Red Dead Redemption 2

Red Dead Redemption 2

Ocen: 92
Red Dead Redemption 2 All In One
Autorzy: Piexar i 1 innych współtwórców
"Everything" you need to know about RDR2
from Horses, Guns, Mods, Robberies, 100% Completion, Challenges and a lot more to Easter eggs and Tips and etc.
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Basics SP 👶->🤠
🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴
Howdy folks, i hope ya all had great time.
My Steam Account got hacked/stolen long time ago and i didn't have any access to it.
Every picture and data was uploaded to cloud so i would never lose em but unfortunately the hacker got all of em.
They edited all the pictures with their logo on top and then uploaded it to this steam guide.
I'm happy i got my account back and I'm sorry for this amount of delay.
**You can use all the pictures, they are non-copyrighted and free to use(after i removed all logo-attached medias)**
I'll start working on this guide towards finishing it as soon as possible, but its not a week thing. it'll at least takes 2 months for everything to be set.
I'll try my best I promise <3
Much love, take care all of ya
🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴🔴



Player Cores
You have 3 main cores: Health(HP), Stamina, Dead Eye (heart for health, lightning bolt for stamina, eye for Dead Eye). These cores are represented by a circle shape with a white outline indicating remaining stat levels.



  • What happens when you get shot? Your HP meter drops.
  • Sprinting? Your stamina depletes.
  • Using slow motion in gunfights? Your Dead Eye depletes.

When these cores are low, their meters (outlined circles) turn red. If they are empty, regeneration becomes painfully slow.

Always keep some tonics (for HP and stamina) and tobacco products (for Dead Eye) with you. You can find these items in the wild or purchase them from stores to refill your cores.

Experience
If you want to enhance your core experience, consider these items:
  • Valerian Root: Consuming it grants Dead Eye experience.
  • Ginseng Elixir: Consuming it gives health experience.
  • Aged Pirate Rum: Consuming it provides stamina experience.

Horse Cores
You also have 2 horse cores, represented with the letter U inside them: Stamina and Health(HP).



Remember, your horse is your best friend, and how you treat them matters. Horses can die permanently, so always have Horse Revivers (available at stables, maximum 3). Take good care of your horse by feeding and patting them regularly.

Dead Eye
Dead Eye is a valuable mechanic that slows down time to help you mark and eliminate enemies. It's a crucial core, especially in intense gunfights, when facing aggressive animals, or while riding a horse when precise aiming is challenging. Use it strategically.



Dead Eye can be used in two ways:
  1. Tag multiple targets and then eliminate them.
  2. Aim and shoot manually.

Dead Eye Level Up
Dead Eye can be upgraded by completing specific missions within the game’s story. Once you reach Chapter 6, your Dead Eye will be fully upgraded. To maintain a full Dead Eye, consider items like Valerian root, chewing tobacco, or Miracle Tonics.

With these details and tips, you'll be well-equipped to master the core mechanics of Red Dead Redemption 2.
Versions 1️⃣2️⃣3️⃣
Choosing the Right Version?
When it comes to purchasing Red Dead Redemption 2, it's important to make an informed choice. Here's a breakdown of the available versions:
  • Standard Edition:
    This is the base version of the game that includes the main story and core gameplay features. It's available on all platforms and from various retailers.

  • Special Edition:
    If you're looking for a bit more content and some added bonuses, the Special Edition is a solid choice. It includes additional story missions, weapons, and outfits, as well as extra perks for the online multiplayer mode. You can find the Special Edition on all platforms and from different retailers.

  • Ultimate Edition:
    For the ultimate Red Dead Redemption 2 experience, consider the Ultimate Edition. It encompasses all the content from the Special Edition and adds even more benefits for the online multiplayer mode, such as an exclusive horse, a special gun, and bonus outfits. Like the other editions, the Ultimate Edition is available on all platforms and from various retailers.

  • Collector's Box:
    If you're a dedicated collector and a fan of physical memorabilia, the Collector's Box is worth a look. This physical box set contains an array of collectible items, including a metal tithing box with a lock and key, a collectible challenge coin, a double-sided puzzle, a set of playing cards, and a detailed map of the game world. It's important to note that the Collector's Box does not include the game itself and is exclusively available from select retailers.

What About Red Dead Online?
If you're primarily interested in Red Dead Online, here's an essential tip:

Purchasing the standard version of the game grants you access to both the single-player and multiplayer modes. However, if you solely want to experience Red Dead Online, you can purchase it separately from the store. Keep in mind that doing so will limit your access to the single-player campaign.

Versions Comparison
For a detailed comparison of the available editions, including what each version offers, refer to the chart below:

Map/Locations(Website) 👁‍🗨
Honor 1 ✅❌
  • Understanding the Honor System

  1. Important: Your character's honor plays a pivotal role in shaping the game world and story. Many things are locked with low honor, while unlocked and discounted options await with high honor.

  2. Earning Honor: Boost your honor rating by performing moral actions like rescuing characters in danger or turning in wanted criminals to a sheriff. Conversely, dishonorable acts, like murdering innocent people, lead to reductions.



    Your Honor rating is dynamic and can fluctuate.
    Keep it positive for your own sake
    .
    Rank
    Points
    Effect
    8
    320
    -
    7
    280
    50% discount in all shops
    6
    240
    Unlock new outfits: Scrapper, Farrier, Gambler, Deauville, Faulkon, Drifter, Dewberry Creek, Dover
    5
    200
    25% discount in all shops
    4
    160
    -
    3
    120
    Unlock new outfits: Bulldogger, McLaughlin, Chevalier, Corson, Cumberland, Cowpuncher, Valentine, Roscue
    2
    80
    10% discount in all shops
    1
    40
    Increased drop rate on looting bodies for potent tonics, restorative items, jewelry, and food items
    0
    0
    Standard drop rate on looting bodies (e.g., cheap jewelry, basic horse consumables)
    -1
    -40
    Increased drop rate on looting bodies for Dead Eye tonics, thrown weapons, alcohol, and tobacco. Also, more money and jewelry from lawmen
    -2
    -80
    -
    -3
    -120
    -
    -4
    -160
    -
    -5
    -200
    -
    -6
    -240
    -
    -7
    -280
    -
    -8
    -320
    -

    Throughout all story chapters, choices will affect your Honor. Positive Honor choices include saving gang members, returning escaped horses, rescuing people, and sparing witnesses.
Honor 2 ✅❌
Bad Honor choices will include killing train staff, refusing to rescue story characters, and choosing the money route instead of helping others

Activities
Activity
Points
Donate to gang via tithing box
+10
Disarm a dueling opponent
+10
Peacefully surrender to lawman and serve time in jail
+5
Kill rats in town or complete camp chores
+5
Pay off your debts for the crimes you have committed
+5
Watch animal bleed to death
-1
Scare a civilian by shooting near them
-1
Steal a horse hitched to a post
-1
Knock out civilians and loot them
-1
Trample innocent person whilst on horseback
-1
Intimidate or fight someone during a robbery
-5
Kill farm animals or dogs
-5
Desecrate the dead
-10
Hold up a shop and steal from the register or safe
-20
Randomly antagonize or intimidate someone
Exponential decrease
Watch your horse in pain and offer no help
Exponential decrease
Kill an animal and leave the carcass or skin
Exponential decrease
Kill civilian or lawman (does not apply during missions)
Exponential decrease


The following missions will not be available unless you have a high Honor rating
  • Chapter 6 - Do No Seek Absolution I
  • Chapter 6 - Do No Seek Absolution II
Custom Outfits 1 🧥👖👞⌚
here's some custom outfits for different tastes :)


Hat: Legendary Coyote Mountain Hat
Coat: Legendary Panther Cloak
Vest: Opulent Vest(Brown with symbols)
Shirt: Stand-Collar Overshirt(Pink color)
Pant: Ranch Pants(Brown, simple and with no lines)
Suspender: Fine Leather Suspenders(Pink White)
Chap: Legendary Coyote Half Chaps
Boot: Tornado Boots(Black Red)
Spur: Vaquero Spurn(Red)
Neckwear: Puff Tie(Black)
Glove: Badger Rifleman Gloves

Weapon Equipment:
Gun Belt: Legend Of The East Gun Belt
Primary Hostlers: Legend Of The East Hostler
Off-Hand Hostlers: Legend Of The East Off-Hand Hostler
Bandolier: None



Hat: Panama Hat(Black Red)
Coat: Classic Frock Coat(Black Red)
Vest: Paisley Vest(Red with Watch)
Shirt: Stand-Collar Overshirt(Pink)
Pant: Fancy Pants(simple Black)
Suspender: Fine Leather Suspenders(Dark Blue)
Chap: None
Boot: Button Low Shoes(Black Red)
Neckwear: Puff Tie(Red with lines)
Glove: Riding Gloves(Black)

Weapon Equipment:
Gun Belt: Bandit Gun Belt
Primary Hostlers: Bandit Hostler
Off-Hand Hostlers: Bandit Off-Hand Hostler
Bandolier: None



Hat: Crusher Hat(Gray Black)
Coat: Rambler Jacket(full Black)
Vest: Opulent Vest(Garay)
Shirt: French Dress Shirt(Black with symbol)
Pant: Fancy Pants(full Black)
Suspender: Cotton Suspenders(Black with White line in middle)
Chap: Multi-Tone Half Chaps(full Black)
Boot: Classic Roper Boots
Spur: Vaquero Sprus(Red with White line)
Neckwear: Ascot Tie
Glove: Riding Gloves(Black)

Weapon Equipment:
Gun Belt: Upgraded Gun Belt
Primary Hostlers: Upgraded Hostler
Off-Hand Hostlers: Upgraded Off-Hand Hostler
Bandolier: None



Hat: Stalker Hat(Black with Orange line)
Coat: Legendary Panther Cloak
Vest: Principal Vest
Shirt: Collar Overshirt(Brown with low opacity Black lines)
Pant: Fancy Pants(full Black)
Suspender: Fine Leather Suspenders(Brown with White line)
Chap: Bull Fringed Shotgun Chaps()
Boot: [bSportsman's Boots(Black)[/b]
Spur: Vaquero Spurs(Red with Whte line)
Neckwear: Puff Tie(Black)
Glove: Riding Gloves(Brown)

Weapon Equipment:
Gun Belt: Sharpshooter Gun Belt
Primary Hostlers: Sharpshooter Hostler
Off-Hand Hostlers: Sharpshooter Off-Hand Hostler
Bandolier: None



Hat: Arthur's Gambler's Hat
Coat: Worsted Coat(Gray Striped)
Vest: Legion Vest
Shirt: Stand-Collar Overshirt(Pink)
Pant: Work Pants(Gray Striped)
Suspender: Leather Suspenders(Gray Yellow)
Chap: Multi-Tone Half Chaps(Black/Red)
Boot: Preacher's Pride Boot(Black)
Spur: Vaquero Deluxe Spurs
Neckwear: Ascot Tie
Glove: Cavalary Gloves(Red/Black)

Weapon Equipment:
Gun Belt: Bandit Gun Belt
Primary Hostlers: Bandit Hostler
Off-Hand Hostlers: Bandit Off-Hand Hostler
Bandolier: None



Hat: Stalker Hat(Gray)
Coat: Shotgun Coat(Gray/Blue)
Vest: Classic Vest(Blue Stripes)
Shirt: Stan-Collar Overshirt(Gray)
Pant: Cuffed Town Pants(Blue Striped)
Suspender: Fine Leather Suspender(Dark Blue)
Chap: Tanned Half Chaps(Dark Blue with Dark Red stripes)
Boot: Riding Boot(Gray)
Spur: vaquero Spurs(Red with White line)
Neckwear: Puff Tie(GrayStriped)
Glove: Range Gloves(Black)

Weapon Equipment:
Gun Belt: Arthur's Pistol Belt
Primary Hostlers: Arthur's Hostler
Off-Hand Hostlers: Off-Hand Hostler
Bandolier: None



Hat: Satalker Hat(Red)
Coat: Hunting Jacket
Vest: Classic Vest(Blue with no stripes)
Shirt: Union Suit(Gray)
Pant: Ranch Pants(simple Blue)
Suspender: Cotton Suspenders(Blue with White in middle)
Chap: Tanned Half Chaps(Gray with Red stripes)
Boot: Deluxe Quickdraw Boots(Black)
Spur: Gerden Rider Spurs(Black)
Neckwear: None
Glove: Rifleman Gloves(Red)

Weapon Equipment:
Gun Belt: Gambler Gun Belt
Primary Hostlers: Gambler Hostler
Off-Hand Hostlers: Gambler Off-Hand Hostler
Bandolier: Gambler Bandolier



Hat: Bolero Hat
Coat: Duster Coat(White/Gray)
Vest: Traditional Vest(simple Red)
Shirt: Stand-Collar Overshirt(White)
Pant: Saddle Jeans(Gray/Green)
Suspender: Crossback Suspenders(Red)
Chap: Multi-Tone Half Chaps(Black/Red)
Boot: Workman's Boots(Black/Gray)
Spur: Western Deluxe Spurs(Red)
Neckwear: Puff Tie(Gray/Red Striped)
Glove: Riding Gloves(Black)

Weapon Equipment:
Gun Belt: Upgraded Gun Belt
Primary Hostlers: Upgraded Hostlers
Off-Hand Hostlers: Upgraded Off-Hand Hostler
Bandolier: Upgraded Bandolier
Custom Outfits 2 🧥👖👞⌚

Hat: Stovepipe Top Hat(Black/Red)
Coat: Legendary Bear Coat
Vest: Huntsman Vest
Shirt: Union Suit(Dark Gray)
Pant: Fancy Pants(Red)
Suspender: Crossback Suspenders(Red)
Chap: Multi-Tone Half Chaps(Black)
Boot: Sleeked Riding Boots(Black)
Spur: Kneller Rider Spurs(Red)
Neckwear: Neckerchief
Glove: RangeGloves(Black)

Weapon Equipment:
Gun Belt: Herbalist Gun Belt
Primary Hostlers: Herbalist Hostler
Off-Hand Hostlers: Herbalist Off-Hand Hostler
Bandolier: None



