Hot Dogs, Horseshoes & Hand Grenades

Hot Dogs, Horseshoes & Hand Grenades

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Resident Evil Guns
By bigbox Δ
list of all the guns from Resident Evil that you can find here in H3VR.
   
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Before everything else
This guide follows only the main Resident Evil games

Resident Evil
Resident Evil 2
Resident Evil 3
Resident Evil: Code Veronica
Resident Evil 0
Resident Evil 4
Resident Evil 5
Resident Evil 6
Resident Evil 7: Biohazard
Resident Evil: Village

Some of these guns aren't in H3VR although I have given substitutes for them. I have based these off looks and looks alone so if you see a gun and go "uhhhhh actually these aren't similar at all!!! The firing pin is made out of ballsackanium and the receiver is 12 inches long like my wife's boyfriend!!!!" Then please go back to Reddit.

Also this uses the remake versions of RE, RE2, RE3 and RE4 due to some of the old guns being redesigned to look more like the guns they were meant to be based on.

Also because I'm lazy, this guide has duplicate guns and I didn't feel like copy pasting the same image everytime so in case you see an entry with no image. It's because you've already seen it.

LAST THING: I AM NOT A GUN EXPERT

There's probably a chance some things I say are wrong but I don't care
Handguns (RE1,2,3,C:V&0)
Resident Evil (2002 version)

Beretta 92FS (Samurai Edge)

Jill Valentine's handgun of choice. Also picked up by Chris Redfield during his scenario. In H3VR, the Beretta 92FS is Silver, whilst in Resident Evil it is black. If you don't mind that then go ahead and pick it, however if you prefer the color black then go ahead and sub any of the other Beretta's for it.




Colt Python/Colt Anaconda

Barry Burton's primary weapon. In the 2002 remake of the gun, this has been replaced by the "Silver Serpent." The Silver Serpent is closer to that of a Colt Anaconda however for some reason has the single screw above the trigger which the Colt Python has. Nevertheless the Colt Anaconda isn't in H3VR but the Python is. That being said, the Python is just as shiny as the Silver Serpent anyway!




Self-defense gun

single shot Derrringer pistol that you can find to insta kill enemies. Fun fact: the in game description of claims that "One round has been fired already." Which would explain why you can only shoot it once. However if you examine the gun's 3D model, you can see both rounds present with primers intact.

I've got two Derringers here, first is the HS22 which matches the grip shape and the Model 6 which matches the barrel length, go with whatever you prefer.




Resident Evil 2 (2019)

H&K VP70M (Matilda)

Leons "canon" handgun as he always has it equipped in cutscenes. The VP70M is not in H3VR. Sub with either the PPK or the PMM which comes with a laser sight (relevant in RE6)




Browning Hi-Power Mark III (JMB HP3)

In the original, this was Claire's starting firearm however you can still find this in the trunk of a police car, where Leon can find the stock of the Matilda during his playthrough.




Lightning Hawk (Desert Eagle)

Presumably fires .50AE ammunition. Can be modded in game to have an extended barrel so pick whichever variation you prefer




M1911A1 (M19)

Scenario B exclusive weapon for Leon. (It's a 1911, what else do you want me to say about it?)




USP9 (MUP)

Used by Hunk during the 4th Survivor. Presumably the 9mm version as most guns in RE2 use 9mm ammunition.




Smith & Wesson Bodyguard (SLS 60)

Claires starting handgun




Ruger Blackhawk (Quickdraw Army)

Claires Scenario B exclusive handgun. In game it shoots .45 ACP rather than .357




Resident Evil 3

Beretta 92FS

Can be unlocked after beating the game. Jill does have this at the beginning of the game however very briefly as she loses it after Nemesis smashes into her room.

.44 AE Lightning Hawk (Desert Eagle .50AE)

Magnum Deagle again. Pick whichever one you like.

Glock 18

Carlos Oliveira's handgun. A different version can be found by Jill after the hospital defense.




Glock 19

Replaces Jill's Beretta. Can be modded to have a red dot sight, silencer and an extended magazine. In H3VR, it is a two toned black and tan color so if that is too immersion breaking for you, pick another Glock. I'm sure your brain won't be able to tell.




Resident Evil - Code: Veronica

Beretta 93R (M93R)

Claire Redfield's handgun after the first encounter with Steve. In game, this only fires in semi-automatic but later on can be upgraded to fire in 3-round bursts which gives it a stock.




