RimWorld

RimWorld

740 ratings
RimThunder - Mobile Infantry
10
4
6
6
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.215 MB
Apr 1, 2023 @ 8:57am
Jul 12 @ 8:02pm
13 Change Notes ( view )

Subscribe to download
RimThunder - Mobile Infantry

In 1 collection by AOBA
Rim Thunder Series
22 items
Description

add mobile infantry and related weapon from war thunder event.

happy april's fool. so i make this mod. enjoy :3

===legal and credits===
Graphics are made by Aoba.(Mobile infantry design and concepts are own by Gaijin Entertainment)
XML are made by Aoba .
Weapon Arts are made by Bread mo
CE support patch made by PEX88A5
Rimworld is owned by Tynan Sylvester.
Mobile infantry design and concepts are owned by Gaijin Entertainment


if you have any issue using the mod please report in
[discord.gg]
if you like my works and are willing to support me via.
[www.paypal.com]
or my ko-fi https://ko-fi.com/aobakuma


QQ : 808332378
242 Comments
Z.E.R.T. Aug 14 @ 8:42pm 
do this armor cold resistance ?
Snake1eyes7 Aug 6 @ 12:07pm 
The armor is skeltal instead of skeletal or skeleton
Peryn [Андрій] Aug 4 @ 4:20am 
I'm really thinking about an add-on for space... well, theoretically, and according to the lore, is it possible?
Peryn [Андрій] Aug 4 @ 4:20am 
@Pych I have a similar problem. When an enemy appears, it immediately fires smoke and shells (even in a room full of its own troops). The button doesn't work :( For now, the solution is not to reload.
Pych Aug 2 @ 12:42am 
Great mod!
My hunters are using automaticaly the smoke grenades on preys, any way to deactivate it? The auto use is OFF.
Zacky 0.0 Jul 13 @ 8:12am 
wait this is not CE compatible for now?
GravitWry Jun 23 @ 9:04pm 
Sorry if I came off as harsh, I was just panicking since a few of my colonists almost died and this is the first time using it despite having this in my modlist for over a year now.

I won't be using this until something is done about this, which I doubt, because I can see some people have reported this yet not a single simple fix.
GravitWry Jun 23 @ 8:59pm 
My god I'm going insane, this thing just automatically shot my colonists in point blank range when some neanderthals closed the distance during a raid, destroying my kill box, almost bled out 4 of my colonists and one even has a permanent scar on their brain.

The tick on the gizmo does not work because for some god awful reason it's a 'Toggle automatic reload whilst drafted' instead of 'Toggle automatic usage' like its jump pack ability. This mod has been out for two years, how is this still a thing.
angus_jo Jun 15 @ 7:55am 
Helmet and armor together still have the visual bug that the helmet covers the jetpack from behind. Which does look wrong. Does anyone have an idea why this is?
GHHUHH Jun 15 @ 5:05am 
ce里喷气背包跳脸是因为在ce补丁中喷射背包这条“<hasStandardCommand>true</hasStandardCommand>”这条为false,改为ture就可以手动了