Rivals of Aether

Rivals of Aether

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Fujiwara no Mokou
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Apr 28, 2023 @ 1:56pm
Dec 16, 2024 @ 9:04pm
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Fujiwara no Mokou

In 1 collection by JPEG Warrior
Sunday Skirmish
104 items
Description
Fujiwara no Mokou, the Human Inferno and bamboo forest's immortal guide, steps into the world of Aether to set the competition ablaze.

With her fast speed and red-hot attacks, she can take down opponents with ease. But be careful, as she takes small recoil damage from most attacks. Play with the forces of life and death to leave no trace of the opponent remaining.

General
After taking a certain amount of recoil damage from her attacks, Mokou's flames turn blue, triggering Spontaneous Human Combustion. In this state, she is much faster and stronger. However, she takes even more damage over time.

After taking a certain amount of recoil damage during this state, she will revert to normal. Mokou's Dspecial can be used to heal back this self-damage, allowing her to enter it again and again. Provided, of course, you can stay alive.

Moveset

  • Blazing Bamboo Pipes (NSpecial) - Mokou will throw a bamboo bomb upwards into the air, which can be hit around by any player. She can only have one bomb out at once, but attempting to use the move while you can't throw a bomb will instead perform a powerful bicycle kick. You can use this strong kick to launch the bomb at unique angles, or try to spike opponents with it instead.

  • Self-Destruction Fire Talon (Fspecial) - A three-hit claw swipe, with the last hit sending Mokou flying into the air with her opponent. Go for the full combo, or end it early and see if you can land a different attack.

  • Firebird (Uspecial) - Mokou launches herself into the air, with an explosion at her feet that can spike opponents. She sprouts fire wings afterwards and can freely glide. Press special again to unleach a strong fiery kick in front of you, or press dodge or tap down to cancel the glide early.

  • Resurrection (Dspecial) - After a long startup, Mokou will burst into flames, and her body burns away before reviving. This reverts any self-inflicted damage she has taken, to a maximum of 60%. After exiting her blue flame state, she will be unable to build up the damage counter again without using this move first, so it is important to try to find opportunities to heal and refresh her damage.

Extra/Credits
  • All spritework and coding are done by me.
  • Original gimmick concept by Rioku.
  • Mokou's moveset is heavily inspired by Antinomy of Common Flowers.
  • Victory theme taken from "Reach for the Moon, Immortal Smoke" from Imperishable Night.
  • Touhou Project and all its characters are property of Team Shanghai Alice.
Popular Discussions View All (1)
0
Apr 29, 2023 @ 9:44am
N-special suggesstion
neurosis51
42 Comments
FujinonDesu Jan 4 @ 1:02am 
ooof....that N-Special rework. I don't like it at all. It require too much setup and the enemy still can hit it out. and the use of it being a combo-ender is now gone
https://youtu.be/3PECqI-iDSc
this video is how I use the old N-Special outside of neutral
11 Dec 19, 2024 @ 4:43am 
i realised foward smash is different, man too bad becuuse how fast it was to use, but oh welp, she was overpowered anyway
Erans Dec 10, 2024 @ 12:49am 
Man I Love Fujiwara no mokou
11 Dec 2, 2024 @ 1:57am 
sup, playing as her is such a flow, i love how cool combos i can do in instant, but i wish she could have a dialogue in Dracula fight like bamboo forest was attacked by his undead army and she just gonna wipe them out and take down Dracula, that would be amazing
aver Oct 4, 2024 @ 9:10am 
Man I Love Fujiwara no mokou
Gin Gaming (Tom64) Jun 1, 2024 @ 12:08pm 
Man I Love Fujiwara no mokou
JPEG Warrior  [author] Oct 24, 2023 @ 11:22am 
I think I finally fixed the lag issue, sorry about that. For me, it was specific to the ditto and when the game is in fullscreen, so it was difficult to detect on my end.
Fraston Oct 21, 2023 @ 11:33am 
Strange lag issue.
Some idoit lol (not rly) Sep 7, 2023 @ 5:48am 
Mokou cool :D
billybobtimjoeforshort Jun 12, 2023 @ 2:04pm 
Love the move set my only problem with the character is the power attacks and maybe some other moves have a very short hit box so you just get out ranged easily. As well as maybe the down special animation lasting so long that even if you land it if they don't die you can expect to soon die yourself.

Could just be a skill issue on my part but this is just my experience.