Glock 17

Chris Redfield's starting handgun




Luger P08

Steve's pistol, he wields two of them and in game they are gold plated. There isn't a gold plated Luger in H3VR but it is an awesome gun nevertheless.




Colt Python

Magnum revolver that Chris can get, same as Barry's gun from the original.

Resident Evil 0

Beretta 92FS

Rebecca's starting handgun (S.T.A.R.S. certainly likes the Beretta). In game this can also be fitted with a scope which improves the chance of landing critical shots. (Also makes the rate of fire faster for some reason???)

M1911

Yet another 1911

"Magnum"

Looks very similar to an AMT Hardballer which is known as the AMag V in H3VR




Taurus Raging Bull (Magnum Revolver)

Used in the final cutscene to land the killing blow to the Queen Leech. This can be unlocked for use in gameplay by completing Leech Hunter (Unlockable Minigame)


Handguns cont. (RE4,5,6,7)
Resident Evil 4 (2023 version)

USP9 (SG-09 R)

Leon's starting handgun. The "canon" gun he uses as it is seen in all cutscenes. Replaces the fictional pistol that Leon starts with in the original. Like with Hunk in RE2, presumably the 9mm version.




SIG-Sauer P226 Beavertail (Sentinel Nine)

Appears for those who bought the deluxe edition of the game. This is based on the gun that Leon used in the CG movie Resident Evil: Vendetta. Originally, this gun was supposed to make its debut in Resident Evil 6 but was cut for reasons unknown. Gun is also anachronistic due to the fact this gun was developed in 2011 whilst the game takes place in 2004. Gun isn't in H3VR so sub with the MK22 Mod0




FN Five-SeveN (Punisher)

Unlocked via spending spinels rather than completing the blue medallion challenge in the original. In the original, the Punisher was fully black but in the remake it has the two toned black and tan coloration which matches the one found in H3VR




Mauser C96 (Red 9)

Can be found for free in Chapter 4 or purchased. As with the real life counterpart, the Red 9 can be equipped with a shoulder stock.




Springfield Armory XD (Blacktail)

Most compact pistol found in the game. Not in H3VR so struggled to find a substitute in terms of appearance. Settled on the MK23 but please let me know if there's another that closely matches.




H&K VP70M (Matilda)

Makes a return from RE2. Again, not in H3VR so sub with the PPK or PMM

Smith & Wesson Schofield (Broken Butterfly)

The first magnum weapon to be found in the game. More accurately based on a Schofield revolver rather than the revolver it was meant to be in the original version.




AMT Hardballer (Killer7)

The other magnum weapon in game. Like in RE0, this is based on the AMT Hardballer so use the AMag V. Unlike in RE0, it has a laser sight mounted on top of it this time.

Smith & Wesson Model 500 (Handcannon)

SW 500 my beloved. Most powerful handgun in the game. Can be unlocked by completing the game on the highest difficulty




Resident Evil 5

Beretta 92FS

ONCE AGAIN the first pistol used by Chris Redfield in game

Beretta 93R

Returns from Code: Veronica. Actually fires fully automatically this time as it is supposed to. Can be modded to have a stock and a laser sight that is mounted over the barrel.

H&K P8

Used by all BSAA members and Wesker in the Mercenaries mode whilst using an outfit. The P8 isn't in H3VR however it is described as a variant of the USP used by the Bundeswehr, the german armed forces so use the USP tactical to sub for it.
Lightning Hawk (Desert Eagle)

ONE AGAIN the good old deagle making an appearance as a magnum handgun.

Smith & Wesson Model 500 (Silver Serpent)

This revolver returns for the first time since the first Resident Evil. However this time, it looks more like a S&W 500 than a Colt Anaconda.

Smith & Wesson Model 29

Another Magnum found by Chris.




Resident Evil 6

H&K VP70 (Wing Shooter)

VP70 returns as Leon's primary pistol but under a different name. In RE6, Leon can duel wield these as well. FOR THE THIRD TIME the VP70 isn't in H3VR. This time however just sub with the PMM. In H3VR, it comes with a laser sight which is lucky for us since everyone in RE6 had a laser sight. Even the guns that didn't have it as an attachment!

