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I had so much cool stuff planned but it was just dead in the water and I pushed it out in as best a state as possible.
I prefer s&box because it doesn't limit me. It's not Spicy Source 1. The reasonable limits are basically nonexistent. When building maps you don't need to seal anything. My hobby of porting stuff is so much easier. Coding things in C# actually feels integrated unlike gmod's LUA.
s&box's rendition of S2 is closer to a full on game engine or a platform like roblox than a game you can make addons for.