Hat: Big Valley Hat(Red)
Coat: Shotgun Coat(Brown/Dark Tan)
Vest: Opulent Vest(Dark Olive Green with symbols)
Shirt: Satand-Collar Overshirt(White)
Pant: Everyday Pants(White)
Suspender: Crossback Suspenders(Red)
Chap: Multi-tone Half Chaps(Black/Red)
Boot: Preacher's Boots(Red)
Spur: Vaquero Deluxe Spurs
Neckwear: Pff Tie(Light Gray Stripped)
Glove: Rifleman Gloves(Red)

Weapon Equipment:
Gun Belt: Herbalist Gun Belt
Primary Hostlers: Herbalist Hostler
Off-Hand Hostlers: Herbalist Off-Hand Hostler
Bandolier: None



Hat: Nevada Hat
Coat: Legendary White Bison Coat
Vest: Classic Vest(Black)
Shirt: Everyday Shirt(White)
Pant: Everyday Pants(Black)
Suspender: Fine Leather Suspenders(White)
Chap: Multi-Tone Half Chaps(Black)
Boot: Sleeked Riding Boots(Black)
Spur: Western Deluxe Spurs(White)
Neckwear: Puff Tie(Black)
Glove: Range Gloves(Black)

Weapon Equipment:
Gun Belt: Upgraded Gun Belt
Primary Hostlers: Upgraded Hostler
Off-Hand Hostlers: Upgraded Off-Hand Hostler
Bandolier: None



Hat: Stalker Hat(Black)
Coat: Shotgun Coat(Bright Red)
Vest: Legion Vest
Shirt: French Dress Shirt(White)
Pant: Everyday Pants(Red)
Suspender: Leather Suspenders(Dark Red)
Chap: Multi-ToneHalf Chaps(Red)
Boot: Preacher's Boots(Red)
Spur: Vaquero Deluxe Spurs
Neckwear: Puff Tie(Black)
Glove: Legendary Panther Range Gloves

Weapon Equipment:
Gun Belt: Legend Of The East Gun Belt
Primary Hostlers: Legend Of The East Hostler
Off-Hand Hostlers: Legend Of The East Off-Hand Hostler
Bandolier: None



Hat: Flat Cap(Black)
Coat: Duster Coat(Black)
Vest: Ebony Outdoorsmen Vest
Shirt: French Dress Shirt(Black)
Pant: Cuffed Town Pants(Black)
Suspender: Fine Leather Suspernders(Dark Blue)
Chap: None
Boot: Deluxe Quickdraw Boots(Black)
Spur: Kneller Rider Spurs(Black/Dark Gray)
Neckwear: Puff Tie(Red)
Glove: Range Gloves(Black)

Weapon Equipment:
Gun Belt: Upgraded Gun Belt
Primary Hostlers: Upgraded Hostler
Off-Hand Hostlers: Upgraded Off-Hand Hostlers
Bandolier: None



Hat: Western Hat(Black)
Coat: Legendary Bear Coat
Vest: None
Shirt: Union Suit(Gray)
Pant: Ranch Pants(Black)
Suspender: Leather Suspenders(Black)
Chap: None
Boot: Wingtip Gaiters(Black)
Spur: None
Neckwear: None
Glove: BoarRiding Gloves

Weapon Equipment:
Gun Belt: Legend Of The East Gun Belt
Primary Hostlers: Legend Of The East Hostler
Off-Hand Hostlers: Legend Of The East Off-Hand Hostler
Bandolier: None



Hat: Stalker Hat(Black)
Coat: None
Vest: Wilderness Vest
Shirt: French Dress Shirt(Black with Leather symbol)
Pant: Ranch Pants(Black)
Suspender: Leather Suspenders(Black)
Chap: Bull Fringed Shotgun Chaps
Boot: Legendary Boar & Bison Fowlers
Spur: Stenger Spurs(Black)
Neckwear: Ascot Tie
Glove: Rifleman Gloves(Black)

Weapon Equipment:
Gun Belt: Gambler Gun Belt
Primary Hostlers: Gambler Hostler
Off-Hand Hostlers: Gambler Off-Hand Hostler
Bandolier: None



Hat: Bolero Hat
Coat: Legendary Panther Cloak
Vest: Paisley Vest(Red with Watch)
Shirt: Stand-Collar Overshirt(Black)
Pant: Fancy Pants(Black)
Suspender: Crossback Suspenders(Black Sptripped)
Chap: None
Boot: Sleeked Riding Boots(Black)
Spur: Vaquero Spurs(Red with White line)
Neckwear: Puff Tie(Black)
Glove: Moose Range Gloves

Weapon Equipment:
Gun Belt: Bandit Gun Belt
Primary Hostlers: Bandit Hostler
Off-Hand Hostlers: Bandit Off-Hand Hostler
Bandolier: None



Hat: Military Scout Hat(Black)
Coat: None
Vest: Opulent Vest(Black)
Shirt: Everyday Shirt(White)
Pant: Fancy Pants(Brown)
Suspender: Fine Leather Suspenders(Dark Red/Dark Brown)
Chap: None
Boot: Sleeked Riding Boots(Dark Brown)
Spur: Gerden Rider Spurs(Brown with Yellow Line)
Neckwear: Puff Tie(Black)
Glove: Riding Gloves(Dark Brown)

Weapon Equipment:
Gun Belt: Upgraded Gun Belt
Primary Hostlers: Upgraded Hostler
Off-Hand Hostlers: Upgraded Off-Hand Hostler
Bandolier: None

which one was your favorite?
Mods 🌌🌃🌠
This game is full of details, #1 best story and even graphics
but let's be honest, it'll be fun with mods
I'm talking about dog or character companions, better graphics, bank robberies, and a lot more


visit Nexux Mods[www.nexusmods.com] and see for yourself :)

but for having mods work properly, you need to download and put 2 files in your game folder to run mods :

(beware, if you apply mods, you cant play online till you delete modded files and repair the game via steam launcher)

Download and place Script Hook[www.nexusmods.com] in RDR2 root directory
thanks to kepmehz[www.nexusmods.com] for fixing the Alexander Blade's ScriptHook and giving us the new one

  • Copy dinput8.dll into your RDR2 Game Directory
  • Copy ScriptHookRDR2.dll into your RDR2 Game Directory
  • Open on F12

here's some of the best ones:

  • Bank Robberies
    [www.nexusmods.com]
    who doesn't like robbing banks and getting richer and richer? I mean come on dude :)


  • Buyable Properties
    [www.nexusmods.com]
    imagine you have a property for yourself, isn't cool?

  • Contracts
    [www.nexusmods.com]
    this one doesn't need any explanation


  • Gun Tricks
    [www.nexusmods.com]
    spinning a gun in your hand to seem cool, that's pretty cool

  • Jobs mod
    [www.nexusmods.com]
    same as every other game, I won't explain it, you know wassup

  • Simple Smoking Mod
    [www.nexusmods.com]
    I'm talking about smoking 24/7 free
    (PLEASE BEWARE, SMOKINH IS REALLY BAD FOR YOUR HEALTH, DO NOT TRY IT IRL)


  • Drag NPC's
    [www.nexusmods.com]
    Let's beat Dutch and drag him all day lmao

    There are so many mods, check them out and have maximum fun, my friend, cause this game is the only rare gem
Tonics and Tobaccos 🍹🚬
here you can see all 32 Tonics and Tobaccos
Image
Name
Effect
Aged Pirate Rum
Consuming this will give you stamina experience
Ginseng Elixir
Consuming this will give you health experience
Valerian Root
Consuming this will give you dead eye experience
Moonshine
fully restores health and fortifies slightly, slightly damages health core
Opened Health Cure
fully restores health
Health Cure
fully restores health and fortifies slightly
Potent Health Cure
fully restores health and fortifies moderately
Special Health Cure
fully restores health and fortifies greatly
Cocaine Gum
fully restores stamina and fortifies slightly, slightly damages stamina core
Opened Bitters
Fully restores stamina
Bitters
fully restores stamina and fortifies slightly
Potent Bitters
fully restores stamina and fortifies moderately
Special Bitters
fully restores stamina and fortifies greatly
Chewing Tobacco
fully restores dead eye and fortifies slightly, slightly damages dead eye core
Opened Snake Oil
fully restores fead eye
Snake Oil
fully restores fead eye and fortifies slightly
Potent Snake Oil
fully restores dead eye and fortifies moderately
Special Snake Oil
fully restores fead eye and fortifies greatly
Opened Miracle Tonic
fully restores health, stamina, and dead eye
Miracle Tonic
fully restores health, stamina, and dead eye and fortifies slightly
Potent Miracle Tonic
fully restores health, stamina, and dead eye and fortifies moderately
Special Miracle Tonic
fully restores health, stamina, and dead eye and fortifies greatly
Opened Horse Medicine
fully restores horse health
Horse Medicine
fully restores horse health and fortifies slightly
Potent Horse Medicine
fully restores horse health and fortifies moderately
Special Horse Medicine
fully restores gorse health and fortifies greatly
Horse Stimulant
fully restores horse stamina and fortifies slightly
Potent Horse Stimulant
fully restores horse stamina and fortifies moderately
Special Horse Stimulant
fully restores horse stamina and fortifies greatly
Horse Reviver
Revives horse from severe injury and moderately restores its health
Special Horse Reviver
revives horse from severe injury and yields a gold health core for a day
Horse Meal
a decent meal for the horse, fully restores all horse cores and yields gold cores for a day
Horse Ointment
greatly restores horse health core and fully restores stamina core and yields a gold stamina core for a day
Horses 1 🐴🐎🏇
[anchor=Horses1]

here you can see all horses listed below from best to worst
comment down below your favorite one :)

1. Rose Grey Bay Arabian


Breed: Arabian
Coat: Rose Grey Bay

Type: Superior
Handling: Elite

Health: 7
Stamina: 7
Speed: 6
Acceleration: 6

Overall: 26

Cost: $1,250.00
Location: Blackwater Stable - After Epilogue 1


2. Black Arabian


Breed: Arabian
Coat: Black

Type: Superior
Handling: Elite

Health: 6
Stamina: 6
Speed: 6
Acceleration: 6

Overall: 24

Cost: $1,050.00
Location: Saint Denis Stable - After Chapter 4 / Found in a Random Encounter in Saint Denis at night Youtube[http//%28https]


3. Amber Champagne Missouri Fox Trotter


Breed: Missouri Fox Trotter
Coat: Amber Champagne

Type: Race, Work
Handling: Standard

Health: 5
Stamina: 6
Speed: 7
Acceleration: 5

Overall: 23

Cost: $950.00
Location: Scarlett Meadows Stable - After Chapter 4


4. Silver Dapple Pinto Missouri Fox Trotter


Breed: Missouri Fox Trotter
Coat: Silver Dapple Pinto

Type: Race, Work
Handling: Standard

Health: 5
Stamina: 6
Speed: 7
Acceleration: 5

Overall: 23

Cost: $950.00
Location: Blackwater Stable - After Epilogue 1


5. Gold Turkoman


Breed: Turkoman
Coat: Gold

Type: Race, War
Handling: Standard

Health: 7
Stamina: 5
Speed: 6
Acceleration: 5

Overall: 23

Cost: $950.00
Location: Saint Denis Stable - After Chapter 4


6. Silver Turkoman


Breed: Turkoman
Coat: Silver

Type: Race, War
Handling: Standard

Health: 7
Stamina: 5
Speed: 6
Acceleration: 5

Overall: 23

Cost: $950.00
Location: Tumbleweed Stable - After Epilogue 1


7. White Arabian


Breed: Arabian
Coat: White

Type: Superior
Handling: Elite

Health: 5
Stamina: 5
Speed: 6
Acceleration: 6

Overall: 22

Cost: $1,200.00
Location: Found in the North West of Valentine (Near edge of the map)


8. Grey Overo American Paint


Breed: American Paint
Coat: Grey Overo

Type: Work
Handling: Standard

Health: 5
Stamina: 5
Speed: 4
Acceleration: 4

Overall: 18

Cost: $425.00
Location: Tumbleweed Stable - After Epilogue 1


9. Rose Grey Andalusian


Breed: Andalusian
Coat: Rose Grey

Type: War
Handling: Standard

Health: 7
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 18

Cost: $440.00
Location: Van Horn Stable - After Chapter 6


10. Perlino Andalusian


Breed: Andalusian
Coat: Perlino

Type: War
Handling: Standard

Health: 7
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 18

Cost: $475.00
Location: Caught in the wild


11. Brown Leopard Appaloosa


Breed: Appaloosa
Coat: Brown Leopard

Type: Work
Handling: Standard

Health: 5
Stamina: 6
Speed: 4
Acceleration: 3

Overall: 18

Cost: $450.00
Location: Tumbleweed Stable - After Epilogue 1


12. Leopard Appaloosa


Breed: Appaloosa
Coat: Leopard

Type: Work
Handling: Standard

Health: 5
Stamina: 6
Speed: 4
Acceleration: 3

Overall: 18

Cost: $430.00
Location: Van Horn Stable - After Chapter 6
Horses 2 🐴🐎🏇
13. Strawberry Roan Ardennes


