Space Simulation Toolkit

Space Simulation Toolkit

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Armor Penetration Simulation
   
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File Size
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99.932 MB
Mar 20, 2023 @ 6:36am
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Armor Penetration Simulation

Description
NOTE: If you DO NOT see anything, zoom out and move the camera, when you find the round, armor and humanoid rig, then zoom in.

Currently this level is VRAM expensive, meaning on the initial load takes 3.7GB, and loading again will increase 400-600MB of VRAM.

This level is currently using 800K particle size.

This is a Armor Simulation using SST mode.
To create your own armor go to:
Material > (Under Material);
Red is for armor
Orange is for shell
Yellow for skin/humanoid
Green is explosive pellets/slugs
Cyan is a weak alloy metal

To give the round/shell some velocity, use the Drag tool which is under the Move section of the Action tab
hold down left mouse button while its over the projectile/round, use the WASD keys to move the camera, then release the left mouse button to give the projectile/round velocity.

To create the armor, in the Draw section, tick on the Draw_Platform, this ensures the rest of the armor stays in place
after the round has pierced or has attempted to go through. For cdist in the Draw section, make sure its around 0.82.

Credits go to (credits not in order), thank you again guys!! <3
SST for making the game
Mr Sim for tips and tricks
Obi-Wan Kenobi for tips and tricks
OneArmDanny for the documentation, material guides and tips and tricks
KOL for the in-depth information of how armors and projectiles work and tips and tricks
Popular Discussions View All (1)
0
Mar 21 @ 2:30am
help
ejjtoys
7 Comments
Wilsonik Jun 15, 2024 @ 7:16am 
alright thanks
trekko727  [author] Jun 8, 2024 @ 6:45pm 
@Wilsonik Hi this workshop item is outdated. I'll probably put out a new one in the future.
Wilsonik Jun 7, 2024 @ 12:42pm 
and when i spawn the material for the shell it expands a lot which im guessing is because the cdist is lower than 1
Wilsonik Jun 7, 2024 @ 12:36pm 
whenever i try this the shell either bounces off the armor or just squashes, does anyone know how to fix this?
trekko727  [author] Feb 7, 2024 @ 6:00am 
sure, I might make it at 100k to 400k, but my materials need some updating.. I'll be sure to upload on the workshop maybe in the following week.. if you don't get any news about it, then just post back on my YT or here! cheers
Could you make this in 400k? :D
OneArmDan Mar 21, 2023 @ 3:11pm 
:p2cube: