Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- I'm animator, not programmer. Maybe you will understand when you get into it.
- SG552 scope simply zoom in, it doesn't execute another animation sequence.
- Script doesn't work when you aren't the host.
Most importanly, zoom mode No. 5 in the config allows for manual "zoom", like a lot of modern shooters. So, if somehow you could tie the ADS to that specific idea, it could make for an interesting idea.
https://steamcommunity.com/sharedfiles/filedetails/?id=3106556672