Breed: Ardennes
Coat: Strawberry Roan

Type: War
Handling: Standard

Health: 7
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 18

Cost: $450.00
Location: Van Horn Stable - After Chapter 6


14. Chocolate Roan Dutch Warmblood


Breed: Dutch Warmblood
Coat: Chocolate Roan

Type: Work
Handling: Standard

Health: 5
Stamina: 6
Speed: 4
Acceleration: 3

Overall: 18

Cost: $450.00
Location: Valentine Stable - After Chapter 2


15. Reverse Dapple Roan Nokota


Breed: Nokota
Coat: Reverse Dapple Roan

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 7
Acceleration: 5

Overall: 18

Cost: $450.00
Location: Saint Denis Stable - After Chapter 4


16. Brindle Thoroughbred


Breed: Thoroughbred
Coat: Brindle

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 7
Acceleration: 5

Overall: 18

Cost: $450.00
Location: Strawberry Stable - After Chapter 3


17. Silver Tail Buckskin American Standardbred


Breed: American Standardbred
Coat: Silver Tail Buckskin

Type: Race
Handling: Standard

Health: 4
Stamina: 4
Speed: 5
Acceleration: 4

Overall: 17

Cost: $400.00
Location: Tumbleweed Stable - After Epilogue 1


18. Tiger Striped Bay Mustang


Breed: Mustang
Coat: Tiger Striped Bay

Type: War, Work
Handling: Standard

Health: 5
Stamina: 5
Speed: 4
Acceleration: 3

Overall: 17

Cost: $450.00
Location: Found South of Armadillo


19. Palomino Dapple American Standardbred


Breed: American Standardbred
Coat: Palomino Dapple

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 5
Acceleration: 4

Overall: 15

Cost: $150.00
Location: Valentine Stable - After Chapter 2


20. Dark Bay Andalusian


Breed: Andalusian
Coat: Dark Bay

Type: War
Handling: Standard

Health: 5
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 15

Cost: $140.00
Location: Strawberry Stable - After Chapter 2


21. Bay Roan Ardennes


Breed: Ardennes
Coat: Bay Roan

Type: War
Handling: Standard

Health: 5
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 15

Cost: $140.00
Location: Scarlett Meadows Stable - After Chapter 2


22. Sooty Buckskin Dutch Warmblood


Breed: Dutch Warmblood
Coat: Sooty Buckskin

Type: Work
Handling: Standard

Health: 4
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 15

Cost: $150.00
Location: Scarlett Meadows Stable - After Chapter 2


23. Seal Brown Dutch Warmblood


Breed: Dutch Warmblood
Coat: Seal Brown

Type: Work
Handling: Standard

Health: 4
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 15

Cost: $150.00
Location: Strawberry Stable - After Chapter 3


24. Dapple Dark Grey Hungarian Halfbred


Breed: Hungarian Halfbred
Coat: Dapple Dark Grey

Type: War
Handling: Standard

Health: 5
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 15

Cost: $150.00
Location: Valentine Stable - After Chapter 2
Horses 3 🐴🐎🏇
25. Flaxen Roan Tennessee Walker


Breed: Tennessee Walker
Coat: Flaxen Roan

Type: Riding
Handling: Standard

Health: 4
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 15

Cost: $150.00
Location: Tumbleweed Stable - After Epilogue 1


26. Splashed White American Paint


Breed: American Paint
Coat: Splashed White

Type: Work
Handling: Standard

Health: 3
Stamina: 5
Speed: 3
Acceleration: 3

Overall: 14

Cost: $140.00
Location: Caught in the wild


27. Grullo Dun Mustang


Breed: Mustang
Coat: Grullo Dun

Type: War, Work
Handling: Standard

Health: 4
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 14

Cost: $130.00
Location: Caught in the wild


28. Overo American Paint


Breed: American Paint
Coat: Overo

Type: Work
Handling: Standard

Health: 3
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


29. Tobiano American Paint


Breed: American Paint
Coat: Tobiano

Type: Work
Handling: Standard

Health: 3
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


30. Black American Standardbred


Breed: American Standardbred
Coat: Black

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


31. Buckskin American Standardbred


Breed: American Standardbred
Coat: Buckskin

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


32. Blanket Appaloosa


Breed: Appaloosa
Coat: Blanket

Type: Work
Handling: Standard

Health: 3
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


33. Leopard Blanket Appaloosa


Breed: Appaloosa
Coat: Leopard Blanket

Type: Work
Handling: Standard

Health: 3
Stamina: 4
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


34. Flaxen Chestnut Hungarian Halfbred


Breed: Hungarian Halfbred
Coat: Flaxen Chestnut

Type: War
Handling: Standard

Health: 4
Stamina: 3
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


35. Peibald Tabiano Hungarian Halfbred


Breed: Hungarian Halfbred
Coat: Peibald Tabiano

Type: War
Handling: Standard

Health: 4
Stamina: 3
Speed: 3
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild
Horses 4 🐴🐎🏇
36. Wild Bay Mustang


Breed: Mustang
Coat: Wild Bay

Type: War, Work
Handling: Standard

Health: 4
Stamina: 4
Speed: 3
Acceleration: 2

Overall: 13

Cost: $130.00
Location: Caught in the wild


37. Blue Roan Nokota


Breed: Nokota
Coat: Blue Roan

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


38. White Roan Nokota


Breed: Nokota
Coat: White Roan

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


39. Raven Black Shire


Breed: Shire
Coat: Raven Black

Type: Draft
Handling: Heavy

Health: 4
Stamina: 4
Speed: 3
Acceleration: 2

Overall: 13

Cost: $130.00
Location: Caught in the wild


40. Blood Bay Thoroughbred


Breed: Thoroughbred
Coat: Blood Bay

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


41. Dapple Grey Thoroughbred


Breed: Thoroughbred
Coat: Dapple Grey

Type: Race
Handling: Race

Health: 3
Stamina: 3
Speed: 4
Acceleration: 3

Overall: 13

Cost: $130.00
Location: Caught in the wild


42. Blond Chestnut Belgian


Breed: Belgian
Coat: Blond Chestnut

Type: Draft
Handling: Heavy

Health: 3
Stamina: 3
Speed: 3
Acceleration: 3

Overall: 12

Cost: $120.00
Location: Caught in the wild


43. Mealy Chestnut Belgian


Breed: Belgian
Coat: Mealy Chestnut

Type: Draft
Handling: Heavy

Health: 3
Stamina: 3
Speed: 3
Acceleration: 3

Overall: 12

Cost: $120.00
Location: Caught in the wild


44. Dark Bay Shire


Breed: Shire
Coat: Dark Bay

Type: Draft
Handling: Heavy

Health: 4
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 12

Cost: $120.00
Location: Caught in the wild


45. Light Grey Shire


Breed: Shire
Coat: Light Grey

Type: Draft
Handling: Heavy

Health: 4
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 12

Cost: $120.00
Location: Caught in the wild


46. Red Chestnut Suffolk Punch


Breed: Suffolk Punch
Coat: Red Chestnut

Type: Draft
Handling: Heavy

Health: 3
Stamina: 4
Speed: 3
Acceleration: 2

Overall: 12

Cost: $120.00
Location: Caught in the wild


47. Sorrel Suffolk Punch


Breed: Suffolk Punch
Coat: Sorrel

Type: Draft
Handling: Heavy

Health: 3
Stamina: 4
Speed: 3
Acceleration: 2

Overall: 12

Cost: $120.00
Location: Caught in the wild
Horses 5 🐴🐎🏇
48. Mahogany Bay Tennessee Walker


Breed: Tennessee Walker
Coat: Mahogany Bay

Type: Riding
Handling: Standard

Health: 3
Stamina: 4
Speed: 2
Acceleration: 2

Overall: 11

Cost: $60.00
Location: Caught in the wild


49. Grey Kentucky Saddler



Breed: Kentucky Saddler
Coat: Grey

Type: Riding
Handling: Standard

Health: 3
Stamina: 2
Speed: 3
Acceleration: 2

Overall: 10

Cost: $50.00
Location: Caught in the wild


50. Black Kentucky Saddler


Breed: Kentucky Saddler
Coat: Black

Type: Riding
Handling: Standard

Health: 3
Stamina: 2
Speed: 3
Acceleration: 2

Overall: 10

Cost: $50.00
Location: Caught in the wild


51. Chestnut Pinto Kentucky Saddler


Breed: Kentucky Saddler
Coat: Chestnut Pinto

Type: Riding
Handling: Standard

Health: 3
Stamina: 2
Speed: 3
Acceleration: 2

Overall: 10

Cost: $50.00
Location: Caught in the wild


52. Silver Bay Kentucky Saddler


Breed: Kentucky Saddler
Coat: Silver Bay

Type: Riding
Handling: Standard

Health: 3
Stamina: 2
Speed: 3
Acceleration: 2

Overall: 10

Cost: $50.00
Location: Caught in the wild


53. Bay Roan Morgan


Breed: Morgan
Coat: Bay Roan

Type: Riding
Handling: Standard

Health: 2
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 10

Cost: $55.00
Location: Caught in the wild


54. Bay Morgan


Breed: Morgan
Coat: Bay

Type: Riding
Handling: Standard

Health: 2
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 10

Cost: $55.00
Location: Caught in the wild


55. Flaxen Chestnut Morgan


Breed: Morgan
Coat: Flaxen Chestnut

Type: Riding
Handling: Standard

Health: 2
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 10

Cost: $55.00
Location: Caught in the wild


56. Palomino Morgan


Breed: Morgan
Coat: Palomino

Type: Riding
Handling: Standard

Health: 2
Stamina: 3
Speed: 3
Acceleration: 2

Overall: 10

Cost: $15.00
Location: Caught in the wild


57. Red Roan Tennessee Walker


Breed: Tennessee Walker
Coat: Red Roan

Type: Riding
Handling: Standard

Health: 3
Stamina: 3
Speed: 2
Acceleration: 2

Overall: 10

Cost: $60.00
Location: Caught in the wild


58. Black Rabicano Tennessee Walker


Breed: Tennessee Walker
Coat: Black Rabicano

Type: Riding
Handling: Standard

Health: 3
Stamina: 3
Speed: 2
Acceleration: 2

Overall: 10

Cost: $60.00
Location: Caught in the wild


59. Chestnut Tennessee Walker


Breed: Tennessee Walker
Coat: Chestnut

Type: Riding
Handling: Standard

Health: 3
Stamina: 3
Speed: 2
Acceleration: 2

Overall: 10

Cost: $60.00
Location: Caught in the wild


60. Dapple Bay Tennessee Walker


Breed: Tennessee Walker
Coat: Dapple Bay

Type: Riding
Handling: Standard

Health: 3
Stamina: 3
Speed: 2
Acceleration: 2

Overall: 10

Cost: $60.00
Location: Caught in the wild

stats by GtaBase[www.gtabase.com]

don't forget commenting your favorite one :)
Horses 6 🐴🐎🏇
Tips
  • Get the White Arabian: It's recommended to acquire the White Arabian horse early in the game, which can be found in the mountains. This horse is an excellent choice for both short and long adventures.

  • Taming Your Horse:
    - Approach the horse slowly.
    - Calm the horse by pressing the interaction button (E on PC, Square on PlayStation, X on Xbox).
    - Fill up the trust bar by calming the horse.
    - To mount the horse, be patient and move in the opposite direction if the horse resists.

  • Bonding with Your Horse: Building a strong bond with your horse is essential for better performance and unlocking abilities. Here's how to do it:
    - Feeding: Obtain horse feed from stables and feed your horse. Avoid overfeeding. Use your Weapon Wheel when near the horse (Tab on PC).
    - Reassuring: Pat your horse by clicking L3 on the controller when sitting on it to calm it down, especially when enemies are nearby.
    - Grooming: Keep your horse clean to earn bonding points. Approach your horse on foot and press L2 on the controller to inspect and groom it (Tab on PC).
    - Good Riding: Spend quality time riding your horse peacefully, similar to Automatic Horse Travel.

  • Resting Your Horse: If you've been sprinting with your horse and its stamina is running low, don't stop. Instead, release the sprinting key (Shift on PC), and your horse's stamina will naturally replenish without stopping.

  • Upgrading Horse Equipment: Enhance your horse's stats by upgrading its equipment. You can access stables after completing the "Exit Pursued By A Bruised Ego" mission. Here are some key items to consider:

    Saddles
    Saddle
    Core Stamina Drain
    Core HP Drain
    Stamina Regen
    Cost
    Lumley Ranch Cutter (Regular)
    +4%
    +8%
    +6%
    $45.00
    Lumley Ranch Cutter (Upgraded)
    +12%
    +14%
    +14%
    $75.00
    Kneller Dakota (Regular)
    +8%
    +4%
    +6%
    $43.00
    Kneller Dakota (Upgraded)
    +16%
    +12%
    +14%
    $72.00
    Kneller Mother Hubbard (Regular)
    +4%
    +6%
    +4%
    $39.00
    Kneller Mother Hubbard (Upgraded)
    +12%
    +14%
    +12%
    $65.00
    Lumley McClelland (Regular)
    +6%
    +4%
    +4%
    $42.00
    Lumley McClelland (Upgraded)
    +14%
    +12%
    +12%
    $70.00
    Stenger Roping (Regular)
    +4%
    +10%
    +8%
    $47.00
    Stenger Roping (Upgraded)
    +12%
    +18%
    +16%
    $78.00
    Gerden Vaquero (Regular)
    +8%
    +6%
    +8%
    $51.00
    Gerden Vaquero (Upgraded)
    +16%
    +14%
    +16%
    $85.00
    Gerden Trail (Regular)
    +10%
    +4%
    +8%
    $48.00
    Gerden Trail (Upgraded)
    +18%
    +12%
    +16%
    $80.00
Horses 7 🐴🐎🏇
  • Trapper Saddle

    Trapper Saddle
    Stamina Regen Rate
    Stamina Core Drain Rate
    Health Core Drain Rate
    Quest
    Panther Trail Saddle
    24%
    26%
    20%
    Perfect Panther Pelt x1 and craft the it via Trapper
    Beaver Roping Saddle
    24%
    20%
    26%
    Perfect Beaver Pelt x1 and craft the it via Trapper
    Rattlesnake Vaquero Saddle
    24%
    24%
    22%
    Perfect Snake Skin x10 and craft the it via Trapper
    Alligator Ranch Cutter Saddle
    22%
    20%
    24%
    Perfect Alligator Skin x1 and craft the it via Trapper
    Bear Dakota Saddle
    22%
    24%
    20%
    Perfect Bear Pelt x1 and craft the it via Trapper
    Cougar McClelland Saddle
    20%
    22%
    20%
    Perfect Cougar Pelt x1 and craft the it via Trapper
    Boar Mother Hubbard Saddle
    20%
    20%
    22%
    Perfect Boar Pelt x1 and craft the it via Trapper

  • Stirrups

    Stirrup
    Speed & Acceleration
    Core Drain
    Cost
    Hooded Stirrup
    +2
    +50%
    $36.00
    Tapaderos Stirrup
    +2
    +45%
    $32.50
    Safety Stirrup
    +2
    +40%
    $30.25
    Bell Stirrup
    +2
    +35%
    $28.50
    Oxbow Stirrup
    +1
    +30%
    $24.75
    Belled Oxbow Stirrup
    +1
    +25%
    ...
    Deep Roper Stirrup
    +1
    +20%
    $20.00
    Slim-line Stirrup
    +1
    +15%
    $18.50
    Slim-line Iron Stirrup
    0
    +10%
    ...
    Baroque Stirrup
    0
    +5%
    $12.50
    Fillies Stirrup
    0
    0
    $10.00


  • Saddle Bags

    Saddle Bag
    Cost
    Regular Saddle Bag
    $12.00
    Upgraded Saddle Bag
    $40.00

  • Horns

    Horn
    Cost
    Brass Eagle Horn
    $18.75
    Steel Diaz Corona Horn
    $15.75
    Redemption Sindewinder Horn
    $15.00
    Steel Diablo Horn
    $14.25
    Birch Torquemada Horn
    $13.50
    Steel Dally Horn
    $12.25
    Aspen Thick Neck Horn
    $11.75
    Birch Dally Horn
    $10.00
    Birch Wide Belly Horn
    $9.75
    Aspen Duck Bill Horn
    $9.00
    Pine Dally Horn
    $7.50
    Maple Duck Bill Horn
    ...
    Maple Torquemada Horn
    ...
Horses 8 🐴🐎🏇
  • Horse Care While on the Road

    1. Feeding Your Horse: To ensure your horse's stamina remains high during your adventures, it's essential to feed it regularly. Horse feed can be obtained from stables. Avoid overfeeding to maintain optimal stamina. Use your Weapon Wheel when near your horse (Tab on PC).

