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Growlights Control By Name
   
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120.706 KB
2023年5月12日 19時02分
2023年5月12日 19時32分
3 項目の変更履歴 ( 表示 )

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Growlights Control By Name

解説
Instructions:
* Place the IC and turn it on (no need to configure pins or anything)
* Group the plants that have the same light/dark requirements together and build a growlight above them
* Name the growlight with the name based on how much light/dark the plants below it need (check it in the Stationpedia)

Name - TIme On - Time Off:
105 - 10 minutes on - 5 minutes off
10​3 - 10 minutes on - 3:20 minutes off
85 - 8 minutes on - 5 minutes off
82 - 8:20 minutes on - 1:40 minutes off

With this system, don't use windows in your greenhouse, because the sun will affect the light/dark cycles of plants

6 件のコメント
Thunder  [作成者] 2024年1月22日 5時48分 
@Chrisbitz
They will inherit the status of most of the lights with the said name, when you start the script. For example: if you have 5 lights named 105, but 3 lights are on and 2 lights off, the script will start the "On" cycle for 105 and turn on the other 2 lights that were off.
Chrisbitz 2023年12月27日 20時49分 
It's OK, I hadn't wired up the data ports on the lights!
Chrisbitz 2023年12月27日 20時35分 
I've named my growlights, both 105, and the IC is on the same circuit, but the lights don't seem to be coming on. When you start the IC, should the lights turn on then? Or do they start with the darkness cycle?
ViolentSweed 2023年7月27日 21時38分 
Oh ok that makes sense. Thanks for clarifying :P
Thunder  [作成者] 2023年7月27日 20時53分 
@ViolentSweed

it's because the values are per game tick (2 ticks per second)
ViolentSweed 2023年7月27日 20時34分 
Are the timers supposed to be set to double? For instance, the 10 min on and 5 min off one is set to 1200 on and 600 off. I was just looking through the code because I had to change the HASH from Grow Lights to Hydroponics Station and that caught my eye.