Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
https://steamcommunity.com/sharedfiles/filedetails/?id=3246956515
In the folder 1.5 there is a Thoughts.xml with the code:
<ThoughtDef MayRequire="OskarPotocki.VanillaFactionsExpanded.Core,Ludeon.RimWorld.Biotech">
<defName>DA_BloodflameSepulchralReliquaryThoughts</defName>
<workerClass>VanillaFurnitureExpanded.ThoughtWorker_ThoughtFromNearbyThingDef</workerClass>
<requiredGenes>
<li MayRequire="Ludeon.RimWorld.Biotech">Bloodfeeder</li>
</requiredGenes>
<stages>
<li>
<label>bloodflame sepulchral reliquary</label>
<description>No flame burns as softly as a blood flame.</description>
<baseMoodEffect>2</baseMoodEffect>
</li>
</stages>
<modExtensions>
<li Class="VanillaFurnitureExpanded.ThoughtGiverByProximityDefExtension">
<ThingToGiveThought>DA_BloodflameSepulchralReliquary</ThingToGiveThought>
<DistanceToGiveThought>5</DistanceToGiveThought>
</li>
</modExtensions>
</ThoughtDef>
This is throwing me an error when loaded with both Biotech (or Ideology) and Vanilla Expanded Framework. The error is:
Could not resolve cross-reference: No Verse.ThingDef named DA_BloodflameSepulchralReliquary found to give to VanillaFurnitureExpanded.ThoughtGiverByProximityDefExtension VanillaFurnitureExpanded.ThoughtGiverByProximityDefExtension
UnityEngine.StackTraceUtility:ExtractStackTrace ()