    2. Grooming Your Horse: Keeping your horse clean is not just for aesthetics; it also earns you bonding points. Approach your horse on foot and press L2 on the controller (Tab on PC) to inspect and groom it. Grooming strengthens your bond with your horse, so make it a routine while on the road.

    3. Rest Breaks: During long journeys, remember to give your horse short rest breaks. While sprinting, don't stop abruptly. Instead, release the sprinting key (Shift on PC). Your horse's stamina will naturally replenish without the need for a complete stop.

  • Horse Appearance
Braid Mane $4.00
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17





Dreadlock Mane $3.50
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17





Long Mane $3.00
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17
Horses 9 🐴🐎🏇
Mohawk Mane $4.50
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17



Natural Mane $0.00
Color 1/1




Regular Mane $2.75
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17








Short Mane $2.50
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17



Horses 10 🐴🐎🏇
Braid Tail $3.75
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17






Dreadlock Tail $3.25
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17







Long Tail $2.75
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17






Natural Tail $0.00
Color 1/1





Regular Tail $2.50
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17
Horses 11 🐴🐎🏇
Short Tail $2.25
Color 1/17
Color 2/17
Color 3/17
Color 4/17
Color 5/17
Color 6/17
Color 7/17
Color 8/17
Color 9/17
Color 10/17
Color 11/17
Color 12/17
Color 13/17
Color 14/17
Color 15/17
Color 16/17
Color 17/17



Trapper(Special/Crafted/Pre-Purchased) Saddles

  1. Panther Trail Saddle


    Health Core Drain Rate: -20%
    Stamina Core Drain Rate: -26%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +24%


  2. Rattlesnake Vaquero Saddle


    Health Core Drain Rate: -22%
    Stamina Core Drain Rate: -24%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +24%


  3. Bear Dakota Saddle


    Health Core Drain Rate: -20%
    Stamina Core Drain Rate: -24%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +22%


  4. Cougar McClelland Saddle


    Health Core Drain Rate: -20%
    Stamina Core Drain Rate: -22%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +20%


  5. Beaver Roping Saddle


    Health Core Drain Rate: -26%
    Stamina Core Drain Rate: -20%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +24%


  6. Alligator Ranch Cutter Saddle


    Health Core Drain Rate: -24%
    Stamina Core Drain Rate: -20%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +22%



  7. Boar Mother Hubbard Saddle


    Health Core Drain Rate: -22%
    Stamina Core Drain Rate: -20%
    Stamina Drain Rate: -50%
    Stamina Regen Rate: +20%
Achievements 🥇
  • Just a Scratch
    complete ‘Enter, Pursued by a Memory

  • Back in the Mud
    complete Chapter I

  • To Greener Pastures
    complete Chapter II

  • Settling Feuds
    complete Chapter III

  • Washed Ashore
    complete Chapter IV

  • No Traitors
    complete Chapter V

  • Third Time Lucky
    complete ‘Goodbye, Dear Friend

  • Redemption
    complete ‘Red Dead Redemption

  • Cowboy Builder
    complete ‘A New Jerusalem

  • Endless Summer
    complete the Epilogue

  • Discover the fate of Marko Dragic
    there are three side missions about M.Dragic. you can meet him for the first time in Chapter IV next to the small lake in Saint Denis between 6 am and 6 pm . after you complete the last mission for him, wait 48 in-game hours and come back to his lab. you will find a lamp next to his body. If you pick it up, the achievement will pop up

  • Best in the West
    100% completion

  • Bountiful
    Survive 3 days holding a bounty of $250 in all states
    this trophy looks hard, but actually, it’s quite simple. the best way to get it is to shoot people in villages or towns, so that somebody can see it. when you finally get a $250 bounty in all states (You don’t have to do it in New Austin!) just go to your camp and sleep for three days

  • Breaking and Entering
    Recoverthe stash from 4 homesteads
    there are 7 stash locations in the game, but you only need 4

  • Collector’s Item
    complete one of the Collectable strands
    there are four collectible strands:
    • 30 dinosaur bones
    • 10 rock carvings
    • 144 cigarette cards
    • 20 dreamcatchers
    have to start a stranger mission ”Smoking and other hobbies” in Chapter II
    when you got all the cards, go to the nearby post office and send all the cards to your ”client

  • Errand Boy
    deliver 5 camp companion item requests
    do it before Chapter V
    sometimes when you are in the camp, gang members may ask you to bring them an item they need
    usually, they ask you for it if you talk to them and sometimes they will approach you directly
    there are total of 20 item requests, but you only need 5
    do these in Chapter II
    • 5$ for Abigail
      Talk to her while she is with Jack in their tent between 8am and 8pm and just give her money

    • Comic book for Jack Marston
      you will get this request automatically during the story mission ”A Fisher of Men
      you can find this item in a little house nearby Emerald Ranch

    • Rabbit for Mr. Pearson
      start with talking to Pearson when he’s drinking a beer behind his wagon (8am-2pm)
      Rabbits can be found almost everywhere
      just hunt one and bring it to your camp chef (You can’t give it to him directly, you have to donate it to him by using his table)

    • Kentucky Bourbon for Sean
      interact with him while he’s making fire bottles in a camp ( 8 am - 6 pm )
      Kentucky Bourbon is a popular item, you will probably have one in your inventory
      if not, go to the store and buy it for 3$

    • Hair Pomade for Bill
      interact with Bill Williamson while he’s sitting on the chair next to his tent between 8am and 8pm
      you should have some hair pomade with you, if you don’t you can always buy it in most the stores

  • Extreme Personality
    reach maximum or minimum Honor level
    your Honor status may be changed in many ways
    helping random strangers, killing or robbing them, doing missions, or even greeting random people
    you just have to choose your path and either be an evil outlaw or a good guy
    reach maximum Honor level first
    It unlocks some cool stuff and decreases prices, but it’s also very important in the last chapter (to be high honor)

  • Friends with Benefits
    complete a Companion Activity in each camp
    complete one companion activity in camp in Chapters II, III, and IV
    here is the list of all available activities:
    • Chapter II:
      hunting with Charles
      five Finger Fillet with Lenny
      home Robbery with Javier

    • Chapter III
      five Finger Fillet with Micah
      fishing with Javier or Kieran
      home Robbery with Sean

    • Chapter IV
      coach Robbery with Micah or Lenny
      hunting with Pearson

  • Give to the Poor
    donate $250 to the gang tithing box

  • Gold Rush
    earn 70 Gold Medals in Story missions
    to earn a gold medal on a mission you have to do all the tasks attached to it, for example, let’s see the first mission of Chapter I – ‘Outlaws from the West’. The special tasks are:
    • Take no damage during the shootout
    • Loot 6 or more items from Adler Ranch
    • Complete with at least 80% accuracy
    you can repeat the mission as many times as you wish
    find all the missions in Menu>Progress>Story

  • Grin and Bear It
    Survive 18 bear attacks and kill the bear

  • Hobby Horse
    play at least one round in all mini-games
    • Poker: main Saloon in Valentine
    • Dominoes: Saint-Denis and Emerald Station
    • Five Finger Fillet: Van Horn, Camp, Valentine
    • Blackjack: Big Saloon in Rhodes and another in Van Horn

  • It’s Art
    visit here[psnprofiles.com]

  • It was THIS Big!
    catch a fish weighing at least 16 lbs(7.3 kg)
    use special lures

  • Lending a Hand
    complete all optional Honor story missions

  • Locked and Loaded
    Upgrade each available component for a single sidearm or longarm weapon

  • Paying Respects
    some of your companions will die, finish the game and go find all graves

  • Pony Up
    spend $5000 across all shops

  • Self Sufficient
    Craft 30 unique items

  • Skin Deep
    Skin every species of animal

  • Take from the Rich
    Rob or loot $250

  • Trusty Seed
    reach max bonding level with a horse

  • Western Stranger
    complete 10 Stranger mission strands

  • Zoologist
    Study every animal across all states


    Red Dead Online

  • Breakout
    complete the Intro

  • Series Major
    take part in a Series

  • Getting Started
    reach Rank 10

  • Notorious
    reach Rank 50

  • Posse Up
    form a Persistent Posse

  • Home Comforts
    purchase 5 camp improvements

  • Buckle Up
    achieve 5 gold belt buckles from awards

  • Strength in Numbers
    complete a Free Roam mission as part of a Posse with at least 2 members

  • Picked to Perfection
    pick 25 Herbs

  • Gun for Hire
    accept 10 Free Roam missions from characters around the world

  • Butchered
    sell 20 items to the Butcher

  • Eventful
    play 5 Free Roam Events

  • Master Craftsman
    craft 20 items (excluding ammo)

  • Non-Regulation
    craft 25 pieces of ammunition

  • Horses for courses
    concurrently own 5 horses

  • All’s Fair
    successfully counter a rival Posse’s Free Roam mission

  • The Real Deal
    achieve MVP 3 times (in a round with at least 4 players)
Challenges 1 😢😱🤬
there are a total of 90 challenges in 9 categories and every category has 10 steps to be completed
if you go to Progress the Challenges, you can spectate everything

Bandit
Step
Description
Rewards
1
Hold up 5 townsfolk
Bandit Bandolier
2
Rob any 2 coaches or return any 2 stolen coaches to the Fence
25 Dead Eye XP, $5.00
3
Rob the cash register in any 4 shops in one day
Bandit Holster
4
Rob any 3 coaches or return any 3 stolen coaches to the fence in a day
50 Dead Eye XP, $10.00
5
Amass $250 bounty in one state
50 Dead Eye XP, $10.00
6
Steal 5 horses and sell them to the Horse Fence at Clemens Cove
100 Dead Eye XP, $15.00
7
Rob $50 worth of cash and valuables from townsfolk and travelers
Bandit Off-Hand Holster
8
Steal 7 wagons and sell them to the Fence at Emerald Ranch
100 Dead Eye XP, $15.00
9
Hogtie someone and leave them on the railroad 3 times
150 Dead Eye XP, $20.00
10
Complete 5 train robberies without dying or being caught
Bandit Gun Belt


Bandit Step 1: Valentine or Strawberry are the best options, wear a mask, aim people, and rob, threat or beat them till they give you money

Bandit Step 2: Fences are black market merchants in RDR2, go to Emerald Station, east of Valentine, and you can bring any stolen coaches to his stable to earn a quick buck. hijack them or rob the lockboxes on back

Bandit Step 3: You can rob money from the general store, doctors, and gunsmith in Valentine and travel it to Strawberry. start it in the morning when the shops are open

Bandit Step 4: Its step 2 but with time limit

Bandit Step 5: Commit as many crimes as you can without paying off your bounty until the dead or alive fee reaches a cool $250

Bandit Step 6: Clemens Cove is a few clicks northwest of Rhodes and the horse fence there will buy illegally obtained mounts from Arthur for a decent price. just find and steal 5 of them

Bandit Step 7: Do it in Saint-Denis with good dressed folks

Bandit Step 8: Its Step 2 but you should rob the wagons(not coaches), do it in Emerald Ranch for less time

Bandit Step 9: To hogtie someone, aim your lasso at them from a close distance and reel them in, before pressing the hogtie button to wrangle them into submission. pick them up, stow them on your horse, and find the nearest railroad tracks to place them neatly down. Then, it’s just a matter of waiting for the train

Bandit Step 10: go to Valentine station, get a ticket for Annesburg and when you arrived, wait till the train moves again(you hear a train horn), then you must stop the train by killing the driver in a specific big tunnel(really dark) without getting any bounty(just don't fight with folks outside of the tunnel, the game is rigged). the moment you get off the train, folks outside will slowly disappear

Explorer
Step
Description
Rewards
1
Find a treasure map
Explorer Holster
2
Find a treasure
25 Stamina XP, $5.00
3
Find a treasure
Explorer Bandolier
4
Find a treasure
50 Stamina XP, $10.00
5
Find a treasure
50 Stamina XP, $10.00
6
Find a treasure
100 Stamina XP, $15.00
7
Find a treasure
Explorer Gun Belt
8
Find a treasure
100 Stamina XP, $15.00
9
Find a treasure
150 Stamina XP, $20.00
10
Find a treasure
Explorer Off-Hand Holster

🟢for this one visit here[rdr2map.com] and on the left side you can see filters, Hide all of them, then select only TREASURE which they are 30 in total


