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Kovaak’s settings guide by M1dnightWerewolf
By M1dnightWerewolf+
This guide about the most optimal settings for Kovaak’s Aim Trainer.
The settings are for highest and most stable game performance, and, at the same time, lowest latency.
   
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Main
Main

Sensitivity - choose the right game and import sensitivity value.

DPI - enter correct mouse dpi. The higher DPI - the better. Personally, I’m using 20000 on my Viper 8khz with Pixart 3399 on board.
Here’s why:
50% Less Input Lag! Low DPI vs. High DPI Analysis
To convert 20000 DPI into something usable I’m using RawAccel.


It's a simple trick by converting 20000>1600 DPI by applying 0,08 sens multiplier in this program. As a result, I’m receiving all benefits of lower input delay and insanely smooth crosshair movement. On Pixart 3399 this trick works flawless.

There can be possible problems with Valorant anti-cheat when using this program, so use it at your own risk.

I do recommend to use up to 60% of your max dpi on previous generations of Pixart sensors. On Pixart 3399,3395 and newer, dpi deviation on high DPI levels is almost unnoticeable.

FOV - At your preference. I use a couple of values for different scenarios, 104 for clicking and smoothness tracking, 114 for some tracking and target switching scenarios, 124 for target switching scenarios only.

Crosshair - At your preference. I’m usually use red circle crosshair, scale 0.4-1.0 (depends on target scale)

Game Max Fps - 999. Menu Max Fps - 999, same as Game max fps. Menu max fps and game max fps should be the same to avoid fps shift (as example, 120>999) at the start of the scenario and always have stable value.
Countdown Before Challenge Start - choose between 0/1.
Weapons
Weapons
Next category is “Weapons”. Here’s some important settings:
Cosmetic
Show weapon - disabled, it will cover a large view area, targets in some scenarios.
Sounds
Delete all shoot sounds, unnecessary audio info.
Hitmarkers
Enable this if you want your crosshair to change color when you are hitting targets.
Hitmarker image - choose the same thing as crosshair image, but make it a little bit smaller.
Color - color should be contrast to your crosshair color.
Duration - in range of 0.05 - 0.1.
Video
Video
[The most important part is the “Video” category.
Video mode - fullscreen (very important for more stable fps and less input delay).
Resolution - It very depends on NCP settings. Choose native resolution (in my case 1920x1080) If you run “no scaling” on NCP. If you run with “perform scaling on: Display” - in my case I have the lowest delay with native resolution. Even lowering resolution it has no positive impact on input delay. My monitor (Acer Nitro XV252Q Zbmiiprx 280hz) works most responsive on native resolution.

Refresh rate - always highest available.
Resolution scale - you can lower it up to 75% for more fps and lower input delay. I played for a long time at 65-75%.
V-sync -always OFF. Enabling it causes input lag increase. In my opinion, it’s completely pointless, at least if you have a G-sync module in your monitor.

Visual settings
Anti - Aliasing - NO AA Post processing- OFF
Shadows - OFF Effects - OFF
One frame thread lag - this setting increases your input delay a little, but also removes most of statters in game. Personally - I’m using it. The game feels a lot more stable with this setting enabled. Insignificant latency increase is a fair price for more stability.
Tiled reflections - unchecked Anisotropic filter - x0
Scene color - Medium if you want glowing targets, OFF if you don’t use this feature.
Nvidia Reflex Low Latency - important one, Enable / Enable + boost (+boost works the best in my case).
Visuals
Visuals

Bullet Hole Duration - 0. This setting enables bullet marks on walls, absolutely useless.
High quality textures - unchecked.
[/u]Enemy colors[/u] - at your preference, for me contrast of yellow / black / glowing purple enemies with light gray background works the best.
Sound
Sound

Volume
Disable Miss and Miss Sound, useless audio information.

Sounds
Shoot Sounds - Delete all shoot sounds, we don’t need it as well.

Hit sounds - set most tactile hitsounds, you can find hit sounds pack in #aim-resourses channel on my discord server.
Also play with Hit Sounds Cooldown, change it in the range from 0,02-0,08. I’m using 0,06, which is most pleasant for me.

Kill confirmed - I have it disabled. Hit sounds are enough info.
Spawn - keep it, choose spawn sound at your pref.

Audio buffer size - 256kb.
Number of audio Buffers - 1 (less latency).
UI
I have pretty much default settings, except High Score Bar. For the first couple of days it helped me concentrate better, but then I found it more harm than actually good. Don’t use it if you found this setting affects your concentration in a negative way.
Set up visual interface like I did:
1 Comments
SuperNebula Jun 7, 2023 @ 8:34pm 
Is there any advanced sensitivity setting in the new version of UI? In the previous UI, there was a sensitivity gear next to the horizontal sensitivity option in main page of settings.