Steyr M9 (Picador)

Helena's pistol. Named after the lancer in traditional spanish bullfighting. Interestingly enough, this can also be found on Ada Wong during her opening cutscene however she never uses it. It also appears in Chris Redfield's holster in his Estonia uniform despite the fact he uses a Taurus PT909 throughout the game. The Steyr M9 isn't in H3VR. Struggled again to find a sub for it appearance wise but settled on the VP9 with a laser attachment. Let me know if there's another good sub for it.

(There wasn't a model viewer in RE6 from the looks of it so all I have for reference material are these raw model rips somebody has done)




Lightning Hawk (Desert Eagle)

YUP, it's back again.

Smith & Wesson Model 500 (Elephant Killer)

YUP, it's back again. This is used by Jake and Sherry. Not only does it have yet another name, but in RE6 it is depicted as being a break action revolver for some reason.


Resident Evil 7: Biohazard
(Fun fact this is called Biohazard 7: Resident Evil in Japan (Because ofc it is))

M1911

Found in the Guest House in the beginning of the game by Ethan Winters. He loses it after getting his socks knocked off by Jack Baker although a broken version can be found and repaired later on in the game


Glock 17

The second handgun available to Ethan after taking it off the body of a Sheriff's Deputy that got murked by Jack Baker.

Makarov PM

The third handgun available to the player. First grabbed by Mia Winters aboard the tanker and then later used by Ethan.




Samurai Edge - AW Model-01

There's a reason I haven't included this in the list up until now. A modified version of Albert Weskers Beretta. It is modified with a flashlight and a silencer.
In H3VR, the Beretta 92FS cannot be fitted with a rail adapter under the barrel and in front of the trigger. For this, substitute it with the Beretta M9A1 which can be fitted with the Rail Adaptor Short and then fitted with the flashlight. The Oppressor Suppressor is the most similar suppressor in H3VR to the one found in RE7




Even more handguns! (Village)
Damn Steam character limit... Anyway!

Resident Evil: Village

CZ2075 (LEMI)

Slightly altered CZ2075 RAMI. Given to Ethan by some boomer that got murked by a werewolf when he arrives at the village. Sub with the CZ75 Shadow




Samurai Edge - AW Model-01

Same as the one in RE7, available to those who purchased the deluxe edition of RE Village

Taurus 1911

1911 with an old fashioned brown grip panels. For some odd reason it's depicted as fully automatic.

Magnum Research BFR (Handcannon PZ)/Colt 1851 Navy Cartridge Conversion (M1851 Wolfsbane)

Unlocked after beating the game on Hardcore difficulty. TECHNICALLY you could also use this to sub for the Colt 1851, or the M1851 Wolfsbane as its called in game. Although it has a single action army cylinder (for some reason) the color of the wolfsbane matches the BFR seen in H3VR





COLT M45A1 CQBP (MA51 GQ Custom)

Carried by some Hound Wolf operatives, seen on their models in model viewer.




Glock 17 (GL7)

Carried by Hound Wolf operatives. Equipped with a flashlight
Shotguns
Resident Evil

Winchester Model 1897
"You were almost a Jill Sandwich"

The shotgun found in the booby trapped room.



Benelli M3 Super 90 (Assault Shotgun)

Only obtainable if the player manages to give Richard the serum after he's been poisoned. Oddly enough, it has the grip and stock of a Benelli M4. In real life, the Benelli M3 is a combination pump-action and semi-automatic shotgun so if you prefer semi-auto over pump action then feel free to substitute with the M4. If you'd rather have the pump-action feel then sub it with the 590A1 Pump




Resident Evil 2 (2019)

Remington 870 (W-870)

Used by Leon. Although it starts out with black polymer furniture, it is switched out for wood when it is upgraded. For the default look sub with the T14Custom. For the fully upgraded version, sub with the Hammerless 520







Resident Evil 3 (2020)

Benelli M3 Super 90 (M3 Shotgun)

Same as in Resident Evil 1, can be subbed with the 590A1 Pump or the M4 since once again it has the M4 Grip and Stock when upgraded for some reason.

Resident Evil - Code:Veronica

Spas-12

Found by Chris Redfield. There is no stock so use the Spas-12 Tactical




Resident Evil 0

"Hunting Gun"

This is an Over and Under Shotgun so substitute with the DT11 (The only O/U Shotty in H3VR)




"Pump-Action Shotgun"

Appears to be mainly based on the Remington 870, so same as before, sub with a Hammerless 520

Resident Evil 4 (2023)

Remington... you guess it, 870

Found in the village held up on display. Guess what you're going to sub it with again... yup, a Hammerless 520

Winchester Model 1887 (Skull Shaker)

Available to those who purchased the deluxe edition. This is a sawed off version akin to the famous one seen in Terminator 2. Leon even flip ♥♥♥♥♥ it when fired.