Gambler
Step
Description
Rewards
1
Win 5 hands of poker.
Gambler Holster
2
In Blackjack, double down and win the hand 5 times
25 Dead Eye XP, $5.00
3
Win 3 games of Five Finger Fillet
Gambler Bandolier
4
Bust one poker location out in each location (Flatneck Station, Saint-Denis, Valentine).
50 Dead Eye XP, $10.00
5
Win 3 rounds of dominoes without drawing any tiles against 2 or fewer opponents
50 Dead Eye XP, $10.00
6
Beat the Blackjack dealer in two locations (Rhodes and Van Horn)
100 Dead Eye XP, $15.00
7
Beat the five-finger fillet player in every location (Strawberry, Valentine, Van Horn)
Gambler Gun Belt
8
Win three hands of Blackjack with three hits or more
100 Dead Eye XP, $15.00
9
Win three games of dominoes in a row
150 Dead Eye XP, $20.00
10
Win three hands of Poker in a row
Gambler Off-Hand Holster


Gambler Step 4: To "bust" in Poker means to force another competitor out of money so they have to leave the table, you only need to bust one player out at each table

Gambler Step 5: You can do it in camp, just get rid of your tiles first to win the round

Gambler Step 6: Win the hand against dealer during each round

Gambler Step 8: THE MOST ANNOYING ONE(I HATE IT). go to Rhodes, sit on second seat from right or left of dealer's side. you should get low cards, 5 of them(don't double down) and always select Hit, when you have 5 cards stand and just hope the dealer busts out or he gets below your point

Gambler Step 9: keep playing dominoes back at camp as best you can until you score a hat trick

Gambler Step 10: this one is harder, do it on Valentine's till you get a hat-trick
Challenges 2 😫🤯😨
Herbalist
Step
Description
Rewards
1
Pick 6 Yarrow
Herbalist Off-Hand Holster
2
Pick and eat 4 species of berry
25 Health XP, $5.00
3
Craft 7 items using sage as an ingredient
Herbalist Gun Belt
4
Pick 5 mushrooms and feed them to your horse
50 Health XP, $10.00
5
Craft 9 items using Indian Tobacco as an ingredient
50 Health XP, $10.00
6
Pick 15 different species of herb
100 Health XP, $15.00
7
Craft and use 5 special miracle tonics
Herbalist Holster
8
Use oleander to craft 6 poison weapons
100 Health XP, $15.00
9
Pick one of each species of herb
150 Health XP, $20.00
10
Season and cook all 11 types of meat
Herbalist Bandolier


Herbalist Step 1: visit here[rdr2map.com], hide all, then search Yarrow

Herbalist Step 2: visit here[rdr2map.com], hide all, then search Berry

Herbalist Step 3: You can craft a multitude of items using sage as an ingredient in the crafting menu at your campfire, from seasoned meat to all manner of potions and lotions. Sage itself can be harvested from forests in the open world and looks like a tall, leafy green bush that shines when you activate your Eagle Eye

Herbalist Step 4: visit here[rdr2map.com], hide all, then search Mushroom

Herbalist Step 5: visit here[rdr2map.com], hide all, then search Indian Tobacco and then craft 9 items with it as an ingredient

Herbalist Step 6: picking every new herb type you spot, use this[rdr2map.com] and select Plant

Herbalist Step 7: you'll need to stock up on plants like Sage, Yarrow, and Lavender to be able to make at least 5 of them

Herbalist Step 8: visit here[rdr2map.com], hide all, then search Oleander, then craft 6 poison weapons

Herbalist Step 9: use this[rdr2map.com] and select Plant, and get one from every type

Herbalist Step 10: each animal has a different meat type, you just gotta hunt and get every one of em and then season and cook em


Horseman
Step
Description
Rewards
1
Kill 5 rabbits from horseback
Horseman Gun Belt
2
Jump over 3 obstacles in 15 seconds
25 Stamina XP, $5.00
3
Ride from Valentine to Rhodes in less than five minutes
Horseman Holster
4
While mounted, drag a victim for 3300 feet using your lasso
50 Stamina XP, $10.00
5
Trample 5 animals while on horseback
50 Stamina XP, $10.00
6
Ride from Strawberry to Saint-Denis in less than 9 minutes without touching any water.
100 Stamina XP, $15.00
7
Kill 7 enemies from horseback without dismounting
Horseman Bandolier
8
Kill 9 predators from horseback
100 Stamina XP, $15.00
9
Ride from Van Horn to Blackwater in less than 17 minutes without touching any water
150 Stamina XP, $20.0
10
Break every wild horse breed
Horseman Off-Hand Holster

Horseman Step 10: To "break" a horse breed means to find and tame from the wild, use this[rdr2map.com] and select only Wild Horse, you can see the Horses part in this guide

Master Hunter
Step
Description
Rewards
1
Skin 3 deer
Master Hunter Off-Hand Holster
2
Collect 3 perfect quality rabbit pelts
25 Health XP, $5.00
3
Track 10 different animal species using your binoculars
Master Hunter Bandolier
4
Call an animal and get a clean kill 5 times
50 Health XP, $10.00
5
Skin 3 black or grizzly bears
50 Health XP, $10.00
6
Kill 5 cougars with your bow, then skin them
100 Health XP, $15.00
7
Use bait to lure and kill both a herbivore and predator
Master Hunter Gun Belt
8
Catch 3 small fish without using a fishing rod
100 Health XP, $15.00
9
Kill an opossum playing possum
150 Health XP, $20.00
10
Find and kill the legendary panther “Giaguaro”
Master Hunter Holster


Master Hunter Step 3: To track animals, you’ll first need to study them by looking at and holding the study button. you can equip your binoculars from the weapon wheel and hold the track button down while keeping the animal in your sights. you need to spot 10 different species in the wild, farm animals don’t count

Master Hunter Step 4: clean kill means aiming for an animal's head, neck, or heart. sneak up to an animal unaware, press the call button, and fire a well-timed shot in the hopes of earning the clean kill

Master Hunter Step 8: To catch fish without a fishing rod, you'll need to manually spot the aquatic creatures in the water, and use either a bow and arrow or a small pistol to shoot them yourself

Master Hunter Step 9: You can force them to play dead by chasing one or shooting around it until the creature appears to faint for no reason, at which point you can simply walk up and catch it with your bare hands

Master Hunter Step 10: Giaguaro is a Legendary Animal found in Lemoyne, west of Shady Belle, and can only be tracked once you've made it this far in the Master Hunter Challenge set. You'll have to head to the area, track it down, and kill the beast without it killing you first
Challenges 3 😤😰😵
Sharpshooter
Step
Description
Rewards
1
Kill 3 flying birds
Sharpshooter Bandolier
2
Kill 2 different species of animal in the same Dead Eye use
25 Dead Eye XP, $5.00
3
Kill 5 flying birds while on a moving train
Sharpshooter Holster
4
Kill someone 80 feet away with a tomahawk
50 Dead Eye XP, $10.00
5
Kill 6 animals without switching or reloading your weapon
50 Dead Eye XP, $10.00
6
Kill someone at least 660 feet away with a long-scoped rifle
100 Dead Eye XP, $15.00
7
Get 7 headshots in a row
Sharpshooter Off-Hand Holster
8
Disarm 3 enemies without reloading or switching your weapon
100 Dead Eye XP, $15.00
9
Shoot 3 people’s hats off in the same Dead Eye use
150 Dead Eye XP, $20.00
10
Kill 3 flying birds with 3 consecutive long scoped rifle shots
Sharpshooter Gun Belt


Sharpshooter Step 10: equip a short-ranged scope and try not to have too much distance between yourself and the flock of targets. Activate Dead Eye once your sights are set, and target stationary birds, such as ducks who often settle on the river bank, to make life easier once you start firing

Survivalist
Step
Description
Rewards
1
Catch 3 Bluegill fish
Survivalist Gun Belt
2
Hand 5 animals into camp or trapper
25 Stamina XP, $5.00
3
Kill 5 animals with a varmint rifle
Survivalist Off-Hand Holster
4
Craft dynamite, fire, improved, poison, and small game arrow
50 Stamina XP, $10.00
5
Catch a fish in the Bayou from a riverboat while standing on train tracks
50 Stamina XP, $10.00
6
Kill a scavenging animal while it is feeding a corpse 5 times
100 Stamina XP, $15.00
7
Kill 8 small game animals with consecutive shots, using small game arrows
Survivalist Bandolier
8
Craft a homing tomahawk, improved tomahawk, volatile dynamite, and volatile fire bottle
100 Stamina XP, $15.00
9
Catch a fish that weighs at least 19 lbs
150 Stamina XP, $20.00
10
Catch one of each type of fish throughout the world
Survivalist Holster


Survivalist Step 5: The bayou is in Lemoyne, on the South East side of the map, while the train tracks are easily spotted. Cast your rod from both, catch a fish, and the challenge will be completed

Survivalist Step 6: Wait for some carrion of nearby predators to sniff out the free meal, and sneak up on them for a one-shot kill to the head
Step 7: Small game animals include any critters like rabbits, skunks, raccoons, possums, rats... any small mammal with fur. find a group of animals near enough to each other for a quick succession of shots without missing. there's no time limit between the shots, as long as you don't use your small game arrows for anything other than critter kills.

Weapons Expert
Step
Description
Rewards
1
Kill 3 enemies with a knife
Weapons Expert Holster
2
Kill 3 enemies in 10 seconds using only throwing knives
25 Health XP, $5.00
3
Kill 3 birds of prey using only a tomahawk
Weapons Expert Gun Belt
4
Kill 10 enemies with a shotgun using crafted ammo
50 Health XP, $10.00
5
Kill 5 mounted enemies, using 1 throwing knife per kill
50 Health XP, $10.00
6
Kill 4 enemies at the same time with a single stick of dynamite
100 Health XP, $15.00
7
Kill 4 consecutive enemies by throwing and retrieving the same tomahawk
Weapons Expert Off-Hand Holster
8
Kill 15 enemies using a long-barreled sidearm
100 Health XP, $15.00
9
Kill 9 unaware enemies from behind, using the bow
150 Health XP, $20.00
10
Kill a grizzly bear without taking damage, using only throwing knives
Weapons Expert Bandolier


Weapons Expert Step 5: Score headshots

Weapons Expert Step 6: Tomahawks can be retrieved once thrown simply by running over to the spot where they landed, and Arthur will automatically pick it up

Weapons Expert Step 9: Use Bows which they are great for stealth kills

Weapons Expert Step 10: Grizzly bears can be found in the more mountainous regions. Make sure you have plenty of throwing knives (like, at least two dozen), and to avoid taking damage you'll need to have a strong degree of stamina to outrun the animal whenever he comes in for an attack. It'll be a slow, arduous fight
Robberies 💍💎
  • Trains
    Safe strat:
    1. buy TNT from the fence(if you don't have the recipe, get it from the lab people did suicide and at night, an alien spaceship will appear)
    2. go to any station, take a ticket to Annesburg
    3. stay on train till you get to the location shown above
    4. kill the guards(there are 3 small tunnels before the the big one, start killing guards from the middle small tunnel and take control of first wagon(driver seat)
    5. kill the driver and continue to move the train into the big tunnel(its really big, stone entrance and inside is a dark and long tunnel)
    6. stop the train exactly where is shown above
    7. rob everything and everyone also rob the safes with TNTs(first loot safes and then search for extra, after that rob people by asking them, when they gave you their money, kill them and loot their bodies. its not nice and it'll lower your current Honor like CRAZY, but money is money)
    8. when you finished, go to starting point of the tunnel and ust continue runing, they cant find you so "easy peasy lemon squeezy" :)


  • Stagecoaches
    Robbing stagecoaches isn't particularly profitable in the early game, but things improve once the fence in Emerald Ranch is unlocked. Additionally, in Chapter 3, several stagecoach robbery-focused missions become available, with the discouraged employees Hector and Alden providing Arthur with information on six different stagecoaches
    the first few stagecoaches are easy to rob, but later ones become more difficult, as the coaches will be armed, requiring dynamite. Guards will also put up a much better fight

  • Banks
    You can rob the Saint Denis's Bank in Chapter IV
    and yeah, that's it, only once in the whole walkthrough :)
    but you can install bank robberies mod(head to mods section in this guide) to rob it every time you want(if you install mods, you cant play online)


    enjoy robbing every single bank in story mode(install the mod, it's a good way to grind, each heist gives you near 1k)

  • Post Office
    Trelawny will introduce you to his friend Alden Carruthers in Chapter 4
    every time you go to talk with Alden, he'll offer a job for a $2 tip
    when you paid the tip, he'll give you a paper(which you have to inspect it to get it's location on map)
    finally you got to rob it :)

  • Stores
    Beware, when you robbed these stores successfully, you won't be able to rob it again in the whole walkthrough(Once per walkthrough) (i mean those back door or underground rooms and etc)

    Rhodes Gunsmith Location
    1. Remember to cover your face with a bandana before you enter the store
    2. Approach the gunsmith building from the right side. Speak with the man locked in the gunsmith’s basement
    3. Go inside the store and threaten the man with your weapon. Tell him to open the basement
    4. The basement has a locker with a weapon and a box with money
    5. Besides the aforementioned items, you will also find a man. If you want to free him, you have to speak with the man. Then, ask the gunsmith and threaten him. After that, you can shoot the chain

    Saint Denis Gunsmith Location
    1. Remember to cover your face with a bandana before you enter the store
    2. Inside, approach the security door. Interact with them – you won’t be able to go through the door
    3. Approach the gunsmith and threaten him with your weapon. When he raises his hands, tell him to open the back door
    4. Go inside. Hit the other man 3 times – he will tell you where the money is
    5. The man tells you to reach the 3rd floor. Go upstairs. Everyone here is afraid of you
    6. Take the money from the table
    7. If you want more money, you can threaten the man in a blue coat. He will tell you about the safe
    8. To reach that safe you have to threaten the man presented. He will open the safe. Take the money out. After that, you can either leave the shop or kill every single witness

    Strawberry General Store Location
    1. Remember to cover your face with a bandana before you enter the store
    2. Look through the window marked in the picture before you enter the store
    3. To go inside the basement, you have to threaten the store owner. The man will take you downstairs
    4. Threaten the store owner once again – he will tell you where are the money. Approach the stash and examine it. Arthur will find a lot of money. Leave the store

