Ravenfield

Ravenfield

422 ratings
(V+ Tides of War) Open Sea (Naval / Carrier Battle)
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35.408 MB
Apr 20, 2023 @ 11:14am
Apr 21, 2023 @ 8:54am
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(V+ Tides of War) Open Sea (Naval / Carrier Battle)

Description
For updates and feedback, consider visiting my discord.
https://discord.gg/mU8Eap9

A simple map featuring open ocean with underwater terrain, two destructible carriers, and a selection of spawners on the water. Bots in ships might navigate strangely or run into each-other but that's just Ravenfield for you I guess.

Recommended bots: 60
Config for default Vanilla+ - Tides of War ships included.

More V+ ToW naval battle maps to follow when/if I can figure out how to make pathfinding that doesn't result in boats crashing into each-other, beaching themselves, and partaking in assorted other weirdness.

Spawner recommendations:
- RHIB / Transport boat: Small ships like corvettes
- Attack Boat: Main ships like DDGs
- Tank: Large or special ships like submarines
61 Comments
ravenfield guy Apr 4 @ 5:05am 
and a CIWS of player choice
ravenfield guy Apr 4 @ 5:04am 
make another one with with an atoll in the middle (and the carrier should have helicopters)
StormScar Feb 16 @ 11:29pm 
Would love to use the Kestrel attack boat on this map with the fan made Kestrel navy ships, but unfortunately it rolls over no matter what space I put it in. Yet the Raven and Eagle missile boats seem to work just fine.
「REY桂」ΦωΦ✧⁺₊ Nov 9, 2024 @ 11:08pm 
Can you make a config version of this map where we can customize the AA system?
BootlegTheMagician Nov 2, 2024 @ 6:32pm 
@Toaster man

kinda the point of submarines
Orewa Oct 29, 2024 @ 11:42am 
WHAT ARE THE NAMES OF THE CARRIERS
Le Dou Dou Oct 8, 2024 @ 1:46pm 
I am on Mac - The water is very black, on not blue like in photo
goober Jul 23, 2024 @ 10:31am 
the carrier sinks too easily one A10 stafe run took care of the whole ship
SquidMann Jun 8, 2024 @ 7:08am 
Can you please shorten the distance between carriers?
ashzz_01269 May 2, 2024 @ 4:06pm 
i have a glitch where sometimes the bots will go underneath the carrier somehow and wont be able to get back up to use the jets, making it so no jets get put out at all. please fix this