Benelli M3 Super 90 (Riot Gun)

Although I have been saying to substitute for the M4 if preferable when this has shown up before, this time there is a valid reason because it is depicted as semi automatic in game :D




Resident Evil 5

Ithaca 37
First shotgun available in game. Despite the fact the ejection port is located underneath the shotgun, shells eject through the right hand side despite the fact that there isn't one there. The Ithaca isn't in H3VR so sub with the T14 Custom (which in this case DOES have an ejection port on the right hand side)

Benelli M3 Super 90

This time it no longer has the M4 stock so sorry semi auto fans, no sub for you this time! 590A1 Pump time

Resident Evil 6

FN Tactical Police (Assault Shotgun)

Found in Chris and Ada's campaign. Despite the fact it has a pump, it is incorrectly shown as a semi automatic in RE6. Sub with the M2 ThreeGun




Ithaca 37 "Stakeout"

A pump action used by Leon and Jake. Same as in RE5, sub with the T14 Custom.

Resident Evil 7: Biohazard

Remington eight seventy (I am losing my mind at the number of times Remington 870 and Beretta has been mentioned in this list)

Found by Ethan Winters after completing a puzzle similar to the one from the original RE (minus the crushing ceiling). Sub with Hammerless 520.

Over and Under Shotgun (M21 Shotgun)

Sub with the only O/U shotgun in H3VR, DT11

Resident Evil: Village

Winchester M1897
First shotgun Ethan can aquire in game.

Remington 870 (W870)

Initially starting off with no stock and a railed sight rib, it can be customised to have a foregrip and a stock which resembles the M4. Sub with the Hammerless 520.

Saiga-12 (SYG-12)

Semi automatic shotgun with a foregrip and can be customised with a long barrel and a drum mag. The Saiga-12 is in H3VR and comes with the drum mag however there are no railings where a foregrip can be attached.


Submachine Guns
Resident Evil 2 (2019)

MAC-11 (MQ 11)

Found during Claire's scenario. Can be customised with a silencer and extended mag. For some reason when the silencer is equipped, Claire unfolds the stock. She also uses the strap as a foregrip which is done in H3VR as well



H&K MP5A3 (LE 5)

Used by Hunk in The 4th Survivor. A version with infinite ammo can be unlocked in the main story by beating the game on hardcore with an S rank. Iron sight is replaced with an optic.




Resident Evil 4 (2023)

Steyr TMP (TMP)

Makes a return from the original, can be fitted with a stock to improve accuracy. The Steyr TMP isn't in H3VR so it can be subbed for a MP9 which comes with a foregrip and a stock, like the TMP.




H&K MP5A5 (LE 5)

New to RE4, found after completing a puzzle on the Island




M1A1 Thompson (Chicago Typewriter/Sweeper)
Makes a return from the original, unlocked by completing the game on professional with at least an A rank. It is identified as an M1A1 variant with a stick magazine, side charging handle and winged sights. However when upgraded, the stick magazine turns into a drum magazine despite the fact that the real M1A1 Thompson cannot use drum mags.




Resident Evil 5

H&K MP5A3

Appears in game as "H&K MP5" This depiction is different from Hunk's due to the flashlight foregrip attachment on it.




Skorpion vz. 61

Found in the first level. The stock is never used but if Chris is strong enough to punch boulders then I guess he is immune to recoil so whatevs.