    Valentine Doctor Location
    1. Remember to cover your face with a bandana before you enter the store
    2. Enter the store and interact with the security door
    3. Arthur can’t get through the security door. Threaten the doctor to open them
    4. Inside, you will be attacked by 3 people. Kill them. The woman can be spared. you can knock her out
    5. Check the table – collect the money and open the weapon box. Take the loot and run away. soon, a few lawmen will appear inside the store

  • Houses
    you have to retrieve the stash hidden away and make an escape. These missions, which became available in Chapter II, are tied to the strangers' random events that can happen at any time while traveling
    The events that must be completed are those focused on escaped criminals: by freeing them, they will reveal the location of a house that can be robbed

    1. Aberdeen Pig Farm - Southeast of Emerald Ranch

    2. Catfish Jacksons - South of Braithwaite Manor

    3. Chez Porter - North of Valentine

    4. Lonnies' Shack - South of Emerald Station

    5. Van Horn Mansion - South of Van Horn

    6. Watson's Cabin - Northwest of Wallace Station

    7. Williard's Rest - Northeastern edge of the map
    available only after the "A Fork in the Road" mission has been completed in Chapter VI
Guns/Weapons 1 🔫

Algernon's Revolver
Damage: 38
Fire Rate: 82
Accuracy: 50
Range: 50
Reload: 70

Overall: 58

available after Duchesses and Other Animals (Exotics Collectible) (Side Mission)



Calloway's Revolver
Damage: 46
Fire Rate: 70
Accuracy: 75
Range: 50
Reload: 64

Overall: 51

available after The Noblest of Men, and a Woman (Gunslingers) (Side Mission)



Cattleman Revolver
Damage: 42
Fire Rate: 75
Accuracy: 67
Range: 50
Reload: 67

Overall: 60.20

available after Outlaws from the West (Chapter 1)
Price: $50



Double-Action Revolver
Damage: 38
Fire Rate: 82
Accuracy: 50
Range: 50
Reload: 70

Overall: 58

available after A Strange Kindness (Chapter 2)
Price: $65



Flaco's Revolver
Damage: 42
Fire Rate: 75
Accuracy: 67
Range: 50
Reload: 67

Overall: 60.20

available after The Noblest of Men, and a Woman (Gunslingers) (Side Mission)



Granger's Revolver
Damage: 42
Fire Rate: 75
Accuracy: 67
Range: 50
Reload: 67

Overall: 60.20

available after The Noblest of Men, and a Woman (Gunslingers) (Side Mission)



High Roller Double-Action Revolver
Damage: 38
Fire Rate: 82
Accuracy: 50
Range: 50
Reload: 70

Overall: 58

Price: $81


p
John's Cattleman Revolver
Damage: 42
Fire Rate: 75
Accuracy: 67
Range: 50
Reload: 67

Overall: 60.20

available after Epilogue - Part 1



LeMat Revolver
Damage: 50
Fire Rate: 60
Accuracy: 68
Range: 50
Reload: 58

Overall: 57.20

available after The Gilded Cage (Chapter 4)
Price: $155



Micah's Revolver
Damage: 42
Fire Rate: 82
Accuracy: 55
Range: 50
Reload: 70

Overall: 59.80

available after American Venom (Epilogue - Part 2)



Otis Miller's Revolver
Damage: 46
Fire Rate: 70
Accuracy: 75
Range: 50
Reload: 64

Overall: 61

available after Epilogue - Part 1
Guns/Weapons 2 🔫

Schofield Revolver
Damage: 76
Fire Rate: 70
Accuracy: 70
Range: 50
Reload: 64

Overall: 60

available after Blessed are the Meek? (Chapter 2)
Price: $84



M1899 Pistol
Damage: 37.50
Fire Rate: 77
Accuracy: 70
Range: 50
Reload: 78

Overall: 62.50

available after The Battle of Shady Belle (Chapter 3)
Price: $350



Mauser Pistol
Damage: 36
Fire Rate: 80
Accuracy: 62
Range: 50
Reload: 75

Overall: 60.60

available after That's Murfree Country (Chapter 5)
Price: $250



Midnight's Pistol
Damage: 36
Fire Rate: 80
Accuracy: 67
Range: 50
Reload: 75

Overall: 61.60

available after The Noblest of Men, and a Woman (Gunslingers) (Side Mission)



Semi Automatic Pistol
Damage: 33
Fire Rate: 85
Accuracy: 65
Range: 50
Reload: 80

Overall: 62.60

available after The Joys of Civilization (Chapter 4)
Price: $210



Volcanic Pistol
Damage: 57
Fire Rate: 50
Accuracy: 72
Range: 50
Reload: 60

Overall: 57.80

available after Eastward Bound (Chapter 1)
Price: $150



Double-Barreled Shotgun
Damage: 65
Fire Rate: 60
Accuracy: 30
Range: 35
Reload: 45

Overall: 47

available after Paying a Social Call (Chapter 2)
Price: $95



Pump Action Shotgun
Damage: 61
Fire Rate: 47
Accuracy: 37
Range: 35
Reload: 60

Overall: 48

available after Pouring Forth Oil - III & IV (Chapter 2)
Price: $148



Rare Shotgun
Damage: 65
Fire Rate: 60
Accuracy: 30
Range: 35
Reload: 45

Overall: 47



Repeating Shotgun
Damage: 61
Fire Rate: 50
Accuracy: 34
Range: 35
Reload: 63

Overall: 48.60

available after Visiting Hours (Chapter 6)
Price: $185



Sawed-Off Shotgun
Damage: 65
Fire Rate: 60
Accuracy: 25
Range: 35
Reload: 50

Overall: 46

available after Enter, Pursued by a Memory (Chapter 1)
Price: $85
Guns/Weapons 3 🔫

Semi-Auto Shotgun
Damage: 57
Fire Rate: 55
Accuracy: 40
Range: 35
Reload: 56

Overall: 48.60

available after A Fine Night of Debauchery (Chapter 4)
Price: $225



Rolling Block Rifle
Damage: 85
Fire Rate: 27
Accuracy: 85
Range: 80
Reload: 38

Overall: 63

available after The Sheep and the Goats (Chapter 2)
Price: $187



Rare Rolling Block Rifle
Damage: 85
Fire Rate: 27
Accuracy: 85
Range: 80
Reload: 38

Overall: 63

available after Magicians for Sport (Chapter 3)



Carcano Rifle
Damage: 75
Fire Rate: 40
Accuracy: 85
Range: 80
Reload: 70

Overall: 70

available after Goodbye, Dear Friend (Chapter 6)
Price: $190



Varmint Rifle
Damage: 42
Fire Rate: 65
Accuracy: 76
Range: 60
Reload: 68

Overall: 62.20

available after Eastward Bound (Chapter 1)
Price: $72



Springfield Rifle
Damage: 80
Fire Rate: 30
Accuracy: 78
Range: 75
Reload: 43

Overall: 61.20

available after Eastward Bound (Chapter 1)
Price: $120



Bolt-Action Rifle
Damage: 72
Fire Rate: 37
Accuracy: 82
Range: 75
Reload: 55

Overall: 64.20

available after Preaching Forgiveness As He Went (Chapter 3)
Price: $180



Carbine Repeater
Damage: 60
Fire Rate: 53
Accuracy: 73
Range: 65
Reload: 73

Overall: 64.80

available after Old Friends (Chapter 1)
Price: $90



Lancaster Repeater
Damage: 55
Fire Rate: 59
Accuracy: 76
Range: 65
Reload: 70

Overall: 65

available after An American Pastoral Scene (Chapter 2)
Price: $135



Evans Repeater
Damage: 50
Fire Rate: 62
Accuracy: 74
Range: 65
Reload: 62

Overall: 62.60

available after American Distillation (Chapter 3)
Price: $140


p
Litchfield Repeater
Damage: 65
Fire Rate: 50
Accuracy: 68
Range: 65
Reload: 65

Overall: 62.60

available after Goodbye, Dear Friend (Chapter 6)
Price: $145

stats by GtaBase[www.gtabase.com]
%100 Completion 💯
you can keep track of your progress in the Pause Menu > Progress > Total Completion
there are 5 Completion Categories: Missions and Events, Collectibles, Compendium, Player, Miscellaneous
you don’t need to do everything, for example, only 50 of 178 animals are required. It’s the same with other tasks, you only need to do a fraction of what the game has to offer. Other examples include that only 10 Stranger Questlines are needed, 25 out of infinite Chance Encounters, 10 of 72 equipment pieces, 5 Shacks must be found, 48 of 59 weapons, 10 of 30 fish species, 10 of 19 horse types, 20 of 43 plant types. There is a lot in the compendium you don’t need. You do need all of the Collectibles & Challenges though, which will be the main time eaters

the percentage you see top right of Pause Menu > Progress > Total Completion got to be 100%



  1. Missions and Events

    • Complete All Story Missions
    • 10 Stranger Missions Strands
    • 5 Bounties
    • 25 Chance Encounters
    • 1 Bushwhacked
    • 6 Gang Hideouts

  2. Collectibles
    • 1 Point of Interest
    • 9 Graves
    • 144 Cigarette Cards
    • 30 Dinosaur Bones
    • 13 Legendary Fish
    • All Exotics Tasks for Algernon Wasp
    • 10 Rock Carvings
    • All Hunting Requests from Train Stations
    • 1 Treasure Hunter Chain
    • 20 Dreamcatchers

  3. Compendium
    • 50 Animals Discovered
    • 10 Pieces of Equipment Obtained
    • 10 Species of Fish Caught
    • 6 Gangs Discovered (Automatic from Story)
    • 10 Breeds of Horses Discovered
    • 20 Types of Plants Collected
    • 48 Different Types of Weapons Used

  4. Player
    • Reach Maximum Health, Stamina, and Dead Eye
    • Reach Horse Bonding Level 4
    • 9 Challenges Completed

  5. Miscellaneous
    • 5 Shacks Found
    • 5 Legendary Animals Killed
    • 4 Table Games Played
    • 5 Ranters, Ravers, and Campaigners interacted with
    • 1 Bath Taken (at Hotel)
    • 1 Show watched
    • 1 Theater visited
    • 6 Recipes crafted: Craft 1 cooking recipe, 1 tonic, 1 type of ammunition, 1 hunting item, 1 horse care item, and 1 weapon
    • 4 Robberies: Coach Robbery, Home Robbery, Shop Robbery, Train Robbery
Easter Eggs 🥚✨
YOU CAN FIND ALL THE EASTER EGGS IN VIDEO BELOW
the video is not mine, shout out to Zynxize for making such an amazing video


here are some easter eggs for you to track down, but if you want the full list, watch the video above from Zynxize

  1. Tiny church

  2. Grizzlies East monk
    found at the top of the mountains just to the south of the G and R in Grizzlies East
    you can spot a classic monk design just chilling out on the edge of the mountain meditating

  3. Witches hut
    if you head just north of the N in Ambarino on the map, you’ll be able to spot a rundown-looking shack
    Don’t drink the cauldron liquid

  4. Aliens
    head to Emerald Ranch and then travel due north until you come across a little shack by the water’s edge. Go inside, and you’ll find signs of some kind of horror story as well as a note to read
    the note tells you to come back at the second hour under the half-moon. If you come back at 2:00 am during a half-moon, you’ll see a spaceship

  5. Braithwaite shame
    if you’ve played past chapter three in the story, then you’ll be unsurprised to learn that the Braithwaites are not good people. If you go to the western part of their estate, you’ll be able to find a small outhouse covered in chains. Inside lives one of the daughters of the family, screaming bloody murder on account of being locked away

  6. Crashed airship
    far lighter than the previous entry, if you travel to the Big Valley in West Elizabeth and the head to the western part of that you’ll be able to find what appears to be a crashed airship

  7. Creepy obelisk
    head to Owanjila in Big Valley and go north-west of it, and you’ll find a strange obelisk sitting on the top of a hill

  8. Face in the cliff
    back to Grizzlies East for this one and we’re scouring the mountains once more. This time we are heading slightly further south into the mountain range north of Moonstone Pond. You’ll need to hunt around for the path up the mountain, and you’ll find yourself in a small open area. Have a look around for a tiny trail that leads further up, and you’ll eventually find some scaffolding. Clamber up the scaffolding

  9. Faces in the trees
    make your way to Owanjila in Big Valley once more and then look around the trees on the western side of the lake. You’ll find yourself face to face with a few trees which they had angry-looking faces carved into them

  10. Ghost train
    a classic that will probably outlive all of us, the legend of ghostly trains, ships, or unicycles is a staple in so many ghost stories. You can find it on the tracks in Lemoyne, north of Rhodes. It has to be at night though

  11. Gray family secret
    if you head around the back of Caliga Hall, you’ll find a letter on a table. Have a read of it to find out just what kind of people you’ve been dealing with. You’ll need to have finished the Gray missions in Chapter 3 first though, so it’s probably worth coming back for in Chapter 4

  12. Hobbit hole
    you can find a little Hobbit house tucked away in the hills in Grizzlies East. Make your way north of Bacchus Bridge on the eastern side, and you’ll be able to spot this little abode blending in wonderfully with the rest of the hillside

  13. Mammoth bones
    just north of where Deadboot Creek and Spider Gorge meet is a snowy area that houses the bones of a long-dead mammoth. This is a reference to the discovery of a five-pound tooth back in 1705 that is generally considered to have ignited a fascination with fossils that continues to this day

  14. Old tomb
    back to the historical now and heading to Roanoke Valley in New Hanover. You can find a strange old tomb to the west of Deer Cottage. The tomb itself is sunken into the earth and contains a few more bones than seems healthy. If you look around, you’ll be able to grab yourself a Viking Hatchet and even an Ancient Viking Comb

  15. Ritual sacrifice
    head northwest of Owanjila to find an open area that appears to have been the place of a dark ritual. There are some stones, some chalk drawings on the ground, and half a torso on a spike. you can take its mask and wear it

  16. Sasquatch bones
    if you head to Mount Shann, which is north of Strawberry, you’ll be able to find a very large skeleton

