Rain World

Rain World

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Shiny Shield Mask
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File Size
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1.102 MB
Apr 1, 2023 @ 2:26am
Apr 4 @ 10:44am
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Shiny Shield Mask

Description
Based on Garrakx's Shield Mask, this mod offers shield masks with added visual effects plus a multitude of configurable functionalities!

-Wearable vulture masks! Wear a mask in your face, without it taking a hand slot!
*Now compatible with Improved Input Config, you can bind the mask wear to any key!
-Configure how much slugcat is stunned after a spear deflection
-Configure how long the fear effect lasts on lizards
-Allow elite scavengers to also be protected by their own masks
-Allow elite scavengers to also scare away lizards with their masks
-Make elite scavs spawn without a mask
-And it also makes lizards' mask reactions consistent with their actual vulture behaviour! (Mostly relevant for altered or modded lizards)

Source on GitHub: https://github.com/ShinyKelp/ShinyShieldMask
Popular Discussions View All (1)
28
Mar 30 @ 9:38pm
BUG REPORTS
Shiny Kelp
132 Comments
Conquest and Death May 3 @ 2:23pm 
Potential freeze caused by this mod (could also be room connections error but I'm unsure):
https://pastebin.com/5xVrSGYS
Dayns Apr 29 @ 4:33pm 
One only other thing I would like to have this mod be compatible would be Meadow, so far I have made it work just fine with some caveats and exceptions.
Shiny Kelp  [author] Apr 24 @ 10:03am 
@Mod Thanks for pointing that out. The previous github links required authentication and I didn't realise. They should be working fine now.
I'll also look into the workshop rollback.
Mod Apr 24 @ 4:03am 
The Github Releases links do not work, they lead to a dead link with no download. Support for older versions of the game can be added to the workshop by simply including an addition folder next to the plugins folder with the old version's files, this was added back in the 1.9.15 update. The plugins folder is the default place that version 1.9.07b loads from, and would be treated as that version's folder. If you want to ensure compatibility with rollback versions of the game, you can structure the mod folder like this:
[Newest]
>CurrentVersionModFile.dll
[Plugins]
>1.9.07bModFile.dll
[1.9.15b]
>1.9.15bModFile.dll

Keep in mind, you'll name the dlls as normal. Just naming them like so here for demonstration.
Shiny Kelp  [author] Apr 12 @ 5:58am 
@Wayward There's a pre-watcher version of the mod ready to download from the github. Look into the Releases section.
Wayward Apr 11 @ 8:27pm 
I'm not sure about being able to access older versions of mods on steam... I will look into that. However, I would greatly appreciate the github accessibility!!
Shiny Kelp  [author] Apr 11 @ 8:06am 
@Wayward Backwards compatibility is not really possible afaik.
Though, I believe you have a way to obtain older mod versions from steam? Or does that only work with the games themselves?
If not, I could upload a pre-watcher version in the github.
Wayward Apr 11 @ 12:23am 
would backwards compatibility be compatible with the watcher updated version? doesnt seem to want to work with pre watcher version of rainworld... i dont know enough about mod development to know if its possible to have the mod work with both versions...
eliseoshawking Apr 10 @ 8:26am 
omg thanks for the update ilu
Alem Apr 7 @ 3:32am 
Thanks for the update, it feels good to play my favourite mod again