Resident Evil 6

H&K UMP9

Used by Piers instead of a pistol for his starting weapon. Comes attached with a red dot sight and a laser sight




Ruger MP9/CobrayM11 (Ammo Box 50)

Another weird one. The in game model of the Ammo Box 50 shows it is shaped like a Cobray M11/9 however the trigger and iron sights are that of a Ruger MP9. Since the Ruger MP9 isn't in H3VR, it's a good thing the M11 is. To keep up with the RE6 fashion trend, slap a laser on it




Resident Evil 7: Biohazard

Bizon-2

Used by Mia Winters during a flashback as she tries to hunt down Evie on the tanker. Can then be found in the present and is then passed to Ethan when control is given back to him




Resident Evil: Village

Sa vz. 61 Skorpion (V61 Custom)

Can be upgraded with a long carbine barrel and a wooden stock styled like an SVD Dragunov. Also customised with a drum mag which was apparently inspired by airsoft models as factory variants never existed.
Assault Rifles
Resident Evil 3 (2020)

Colt Model 933 (CQBR Assault Rifle)

Standard weapon of the UBCS. Used by Carlos Oliveira. Customised with a foregrip and a scope. Use the M4A1 Carbine Block 1



Resident Evil - Code Veronica

AK-47

The AK-47 is not in H3VR so sub with the AK-74 (Just don't tell all your AK friends or they'll call you a whackass and laugh at you)

Resident Evil 4 (2023)

Colt Model 933 (CQBR Assault Rifle)

Makes a return from the RE3 Remake. Comes only with a foregrip although scopes can be attached to it, there aren't any exclusive attachments just for this rifle like in RE3.

Resident Evil 5

AK-74

Can be found and later purchased in the game. Labelled as a "machine gun" it is the most powerful but also the least accurate ""machine gun"" in the game. Also carried by enemy soldiers since it is the "bad guy" gun after all.




SIG-Sauer SIG556 HOLO

Found fairly late in the game. It is equipped with a holographic sight. It appears to be standard issue for BSAA operatives as it's seen being carried by other BSAA soldiers in cutscenes. Sub with the SG 550 with short holo sight





Resident Evil: Village

"Dragoon"

Assault Rifle used by Chris and most of the Hound Wolf operators. At first I assumed this to be a modified AKM however it appears to be a HEAVILY modified Romanian Mini Draco. It is identified as a Mini Draco due to the hooded front sight and the traditional trunnion-mounted rear sight. The Mini Draco is indeed in H3VR however it cannot be modified as shown in Village.

To make the Dragoon, substitute with the AK12. On the railings located underneath the foregrip, apply a Rail Axis Tilt DoubleSided Rail Adaptor. There you can attach the tan colored KTVert FDE Foregrip underneath the railing. Attach a tactical flashlight on the left hand side of the gun and then a ANPEQ15 laser on the right hand side





(Laser on the screenshot example is on the wrong side but oh well)
Sniper Rifles
Resident Evil 4

Springfield M1903A4 (SR M1903)

Technically speaking it's actually the Springfield M1903A3 as when you buy it without the scope, it has iron sights on it. When a scope is attached to it, the iron sights are magically replaced by a rail with the scope on it. The M1903A3 is in H3VR and although it appears there's no scope for it, you have to go into the attachments menu and spawn the scope in. It is located on page 2 as seen below




H&K SL8 (Stingray)

The rifle that was named "Semi-Auto Rifle" in the original game. The Stingray is based on the SL8-1 American import of the rifle. Unfortunately there isn't an SL8 in H3VR and unfortunately the substitute isn't semi-automatic. The Scout rifle located under the bolt action category is the most similar looking one to an SL8-1 however as I said it is bolt action and not semi-auto.




Resident Evil 5

Sako 75 (S75)

First Sniper to be found in RE5. Also the most powerful sniper in game if you fully upgrade it. Sub this with the Sako 85 rifle




SVD Dragunov

First semi-automatic Sniper in RE5. In Resident Evil 5, the scope is a bit different from the stock one that you find in the spawner menu so feel free to slap on a rail and mount another scope on if you want.




H&K PSG1

The other semi-auto rifle. Also the only sniper in RE5 where the scope can be upgraded. Which is ironic because the scope is actually fixed and cannot be replaced in H3VR. Shows up under the Battle Rifle category




Resident Evil 6

SIG-Sauer SSG 3000

Bolt action sniper used in Jake and Ada's campaigns. Merely named "Sniper Rifle" in game. Sub this with the R700




"Anti-Materiel Rifle"

Piers' other starting weapon from the UMP9. It looks as if it is an NTW-20 but it has the muzzle and the stock of an Accuracy International AW50 sniper. Funnily enough, the NTW-20 style carry handle is actually the charging handle. It has more in common with the NTW-20 in terms of looks so go ahead and use that.