  17. The Monster
    head west from the Van Horn Trading Post, and you’ll come to a small building. Go inside to be greeted with the sight of a horrific monster that appears to have been cobbled together from different animal parts

  18. Whale Bones
    west of Owanjila

  19. Rock carvings
    Pay attention to what he’s wearing and the birthmark on his face. Follow the quest to the end and you’ll meet his mother holding the baby of Francis Sinclair
    a time-traveler situation

  20. Donkey Lady
    a little south of Armadillo there are some burnt houses. Here you’ll find a woman who was working a mill until her death, except her face is a donkey’s skull

  21. Night folk
    the Night Folk are essentially zombies and were introduced in Undead Nightmare back in the OG Red Dead Redemption
Poker 🎴

  • Poker: unlocked after "Who is Not Without Sin"
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II

locations to play dominoes at:
  • Main camp: times vary, but you can play with your fellow gang members
  • Valentine: there are two saloons in Valentine, the saloon beside the general store is the one you will be able to play
  • latneck Station: to be able to play poker you must progress throughout the main story until get to chapter 2 and finished the reverend Swanson mission "Who Is Not Without Sin", after then poker is available in every location. also poker is available from the start for online
  • Saint Denis: There are two saloons also in Saint Denis the one available for poker is near the middle of the city
  • Blackwater: located on the main street
  • Tumbleweed: located upstairs in the saloon in town

the aim of Poker is to win the pot by having the best cards at the end of the game, or by convincing other players you have the best hand so they drop out
each player is dealt two cards. these are known as hole cards and are kept secret from the other players. over several rounds, shared cards are dealt to the center of the table. these can be seen by everybody and are known as community cards
a player's hand rank comes from the strongest five-card hand they can make, using any combination of their hole cards and the community cards. see the “Hand Rankings” section below for a full list of combinations
after each set of cards is dealt, there is a round of betting. players take turns to place a bet in the pot, which the other players must match (call). if they don't want to match the bet, they must drop out (fold), losing any chance to win the pot
after all betting rounds are complete, the players reveal their cards in a showdown and the player with the best hand wins the pot. or if only one player remains before the betting rounds are completed, the remaining player steals the pot, winning it without having to reveal their cards

Rules
to start, the two players to the left of the dealer must put in a mandatory bet each, called the small blind and the big blind. the dealer then deals two hole cards to everyone present, and the first betting round starts
during a betting round players take turns, with play moving clockwise around the table. on a player's turn, they must at least match the bet of the previous players in order to stay in, or they can fold to drop out

there are five actions:
  • Check
    if no bet has been made, a player can choose to check or bet. A check is equivalent to betting zero and passes the action to the next person clockwise. a player who checks remains in the game and reserves the right to call or raise later. if all active players check during a round of betting, the round is considered complete

  • Bet
    if no bet has been made, a player may bet any amount they wish. if a player bets, subsequent players must at least match this amount to remain in the hand

  • Call
    if there has been a bet in the current round, a player may call. to call, the player matches the current bet made by his or her opponent(s)

  • Raise
    if there has been a bet in the current round, a player may raise. A raise means the player is increasing the amount of the current bet. a raise must be at least double the amount of money of any previous raise. subsequent players must at least match this amount to remain in the hand or fold if they do not wish to match the amount

  • Fold
    a player can always fold, forfeiting all interest in the pot. the player who folds cannot wager any further chips during the current poker hand, cannot win that hand, and is out until the next round

Going All In
if a player places all their chips in the pot, this is known as all-in. They will not be able to take any further action during the hand, but can still win it at the end
if a player doesn't have enough chips to call the current bet, they can still go all-in. in this case, they will only be eligible for the portion of the pot they can match, as they have placed fewer chips in than the other players. the rest of the pot will be contested by the players who bet the full amount

Showdown
on reaching the end of the final betting round, the showdown takes place. the players reveal their cards. taking the best five-card combination of their hole cards and the community cards, each player has a hand ranking (for example, a pair). the player with the best hand ranking wins the pot. see the “Hand Rankings” below for the full list
if several players share the best hand ranking, the remaining cards in their five-card hands are taken into account. these are known as kickers. if one of the players has better kickers than the others, they win the pot. if even after taking kickers into account, several players still share the best hand ranking, the pot is split between them

Side Pots
if a player has gone all-in during the course of the hand, and so has placed fewer chips into the pot than the other eligible players, this creates a side pot
a player is only eligible to win the amount they have wagered themselves from each other player. when a player goes all-in, this amount is separated off in the main pot and the remaining active players can continue betting into a side pot. the all-in player is only eligible to win the main pot
The other players are eligible to win both the main pot and the side pot. if several players go all-in in one hand, this can create several side pots

Hand Rankings
(best to worst)

1. Royal Flush
an ace, king, queen, jack, and 10, all of the same suit

2. Straight Flush
five cards in sequence, all of the same suit

3. Four of a Kind
four cards of the same rank, and one side card or 'kicker'

4. Full House
three cards of the same rank, and two cards of a different, matching rank

5. Flush
five cards all of the same suit

6. Straight
five cards in sequence, of different suits

7. Three of a Kind
three cards of the same rank, and two unrelated side cards

8. Two pairs
two cards of a matching rank, another two cards of a different matching rank, and one side card

9. One pair
two cards of a matching rank, and three unrelated side cards
Blackjack 🃏👑

  • Poker: unlocked after "Who is Not Without Sin"
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II

locations to play Blackjack at:
  • Main camp: times vary, but you can play at your main camp with other
  • Rhodes: in the saloon at the south end of the town
  • Van Horn: the saloon is centered in the middle of the town
  • Blackwater: located in the center of the town on the main street in the saloon

Rules

the game of blackjack is to beat the dealer by having the total value of your hand of cards be closer to 21 than theirs without it going over ('busting'). the game is played with only you and the dealer, but other players are playing as well

before cards are dealt in a round, each player chooses how much they want to bet on their hand. the players and dealer are then dealt two cards each. players' cards are dealt face-up, but one of the dealer's cards is initially hidden

each player has one turn in which they may choose to receive another card (hit). and more additional cards until they either bust out or stand with the total score of their hand of cards

once all players' turns are finished, the dealer will reveal their hidden card. the dealer's turn has a fixed strategy: if the score is less than 17, the dealer is required to hit. If it's 17 or higher, the dealer must stand

players will win if their score is closer to 21 than the dealer's score, or if the dealer busts out. players lose if they bust, or the dealer's score is closer to 21. if a player and the dealer have the same score, then the hand is a 'push' and the player's chips will be returned


Blackjack Card Values
  • Number cards 2 to 10: same value as it's on card
  • King: 10
  • Queen: 10
  • Jack: 10
  • Ace: 1 or 11(The value used for each ace is whichever puts the hand's score closest to 21 without busting)

if the first two cards of a player's hand are an ace and any ten-value card (10, King, Queen, or Jack) that player has a blackjack because their cards total 21. blackjack is an automatic win unless the dealer also has blackjack, in which case the hand is a push

a blackjack win pays 3:2 instead of the usual 1:1 payment for winning a hand


Betting

after receiving your first two cards, you have up to four options. the list below describes the many ways to play

  • Hit

    the dealer adds another card to your hand

  • Stand

    ends your turn without taking another card

  • Double Down

    you can choose to double down as long as you only have two cards in your hand. this doubles the value of your current bet, and gives you one - and only one - additional card. if you don't have enough chips to cover the additional bet, you can't double down

  • Split

    if your first two cards have the same value, you will have the option of splitting your hand. this separates your cards into two hands which are played independently. the new hand has a bet value equal to your initial bet - if you don't have enough chips to cover the cost of this additional bet, you will not be allowed to split

    if a split hand has an ace and a ten-value card, it is not considered a blackjack. doubling down is allowed on split hands

Insurance

if the dealer's face-up card is an ace, you will be given the option of buying insurance. the maximum insurance is half of your current bet. the dealer will then check their hand for blackjack. If they have one, you win 2:1 on your insurance bet but lose your initial bet, and the round is over. If the dealer does not have blackjack, all insurance bets are lost, and the round continues as normal

  • Even Money

    if you have a blackjack when insurance betting starts and you bet the maximum insurance, this is known as taking even money. In this situation, whether the dealer has blackjack or not, you are guaranteed a payout of 1:1. if the dealer has blackjack, you will win the insurance bet and push your original stake. If the dealer does not have blackjack, you lose the insurance bet, but the payout for your blackjack. both resolve to a payout of 1:1
Dominoes ⬜⬛

  • Poker: unlocked after "Who is Not Without Sin"
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II

locations to play dominoes at:
  • Main camp: Located at the main camp in single player, times vary for availability
  • Emerald Ranch: Located at the train station on the northeast side of the ranch
  • Saint-Denis: Located in the central part of the city in a garden gazebo
  • Blackwater: Located on the western edge of town in the minicamp

  1. Draw
    in a Draw game, the game aims to be the first player to put down all of your Dominoes
    there are 28 unique tiles in a dominoes set. each player begins with seven, drawn at random, and any remaining dominoes are placed into the boneyard
    dominoes are placed face down or in a rack facing the player, so that all players can see how many tiles their opponents have remaining, but can only see the pips on their own
    the player who has drawn the highest double (tile with the same number of pips on each side) begins the game by placing it, face-up, in the middle of the table. if no player has the highest double, the player with the highest value tile will go first
    this creates the “line of play" and the other players, in turn, extend it by selecting tiles from their hand with matching numbers of pips on one side and placing them against the tile on the board
    in the above example, the next player would need to either place a tile with 5 pips on the left, or 1 on the right
    if a player can't place any of their tiles on their turn, they must take a new one from the boneyard until they get a playable tile. once the boneyard is empty, they pass. play goes on like this until one player wins the round by downing their last tile
    if no player can make a move, then the round is blocked and the winner is the player with the lowest pip count on their remaining tiles
    the winner's score is the total pip count of all the dominoes the losing player or players have in their hands. games continue with new rounds until a player reaches the target score of 60

  2. Block
    a Block game follows the same rules as Draw
    but there is no boneyard
    so players cannot draw new tiles

  3. All threes
    in an All-Threes game, points can be earned at the end of every turn by totaling the number of pips at each open end of the chain. if this edge value is a multiple of 3, then the player scores that number of points
    in the above example, the edge score is 5 + 4 + 3 + 3 = 15, so the person who last played scored 15 points. For their next turn, the player could play any tile that has a 5, 4, or a 3 on either end. a point-scoring move in All Threes would be to play 3-3 on the right, bringing the edge score to 5 + 4 + 3 + 6 = 18
    in some circumstances, a player might choose to make lower-scoring or non-scoring, but strategic moves. this could serve to block other players, bluff about the tiles they have in hand, or save the most valuable tiles for later when they may be worth more points
    as with Draw and Block games, the round ends either when a player downs their last tile or the round is blocked. the winner receives the total of their opponents' pips, rounded up or down to the nearest 3. Games continue with new rounds until a player reaches the target score of 90

  4. All Fives
    all Fives games follow the same rules as All Threes, but players only score points when the edge score is a multiple of five - 5, 10, 15, or 20. at the end of the round, points won are rounded up or down to the nearest 5. games continue with new rounds until a player reaches the target score of 100. See the below picture for an example

  5. Spinners
    double tiles are always placed at right angles to the other tiles. In All Threes or All Fives, the first double tile played is called a 'spinner'. once tiles have been played off both sides of a spinner, the line of play can then branch out in four directions by playing tiles off each end of a spinner. see below picture for an example

Tips
As a round of dominoes goes on, a canny player will be able to guess their opponents' hands by surveying the tiles already played and noting when other players have to draw or pass. this allows for strategic moves to block other players
Five Finger Fillet 🖐🔪

  • Poker: unlocked after "Who is Not Without Sin"
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II
  • Blackjack: unlocked from the beginning of Chapter II

locations to play dominoes at:
  • Main camp: Located at the main camp, won't always be available
  • Valentine: Located in the second, smaller saloon across from the homeless more solid Mickey
  • Strawberry: Located across near the fast travel carriage
  • Van Horn: Behind the building beside the saloon in town

how to play:
you place one hand, outstretched, palm down, on a table and then stab a knife back and forth between the fingers, aiming to move quickly and avoid stabbing your hand

place your bet
your competitor will play first
try to zoom on his hand(PC: right click of mouse)
the keys you should press to stab the knife between your fingers are visible
remember them
your competitor may repeat, care how many rounds he will repeat the loop
now it's your turn
Press the keys fast


in the end, there are 3 types of this game
  • Classic
    complete a set number of laps in a faster time than your opponent
    you get five attempts
    if you fail an attempt, the timer is reset and you restart from the beginning

  • Guts
    complete the most laps in a 20-second time limit
    you have unlimited attempts but any mistakes will cost you valuable time

  • Burnout
    complete the most laps in 30 seconds with no mistakes
    You only get one attempt


[/olist]
Stranger Missions 👩‍🦰👶🧔
for full details, watch videos of this Playlist made by Evan Yon



here's all stranger missions' names in every chapter:

Chapter II
  • The Noblest of Men, and a Woman
  • All That Glitters (Treasure Hunt)
  • The Smell of the Grease Paint
  • Arcadia for Amateurs
  • Fundraiser (only available until Chapter VI)
  • American Dreams
  • A Fine Night For It
  • Geology for Beginners (Rock Carvings)
  • A Test of Faith (Dinosaur Bones)
  • Smoking and other Hobbies (Cigarette Cards)

Chapter III
  • He’s British, of Course
  • A Fisher of Fish (Legendary Fish)
  • The Iniquities of History
  • No Good Deed

Chapter IV
  • Oh, Brother
  • A Bright Bouncing Boy ( :bronze: Artificial Intelligence)
  • The Mercies of Knowledge
  • The Artist’s Way
  • The Ties That Bind Us
  • Help a Brother Out (Optional Honor Story Mission, only available in Chapter IV)
  • Duchesses and other Animals (Exotics)
  • Idealism and Pragmatism for Beginners

Chapter V
  • The Wisdom of the Elders
  • The Widow of Willard’s Rest (only available until Chapter VI)

