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Miho spawn without psylink
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Mod, 1.4, 1.5
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2.049 MB
19/mar./2023 às 13:12
24/jul./2024 às 21:02
3 notas de atualização (ver)

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Miho spawn without psylink

Descrição
Applies xml patch to Miho race, so they will no longer spawn with Psylink and Miho Psycast Job.
Already existing Miho unaffected if you're adding this mid-save, including Miho from other factions that you met before. Only new Miho will be affected.

You still can get psylink via vanilla methods

...also adds immature graphic and graphic variants (old version) for Helianto because I was bored back then
6 comentário(s)
CloudSeeker 20/nov./2024 às 15:12 
Just a warning. If you start a game where a Miho is expected to have psy powers. Like in the Miho Caster start. This mod breaks that pawn. They will never be able to get their powers.
Sparrows  [autor(a)] 24/jul./2024 às 21:04 
Fixed
indeps 13/mai./2024 às 6:12 
XML error: Duplicate XML node name altitudeLayer in this XML block: <ThingDef ParentName="PlantBase"><defName>Plant_PosFlower</defName><label>태양화</label>
<description>유전자 조작된 식물입니다. 주로 미호들의 초능력을 증진시켜주는 물질을 모으는 신호기 역할을 합니다.
</description><altitudeLayer>Pawn</altitudeLayer><statBases><MaxHitPoints>50</MaxHitPoints><Nutrition>0.2</Nutrition><Beauty>14</Beauty><BeautyOutdoors>10</BeautyOutdoors></statBases>
<graphicData><texPath>Things/Plants/PosFlower</texPath><graphicClass>Graphic_Random</graphicClass></graphicData><selectable>true</selectable><pathCost>14</pathCost><ingestible /><plant><fertilityMin>0.70</fertilityMin>
<dieIfLeafless>true</dieIfLeafless><harvestTag>Standard</harvestTag><harvestedThingDef>RawPosFlower</harvestedThingDef>

Have a XML error that may relate to recent miho update.
Sparrows  [autor(a)] 26/abr./2024 às 8:36 
Seems like it worked without any changes needed. Just updated version number
VOMIT 16/abr./2024 às 8:49 
:D please
KingsMan_ 29/mar./2023 às 21:41 
oh, this is need it