Resident Evil: Village

FR F2 (F2 Rifle)

Only sniper rifle available to Ethan Winters. Found in the Vampire Milf Castle because of course this super old gothic castle just has one lying around. It can be upgraded with an extended magazine and a better scope. Again, just like the PSG1 this is ironic because it's a fixed scope that cannot be removed or replaced



Heavy Weapons
There's only a few machine guns in the franchise as well as only a few grenade/rocket launchers so this section will be brief with them.

Explosives

"Grenade Launcher" (Resident Evil 2002)

Featured only in Jill's scenario, a six round grenade launcher with a revolver like cylinder to load them into. It is based on the Arwen 37 although has elements of an M4A1 in it. Sub this for the RG6




M79 (GM 79) (Resident Evil 2 2019)
Found during Claire's scenario. It starts with a pistol grip and fixed iron sights however can be upgraded to have the wooden buttstock and the leaf sight that it normally has.




Saab Bofors Dynamics AT4 (ATM-4, Resident Evil 2 2019)

Unlocked with unlimited ammunition by completing Leon's scenario on Hardcore with an S+ rank. Not in H3VR however in terms of appearance, it looks similar to the Carl Gustaf M2. But at the same time, the ATM-4 is held like the M72A7 and even has the same sights and even the same type of trigger located at the top of the launcher unlike the Gustaf so sub with either one of them.





M32A1 (MGL Grenade Launcher) (Resident Evil 3 2020)

Replaces the original grenade launcher. Just like in RE3, it is also named the MGL in H3VR




RPG-7 (Resident Evil 4)
Good old RPG-7. Weapon for those who were too lazy to fight bosses normally.




Machine Guns

M134 Minigun (Resident Evil 2 2019)

What Claire uses during the final (or penultimate if it's side B) battle against Birkin. A version with infinite ammo can be unlocked if you beat the game as Claire on hardcore with a S+ rank.




PKM (PT Machine Gun) (Resident Evil: Village)

Seen carried by Hound Wolf operator Lobo. The PKM is not in H3VR but you can sub with the RPD



Guns not included
This section is for guns not included in this guide because they aren't in game or because there isn't anything that can be used as a substitute. However if I'm just being blind or if there are actual substitutes in game then please let me know.

Resident Evil (2002)

M202 Flash
Thrown down by Brad in the final fight against the Tyrant to kill it. The in game model for the M202 appears to be based on the prop used in the Arnold Schwarzenegger movie Commando due to the fact it has a pistol grip. In a homage to that scene, it is once again used by Leon to defeat Mr. X at the climax of the game. It is used by Carlos in RE3 against Nemesis when he saves Jill from it, however as soon as he fires it, he disposes of it and is therefore never used by the player in game.

The M202 is not in H3VR and no other rocket launcher can hold 4 rockets.



Resident Evil - Code: Veronica

Calico Model 100P

Unfortunately there are no guns by Calico in H3VR. The Calico can be found relatively early after the first encounter with Steve which can be taken off a zombie that bursts through a window. It fires faster than the 93R and can lock onto 2 targets at once. The only downside however is that they're single use as there's barely any ammo for it and they cannot be reloaded.

There are no substitutes for any Calico weapon due to their unique magazines so they're being left out!




Resident Evil 0

Some redneck ATF violating pipe gun MP5 (Submachine Gun)

I could've just left this out and just say "MP5" but I needed to rant a bit. The MP5 is one of my fav SMGs. No reason for it, I just like them. RE0 has an MP5 but for some reason on gods earth it has the ugliest foregrip I have ever seen. They made it look like they grabbed an MP5 they found in a dumpster and turned it into a pipe gun. Just pick any MP5 I guess.



Resident Evil 4

Striker

There isn't anything similar to a striker in H3VR currently and it isn't likely there is going to be one based on a reply Anton made to a request for the Striker



It has been 5 years since this comment and therefore can only be determined that it won't be added any time soon. He is absolutely correct about it however, Leon made the Striker look way too easy to reload. In reality you literally have to wind the magazine like a clock when you want to insert a new round.

Resident Evil 5

"Machine Gun"

From a distance, this gun looks like an M249. The stock and presumably the grip are the same albeit made of wood this time. Despite this, if you looked at it closer it turns out this is a frankenstein gun as it has the foregrip of the RPK and has the PKM's carry handle and front sight. I would honestly just use either the M249 or the RPK if you really want (PKM isn't in H3VR)

This exact same gun is also seen in Resident Evil 6 which makes sense given how there's a whole bunch of frankenstein guns in it.




