Stationeers

Stationeers

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How to Change stack size
By MrMeadors
This guide shows players how to increase stack size of ores, excluding nitrace. As most of the mods I've came across are broken.
   
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How to Change Stack Size of Ores
Create a file named prefabsettings.xml in your Stationeers directory at \steamapps\common\Stationeers\rocketstation_Data\StreamingAssets\Data\. Just create a text file and name it prefabsetting.xml . Make sure you have file name extensions visible and paste the code below into the file.
The Code to Past and the Place I found it.
<?xml version="1.0" encoding="utf-8"?>
<GameData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ThingMods>


<!--
This changes the stack size for ItemIronOre to 1000 as well as changing the Render Distance
-->
<ThingModData xsi:type="StackableModData">
<PrefabName>ItemIronOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemIce</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemVolatiles</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemOxite</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemUraniumOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemCoalOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemSilverOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemSiliconOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemNickelOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemLeadOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemGoldOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemCopperOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<ThingModData xsi:type="StackableModData">
<PrefabName>ItemCobaltOre</PrefabName>
<RenderDistance>20</RenderDistance>
<MaxQuantity>500</MaxQuantity>
</ThingModData>

<!--
This changes the created regeant for the egg, making it provide two units of egg instead of one
when added to the microwave
-->


</ThingMods>
</GameData>


I found this on Reddit posted by https://www.reddit.com/user/Alacard/ here
https://www.reddit.com/r/Stationeers/comments/v5zqfl/ore_stacking/
You can use this to get a better understanding. Maybe someone knows how to add Nitrace or the other items from the game to this.


1 Comments
Alacard Sep 28, 2024 @ 2:30am 
Oh hey, that's me :)