Songs of Syx

Songs of Syx

35 ratings
TomArgh Map Generator With Caves
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Apr 29, 2023 @ 12:43am
Jul 3, 2023 @ 7:35pm
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TomArgh Map Generator With Caves

Description
(V64) Changes map generation; more minable resources, mountains slightly larger, wider rivers, denser forests, more rocks, more edibles. This version includes caves.
24 Comments
cosmic Jul 23, 2024 @ 8:34am 
Wrong format of color. Should be RED_GREEN_BLUE. Error parsing key [255,255,255,], clay

crashes in new game on v66
Marshall Jun 2, 2024 @ 5:34am 
if you want caves yeah. i havent had a cave yet
ElBeacon Apr 3, 2024 @ 7:16pm 
hard to say really just recently started playing it again, the only issue is that i want bigger city maps :D
TomArgh  [author] Mar 10, 2024 @ 11:24pm 
I haven't played Songs of Syx in quite some time now.
Is this mod still necessary with the map generation changes that came out recently?
[IN]Dolrathor Mar 10, 2024 @ 11:22am 
will ther be a update to v65 ? :)
BoogieMan Nov 15, 2023 @ 5:03am 
Would it be possible to make the mineral patches larger? With the exception of the type you see on the world map, the patches are very small.
19Peej Oct 1, 2023 @ 6:04pm 
Thank you!
TomArgh  [author] Jul 28, 2023 @ 8:25pm 
No worries, this mod honestly came about because I wanted a good enclosed mountain base for dwarves to mine riches and I found myself rerolling for hours - once I had this in place I could generate a good map in minutes. It certainly is niche and not a blanket 'this makes maps better always' mod. I would not bother with it if I was settling a plains map for hunter/gatherers.
MrProfilen Jul 28, 2023 @ 8:14pm 
That makes sense. I usually settle outside of locations with resources like gems etc because I find it too easy (lol). However, I did expect it to affect the clay and coal already on the map in the zones without the nodes on the big map (which is why I was confused).

Because I've never settled in a location with those resources (at least in v64), when I did settle there in my testing last night, it probably led to me not noticing these changes in effect (since I had no baseline).

So, basically the conclusion is: In map areas without a node, the changes are there but not large enough to notice. But, maps with nodes are very noticeable, which is good to know.

Thanks again for elaborating. I tried messing with this for a few hours last night and it made me feel slightly stupid lol.
TomArgh  [author] Jul 28, 2023 @ 8:10pm 
Worth noting that you need to actually settle a location with the presence of a rare mineral in order for it to spawn at all, which it would then be influenced by the changes I have made in this mod.