"Hydra"

A triple barrelled sawed off shotgun. Can't sub this due to the fact the sawed off shotgun only has two measly barrels :((((((



Resident Evil 6
"Triple-Shot"

The pistol that Sherry uses. I'll be honest lads I have no clue what this is supposed to be. You can see on the model that it has a foregrip similar to that of a Beretta 93R but the rest of the gun itself looks like a mix of a 1911 and a SIG-Sauer P220 Sport

"Bear Commander"

Found in Jake's and Ada's campaign. This rifle doesn't appear to be based on anything in particular, looks like a mixmatch of multiple western rifle designs.



"Assault Rifle for Special Tactics"

Yet another frankenstein gun. Looks a bit similar to a G36s but at the same time has a design similar to a Bushmaster ACR. On top of that, it has a carry and charging handle similar to a FAMAS. Sub with either a G36 or a FAMAS.



AEK-971 (Assault Rifle RN)

Not only is the AEK not in H3VR, but none of the other AKs have bayonets on them nor do any of them to the best of my knowledge have a folding stock. Fun fact: This gun is found in a coffin in a catacomb that was hidden under a mineshaft which was hidden under a biolab which was hidden under a cathedral... because of course it is.



"Semi Automatic Sniper Rifle"

YET ANOTHER WEIRDASS FRANKENSTEIN GUN. This time it appears to be a mesh of the MK14 Mod 0, a Remington MSR and an AR15 given the fact the charging handle is located on the rear of the receiver. Honestly you could just use the M14 in place of this.



Resident Evil 7: Biohazard

"Thor's Hammer - AW Model-02"

This is a fictional shotgun based on an airsoft gun called the SGR-12 made by Tokyo Marui, a longtime collaborator of Capcom. It's used by Chris Redfield in the "Not a Hero" dlc. I can't find anything that looks similar but to be fair it is a mag fed shotgun so you could probably get away with using the Spas-15 or the Saiga 12



AMC Auto Mag (.44 MAG)

Magnum pistol found in the birdcage in Zoe's trailer. Nothing like this design in H3VR.


Guns not included contin.
DAMN YOU CHARACTER LIMIT

Resident Evil: Village

Brügger & Thomet USW-A1

Used by Chris Redfield in the game and is usable in the raid at the end of the game. Unfortunately there isn't anything resembling it in H3VR.



M110 K1 (SA110 Sniper Rifle)

Main sniper rifle used by Hound Wolf. Was very very briefly in the hands of Chris whilst scouting the village before the raid. Modded with a large scope, stubby suppressor and light. There isn't anything in H3VR I could find that resembles this rifle so left it out.



Wildey (S.T.A.K.E.)

Magnum pistol unlocked after starting New Game+. The Wildey magnum has a similar design to the AMC Auto Mag. And just like that gun, there's nothing that resembles it in H3VR.



MBA Gyrojet (Rocket Pistol)

Unlocked by completing the game on highest difficulty. Believe it or not, this is actually a real gun. Yes it actually shoots "rockets." They fire at an incredibly low velocity, so low that if someone tries to mug you with one of these you could probably just stick your finger in its barrel Bugs Bunny style and stop the rocket from leaving the projectile. Keep in mind that the rocket eventually gains more and more speed as it depletes more and more of its fuel so please do not actually take that as a genuine self-defense tip.

Anyways, it's a very niche gun that didn't do so well on the market. Plus they were made in the 60s and are incredibly rare to find these days. On top of that it was reportedly incredibly unreliable and inaccurate so I don't think this will be in H3VR. (Then again the Hi-Point and the Zip 22 are also pretty crap irl but they're still in so who knows?)


A message from Chris Redfield
Hello guys it is me Chris Redfield here. See look here's even a picture of me to prove it


Now that you guys know it is me, I need you guys to help me. I need you guys to keep an eye out for a man called Leon S. Kennedy. He's about forty something years old, has the same stupid emo haircut that he's had since 1998 and he's Aryan. At least I think he is still, either he's getting older or he's dyed his hair to try and escape my radar.




Anyways if you see him whilst playing H3VR, please let me know as I really need him to bang my sister so he can continue the Redfield lineage. Ok thank you gamers, I'm going back to play Blue Archive on my phone
1 Comments
Joelfett May 14 @ 8:59pm 
Oh my gosh its really chris redfield