Stellaris

Stellaris

104 ratings
Star Trek Weapons
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3.595 MB
Apr 5, 2023 @ 7:25am
May 6 @ 6:00am
25 Change Notes ( view )

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Star Trek Weapons

Description
1, currently 4 weapon types, (Phaser, Disruptor, Plasma, Polaron)

2. removed the warp drives and cores until i can decide what to do with them, added a M slot variant of torpedoes

3, no longer locked to ethics or civics. now is assigned by a free trait in trait selection, this trait will give you the base techs that are no longer start techs so you will have to pick what trait you want for yours and other races to use these weapons, they can be used together.

4, romulan/plasma (Plasma Based weapons) kilingon/disruptor (Disruptor based weapons), federation/phaser (Phaser based weapons), Dominion (polaronbased Weapons

5, rebalanced the weapons, beams are low damage but never miss, cannons are extremely high damage, but innacurrate, torpedoes never miss, but dont do any real damage unless shields are down. (subject to change if things are to OP or UP)

please rate and possibly favourite if you enjoy the mod.

Other Star Trek Mods
1. Borg Shipset https://steamcommunity.com/sharedfiles/filedetails/?id=2470107747
2. Borg Faction Pack https://steamcommunity.com/sharedfiles/filedetails/?id=2514778246
Popular Discussions View All (1)
14
Apr 22 @ 11:18pm
PINNED: Bug Reports
GENOBEESRAGE
171 Comments
GENOBEESRAGE  [author] 1 hour ago 
Which is why i dont mind doing T6 components for stuff like armours and shields. As those only have visual effects in the designer and not on the map. I have an interesting idea for the hyper drive. Behaviour is already gonna get its own thing.
djpaulycee 6 hours ago 
GENOBEESRAGE gonna have to disagree with you on that one, boss. ALL the mods i mentioned have unique sounds, particle animations, and mechanics. The forrunner engines provide jump drive capabilities built into the engines with a cooldown. Longer range than normal jumps as well. Thats just one example. literally all of them provide all the things you listed. None of them are just cosmetic. Your point is just that you think that theyre all numbers and thats true. But only to a certain degree, because you gotta count the gameplay unique mechanics, sounds, particle effects, etc.

Plus arent you using the particle effects of existing star trek mods anyway? just port whatever mod youve been harvesting into this one. Youre already halfway there anyway. Just add regenerative shields, plasma shields, polarized armor, etc. AS it stands, trek is STILL the only major scifi franchise WITHOUT these things as a standalone mod
GENOBEESRAGE  [author] May 7 @ 2:54pm 
Dude its updating every day
Fran May 7 @ 2:23pm 
Now you just need to fix the Version error hihi.
Still good work <3
GENOBEESRAGE  [author] May 6 @ 6:01am 
should be fixed, it was also on the pulse phaser and disruptor cannon. i had already fixed plasma
tolaburke May 6 @ 4:27am 
Advisory: T1 Large Polaron Cannons have +300% Shield Damage, -100% Armour and Hull damage. Medium and Small are +10% shield penetration, -25% shield Damage, +25% armour damage. Looking at Tier 2, it's large Cannon seems 'normal'(That is, in line with the Medium and Small cannons).
GENOBEESRAGE  [author] May 5 @ 8:02am 
in reality those things are cosmetic only, so they are less likely to be done, where as ships and weapons you see and hear them,

updated for 4.0 havent added on hit effects yet, so it is still backwards compatable.
djpaulycee May 2 @ 9:04am 
@GENOBEESRAGE hey ill take it. Better than nothing! It still baffles me that we have star wars weapons and subsystem mods everywhere. UNSC weapons and subsystems. Warhammer 40k weapons and subsystems. Just not start trek. Only ship sets and weapons. No shields. No armor. No specialized drives, etc
GENOBEESRAGE  [author] May 2 @ 5:48am 
maybe something like T6 components but not for every tier as that would be redundant
djpaulycee May 2 @ 1:05am 
@GENOBEESRAGE is there any plans to include various other subsystems like shielding to this mod? you know, just to complete the immersion. Theres plenty of shipsets out there and your mod for weapons but no mods that give trek shields or armor and such