points to fight against my enemy......
they advance too quickly to stop by bunker, Forts can hold them back until 8th wave.

Can kindly give me some hints?

l play from the title's free battle, should I win those stages under main story mode?
Aoitenshi  [author] Jan 25 @ 2:05pm 
@brianhong2 Yes, you need to win all 7 stages.
brianhong2 Jan 25 @ 1:45pm 
About difficulty B and C, It seems there are 7 separated stages , that being the same topic to main story.
Should I complete all 7 stages to win those challenging achievements ?
Oopsie Poopsie Dec 6, 2023 @ 3:39pm 
Optima life saver man/ i;ve been trying to do the forest power and for the life of me could not get past Year 7 without losing 80% of my army.
Optima Jun 29, 2023 @ 2:43pm 
Thank you for this guide. I followed your setup and got the Master of the Sword achievement, and now that I have finally cracked the other 4 challenges, I think I should share the outlines of my strategies back.

Master of Magic
- Fortress City: +3 Stone, +1 Research, +2 Improved Mine, and +1 Mobile Fort

Builder of a Fortress Nation:
- Magic Guild: +3 Stone, +3 Power of Stone, and +1 Magic Lab

These two are focused on Mobile Forts, exploiting the (1.15)^3 Stone multiplier and using Magic Lab upgrades to enhance the economy.


Harnesser of Forest Power
- Adventurer's Guild: +3 Food, +3 Temple, and +1 Territory Expansion

Pioneer of New Lands
- Forest Ranger: +3 Wood, +3 Archers, and +1 Forest Sage

These two are focused on Wood Gear Soldiers. 3 Ward Raiders are used to ignore the first few waves but otherwise Tea is not used. Produce Steel from Temples instead of Forges and only when needed. Most buildings should only stay at level 15/40 or 35/40 (and Temples 15/60 or 45/60)
Aoitenshi  [author] Jun 16, 2023 @ 1:02pm 
You might want to tick the "display more information" if you haven't already. The short description was almost useless, but the expanded help was quite useful.

I wanted to master all 5 builds before making a more detailed strategy guide, but in the end Iron Workshop was the only buuld I could use...