Chapter VI
  • The Veteran

Epilogue I
  • The American Inferno, Burnt Out
Gunslingers 🔫🤠
you can do this side mission at any time you want(Arthur or John, early or after epilogue, doesn't matter because you can do it at any time)

you must first head to the smaller of the two saloons in Valentine's. Talk to the magnificently mustached writer Theodore Levin to start The Noblest of Men, and a Woman quest
the hairy scribe asks you to track down a group of crack-shot outlaws so that he may finish his book on the esteemed (drunk) Jim “Boy” Calloway

Once this cutscene finishes, check out the Documents tab in Arthur’s satchel, then examine the four photographs to reveal the Red Dead Redemption 2 Gunslingers’ locations on your map

now go to your satchel and then photographs, view all 4 gunslingers photos to get their location

first view, then flip, finally read
do this for all 4 photographs

  1. EMMET GRANGER


    Located in the heart of New Hanover, this former outlaw is most likely the first Gunslinger you’ll naturally encounter in Red Dead Redemption 2. Head to the farm at Flat Iron Lake, and you’ll find this pistol-twirling legend has fallen on hard times. Poor Emmet is now a pig farmer, and before he’ll share his tales with Arthur, you must first help clear out his pigsty

    Spoiler Alert


    Once you’ve shoveled up all that hog excrement, return to the retired shooter. An increasingly agitated Granger then challenges you to a duel. Press the right trigger at the earliest opportunity, then aim for Emmet’s head or chest to put him out of his misery for good. Take a photo of him to wrap up this quest. You should also loot his corpse to obtain the Granger’s Revolver, which is a fairly decent addition to Arthur’s arsenal

  2. BILLY MIDNIGHT


    Ride to the train station at Rhodes to confront this Gunslinger. After speaking to the clerk, wait for the incoming train to stop, then hop aboard to meet up with the whisky-loving gunfighter. After a cranky confrontation at the train’s bar, Midnight makes a run for it. Follow him up to the carriage roof, then get ready for a swift shootout


    Firing as quickly as possible is generally the best way to put Billy down, and after you’ve sent the outlaw to his maker, take a photo of him with your camera to end this sidequest. Make sure you also loot his corpse for Midnight’s Pistol: an outstanding handgun that boasts some of the best stats in the game

  3. BLACK BELLE


    You can find this kickass shooter in Bluewater Marsh, just a few minutes ride north of Saint-Denis. Unlike every other Gunslinger on this list, Belle and Morgan wrap up their encounter amicably. After Arthur unwittingly leads a clutch of bounty hunters to the ageing outlaw’s hideout, it’s up to you to clear them out. Use Belle’s porch for cover and beware of the Gatling gun the hunters bring to the pistol-flying party. Once you’ve cleared out all the enemies, Belle happily poses for a photo to end the mission. Unlike her fellow Gunslingers, Ms. Belle doesn’t leave Morgan a rare gun, though you should still loot the corpses of those bounty hunters for useful ammo

  4. FLACO HERNANDEZ


    The easiest Gunslingers mission in the game, and a shooty diversion that should take you all of two minutes to finish. After you’ve revealed Flaco’s location on your map, head to the sharpshooter’s location in Ambarino, located near the frozen Cairn Lake. After you confront and shoot his cronies, holster your gun, approach the nearby cabin, and Hernandez will eventually show his face


    Once he does, a duel breaks out, so get ready to press RT/R2 as quickly as you can to pump the outlaw full of lead. Red Dead Redemption 2’s quick draw dueling system remains a bit of a mystery, and we usually enjoyed the most success in these showdowns by pressing the right trigger as swiftly as possible, then betting our aim was good enough to pull off the first lethal shot. Once you put Flaco down, take his photo to complete the mission. You should also loot his corpse to obtain Flaco’s Revolver, one of the four rare weapons you can earn from these Gunslingers' sidequests

  5. Go Back to Valentine's Saloon

    head back to where you started gunslinger mission to proceed
    then talk to bartender

  6. SLIM GRANT


    After you’ve finished the first four Red Dead Redemption 2 Gunslingers quests, return to the same saloon in Valentine to complete this stranger mission – though this can only be done once you've reached at least chapter four. Speak to the bartender, and you’ll be informed that Levin and Calloway are residing on a boat resting in the port of Saint-Denis. Check-in on the writer and the sauced-up former sharpshooter, and the pair will send you to Annesburg to follow up a lead on the final Gunslinger, Slim Grant


    Speak to the sheriff in Annesburg, and you’ll be tipped off to a nearby gang hideout where Slim is being held. Once you reach the site, take down the outlaws, then cut Slim free. After you’ve stowed a still-hogtied Grant on your horse, ride to the new map marker to reunite with Levin and Calloway. During the ensuing cutscene, Jim shoots his former rival in the back, sparking Arthur into an impromptu duel with Calloway. Put the disgraced Gunslinger down for good to wrap us in this prolonged Stranger quest. If you loot his corpse after the deadly deed is done, you’ll also be rewarded with Calloway’s Revolver: a rare and ornate Schofield pistol that’s well worth acquiring
Legendary Animals 🐯🐊🦁
Once you’ve reached the destination, you’ll get a message that says “You Have entered Legendary Animal Territory. Hunt, this Legendary animal by finding and inspecting clues”
Enter Eagle Eye and then have a look around, you should see a swirl of yellow particles stemming from the ground. Head over to where they are and inspect the clue before following the trail to the next clue. You then repeat this until the third clue, which will then lead you directly to the legendary animal
You should also be able to see a question mark on your mini-map, so keep an eye out for that as well as using the maps for each creature and your Eagle Eye. Using all of this will lead you to the hunt itself, and then you just need to be ready to fight the beast

here's all legendary animals listed:

  1. Bharati Grizzly Bear
    This is the beast you come across during the mission Exit Pursued by a Bruised Ego. While you do hunt it during the quest itself, you’ll have to stick around after the mission is finished to finish the job. If you’d rather come back at a later time, you can find it to the north of O’Creagh’s Run. Your best bet to beat this monstrous bear is to find a nice spot above the passage where the bear roams and pick him off from there

  2. Beaver
    This is a much easier fight, probably because beavers aren’t known for their ability to tear apart humans. It’s a dam easy fight in fact, and you can find it to the east of the Van Horn Trading Post at a rather large beaver dam

  3. Moose
    You can find this creature in the northeast of the map just north of Brandywine Drop. The good news is that despite the size of this animal, it isn’t all that angry. That may make you feel a bit bad about taking it down, but hey, you’ve gotta get that loot somehow

  4. Bighorn Ram
    You can find this one to the west of Valentine, just to the east of Cattail Pond. The Bighorn Ram is somewhat skittish and will run away if it senses you or if you hit it without killing it. As ever, the best bet here is to take your time lining up a headshot with your Rolling Block Rifle and put it down. It may take a couple of shots, but that’s what Dead Eye is for

  5. Elk
    The Elk hangs out to the east of Fort Wallace. It’s another cautious animal and will run away if it spots you or if you don’t kill it with a single shot. The same tactics as always will help you take it down quickly; line up your shots in Dead Eye, and it should fall fast

  6. Wolf
    You can expect a much tougher fight with the Wolf. You can find it roaming near Cotorra Springs just north of Fort Wallace. Once you’ve found the third clue, you’ll be able to see the Wolf walking around to the east of you. Hunker down, bring out your rifle, and enter the deadeye before painting it with targets. It should go down. Be aware that it’s still very tough even when it looks close to defeat, so don’t underestimate it

  7. White Bison
    The White Bison roams the wilderness just north of Lake Isabella. This beast has a lot of health but isn’t too keen on attacking you. Keep your distance just in case and take it out before it can react with a flurry of sniper shots. Well, as close to a flurry as the rifle can manage

  8. Buck
    You can find the Buck to the northwest of Strawberry in Big Valley. The main challenge facing you with this beast is the amount of cover it naturally has thanks to the trees in the area. Your best bet is to take your time to find an area with a good sightline before using your Dead Eye

  9. Boar
    This Boar lurks in the Bluewater Marsh just to the east of a wide section of the Kamassa River and to the east of where the sea encroaches on the mainland

  10. Coyote
    Head to the north of Scarlett Meadows within Lemoyne for this one

  11. Fox
    The Fox is just to the North of Rhodes, in an area called Mattock Pond

Legendary Animals with special requirements
These animals all have certain things to accomplish, or points in the game to reach before you can meet them. It’s essential to keep that in mind and not try to hunt them beforehand because they won’t be there
  1. Bullgator
    You’ll be able to hunt this ‘gator once you’ve finished the mission Country Pursuits in Chapter IV. You can find it haunting the south of the Lagras. As soon as you’ve found the third clue, you’ll need to be ready for a fight. make sure to have a powerful shotgun to hand too, as you may need something a little less unwieldy

  2. Giaguaro Panther
    You’ll have to reach Rank 9 in Master Hunter challenges before you can challenge this king of cats. It stalks the area just to the southeast of Bolger Blade, and you’ll need to be on high alert when deciding to hunt it. While hunting it, you should be on high alert; it’ll likely try and sneak up on you and pounce on you which will instantly kill you. Go in after using a Cover Scent and keep an eye on your radar while skulking around; it will appear as a red dot a split-second before pouncing on you, and if you can dodge it you should be able to activate Dead Eye and then land a shot or two to kill it

Epilogue Legendary animals
These hunts can only be found once you’ve finished Chapter VI and accessed the Epilogue
  1. Tatanka Bison
    The Tatanka Bison can be found due south of Stillwater Creek. While it is a large animal, it’s not very hard to put down. It’s another of the animals that are likely to run away the moment you open fire, so make sure you mark a few spots in Dead Eye to give you the best chance of putting it down

  2. Pronghorn
    This rather fancy creature is very fast and can be found east of Fort Mercer at Rio Del Lobo Rock. It’s a straightforward fight given where it comes in the game, so you’ll be able to take it down with no issues

  3. Cougar
    The Cougar can be found in Gaptooth Ridge, and you’re best off using a Cover Scent before starting this hunt. It’s incredibly fast and highly aggressive, so your best bet is to try and line up a Dead Eye with your sniper rifle and try and hit it twice before switching to a shotgun and using Dead Eye again to kill it as it charges you
Legendary Fishes 🐟🎣🐠
Please pay attention to these steps before you go fishing:
  1. Get the right fishing tools
  2. Use Baits from General Good Stores: The baits and lures have the fish name written on them that they will attract. This is good for attracting a particular legendary fish
  3. Throw the fishing line as far as possible: while retracting it will cover a lot of areas when compared to throwing it at a short distance
  4. Reel Only When Fish Stops Struggling: If you start reeling as soon as you catch the fish, there’s a chance that the wire will break
Make sure you buy Special Lake Lure, Special River Lure, Special Swamp Lure from Lagras(Located on South of Bluewater Marsh)
these will be used as bait for getting the right fish easily

Name
Location
Required Lure
Map
Smallmouth Bass
Lake Owanjila, West of Strawberry
Special Lake Lure
Largemouth Bass
San Luis River, East of Rio Del Lobo Rock
Special Lake Lure
Sockeye Salmon
Lake Isabella, North West of Mount Hagen
Special Lake Lure
Redfin Pickerel
Stillwater Creek, South West of Thieves Landing
Special Lake Lure
Bullhead Catfish
West of Sisika Penitentiary
Special Lake Lure
Perch
Elysian Pool, South of Annesburg
Special Lake Lure
Gar
Lagras, North-West of Saint-Denis
Special Swamp Lure
Lake Sturgeon
Railroad Bridge, South-west of Saint-Denis
Special River Lure
Rock Bass
Aurora Basin, West of Manzanita Post
Special Lake Lure
Steelhead Trout
Willard’s West
Special River Lure
Muskie
Lighthouse, South of Van Horn Trading Post
Special River Lure
Chain Pickerel
Dakota River, North West Flatneck Station
Special River Lure
Chain Pickerel
West of Rhodes, Near Gill’s Pier
Special Lake Lure

When you reach the location where the fish is located, a fish symbol will appear, which means the fish is located nearby and you can hunt for it

After obtaining all of these 13 legendary fish, Jeremy will send you an invite. This will be the invitation where he will ask you to meet him at his fishing hut. Once you are there, both the Hero and Jeremy will head to Rio Bravo to catch the Legendary Catfish
Your Feedback is Valued 🥰📣?
Thank you for reading! Your support and engagement mean a lot. Enjoy your time in the world of Red Dead Redemption 2, and happy gaming!

Your feedback matters! Help me improve this guide by sharing your thoughts, suggestions, or any errors you find.

Your contributions make this gaming experience even better for everyone. Don't hesitate to leave a comment – together, we enhance the adventure!

-written by leonos

(all credits have been given for the sources and authors)
Komentarzy: 19
Piexar  [autor] 10 marca 2024 o 18:10 
@-unknown ur a legend, much love :luv:
-unknown 8 marca 2024 o 10:09 
im happy u got ur account back and thanks for the guide here a donation 🤍
Piexar  [autor] 16 października 2023 o 20:51 
@ace2k it's my pleasure
drake fanboy 16 października 2023 o 17:47 
Alright, thank you so much
Piexar  [autor] 16 października 2023 o 5:22 
@ace2k check gunslinger section, it's been updated
Piexar  [autor] 16 października 2023 o 0:58 
@ace2k You can complete it at any time. when you found all of them, return to the same saloon you spoke with the book writer in first place(Valentine) :luv:
drake fanboy 15 października 2023 o 21:46 
can you complete the gunslinger side missions even after the epilogue?
Piexar  [autor] 8 sierpnia 2023 o 20:37 
@sweetgoose64 glad to help <3
sweetgoose 8 sierpnia 2023 o 20:36 
@leonos thanks!
Piexar  [autor] 8 sierpnia 2023 o 20:35 
@sweetgoose64 trust me, u ain't missing anything. only difference is a bank heist[according to everybody else] but i bought the standard and played the bank heist[after moving out to Rhodes camp and hitting Valentine bank].
there is no difference at all <3 trust me, on ZaZa lol