SCP: Secret Laboratory

SCP: Secret Laboratory

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The Curious Case of Site-02
Von evil ass rape building
We all know Site-02. The seemingly random SCP Site that just so happens to have the exact same layout and rooms as Site-19 where all of the most horrifically dangerous Site-19 SCPs just so happen to be? Yeah, that one. So, what gives? What's up with this place? Today, i want to bring some... intriguing peculiarities to light about this, to put it mildly, disaster waiting to happen.

   
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Entrance Zone (Part 1)
Entrance Zone is pretty simple all things considered, its clearly meant to be for the human side of the facility, where the scientists and researchers can do their basic office work in safety.

If only Entrance Zone wasn't seemingly a complete and utter death trap, by the looks of things.

Let's start with what's in Entrance, which most of the things in entrance are fairly benign all things considered, that is except of course, the evacuation shelters.

Not only are the doors in the evacuation shelter completely jammed and unusable, but there's a weird orange gas leaking out.
Where's the gas coming from and why? Not sure, what I am sure of though is what's actually inside the evacuation chamber.
What the heck is this?! Why are not only Mobile Task Force but also Guards stuck in this "evacuation chamber" and they're all dead with the ceiling nearly caved in on them?! This is present thoughout the entire round from the beginning of each round of the game, so I have to assume this happens before the events of the game. If that's the case, what on earth happened to these shelters, the containment breach cant even be labelled as responsible since the containment breach occurs right as the game starts, with SCP-173's breach happening a little later.

If you were observant you may also notice blood, which means whatever mystery gas isn't responsible either.


or what about here? Why is this place collapsed with random rocks?! The site owners clearly cared enough to put road signs of all things in there, so what exactly happened that caused the ceiling to cave in here too?!
Entrance Zone (Part 2)
Oh, but I'm not done with Entrance yet. So, if Entrance is clearly supposed to be the safest part of the facility, then why, pray tell, is the Entrance Zone where most of the regular people and work is done, quite literally a hop skip and a jump away from the HEAVY CONTAINMENT ZONE, where all of the most dangerous and difficult to contain SCPs are?! (Don't worry we'll talk more about Heavy later.)

Not to mention, when SCP SL actually happens, as in the events of the game, how come none of the Scientists are in Entrance? I would assume they'd be the one's in Entrance and the Guards would be in Light to make sure the Class D don't try anything funny, which, wow, look what happened in SCP Secret Lab.

In any case, having anyone in Light Containment Zone having to pass through the HEAVY Containment Zone in order to get to their workstation in Entrance, now that's just poor planning.

Granted this was in SCP Containment Breach as well but it bothered me there so it bothers me here too (lore wise not gameplay wise)
Heavy Containment Zone
This part of the facility is fairly well kept, most things are where they should be and everything dangerous has a place to be contained.


Except of course:

SCP-173, despite being one of the most dangerous anomalies in the site, and especially since in this rendition of the place, 173 went under a "mutation," whatever that means, what reason does SCP-173 have for being considered eligible for Light Containment status?!

That's not even the biggest offense Heavy commits, no that has to do with Mr. Shy Guy here

"Why's that?" you may be asking yourself. Glad you asked, as SCP-096 is indeed in the correct part of the facility, as SCP-096 is indeed one of the most dangerous SCPs out there to date. That in mind, WHY is SCP-096's containment cell so horrifically awful, then?

Not only that, but SCP-096's cell can just be opened by anyone with something better than a STANDARD SCIENTIST CARD. What?! Not even to mention that's not even accurate to how SCP-096 is even contained, given that 096 is supposed to be kept in a cube with no holes, even the slightest amount on it, and CERTAINLY no doors, at least no standard ones.

Never mind that SCP-049, an infinitely less deadly SCP is kept on an entirely different level of Heavy containment and is kept behind a blast door with a armory next to it, likely for emergencies. At least SCP-106 and SCP-079's chamber is mostly up to code.
Light Containment/Item SCP Containment
Light is likely the most sensible location in the entire facility, though that doesn't mean I don't have my questions. First of all: What kind of security is running this place? All the Class D seem to be able to just open up their cells with little resistance and these dangerous criminals that likely hate the foundation are now allowed cart blanch on the freakin facility. Great. Not only that, but why is Light the deepest part of the facility? Like I said, wouldn't it make more sense from a logical standpoint for Light to border Entrance, instead of Heavy? Light is where all the mostly benign SCPs like SCP-914 and SCP-330 live, so it only makes sense. Speaking of 330, I have to ask, where are the janitors in this place? The janitors are clearly a thing because of the Janitor card, but they're seemingly absent with how much of a mess the facility tends to be, and you can see that with the blood stains that are in SCP-330's containment.

Seriously, what a mess!


And there's the Item SCPs. Most of them make sense for them to be contained where they are, like SCP-207 or 500, they don't really do anything, so just stuff 'em in a display case and we're all good. Which makes it even more confusing why some of them are hanging out in Heavy Containment. It'd make sense if only SCP-500s were there, since I would understand Heavy needing ease of access to them, but I doubt anyone in Heavy needs SCP-018. Speaking of which, what's SCP-018 doing in a regular ass display case? If anyone walks too rigorously near it, boom, the thing's gonna go buck freakin' wild. I'd understand if they at least made an effort, like filling the cube with clear gelatin like its supposed to be contained in, but no, its just chilling in there for no reason

What do the airlocks do exactly? I could understand if the Airlocks were, ya know, airlocks but they don't really serve that purpose if either side of the airlock can be always open all the time, especially when SCPs are just randomly in there.

Lastly, how come Light Containment has an Armory? And Furthermore, how come the scientist aren't allowed at least restricted access to it? If it needs to be there for emergencies sake, then why not let scientists at least get a conceal carried pistol from it? Especially if the Facility Guards aren't going to be in Light in the first place.
Surface Zone/ Conclusion
I want to end this off by bringing to light possibly the biggest blunder of Site-02 apart from SCP-096's lack of suitable containment, and that with surface. Surface at a glance seems to be totally fine, apart from seemingly no one stationed outside to catch anyone trying to escape or anything. That brings me to my personal gripe with surface:

Look familiar? This is where normally Chaos spawns to come ruin the Foundation's already pretty
bad day. So, tell me, how exactly was Chaos let in here... so easily... potentially MULTIPLE TIMES... In a car that seems to be driven frantically with Chaos Insurgency branding on the hood of the car.I dunno about you but that may tip a few boxes for me. You may say that's because the Foundation is trying to stop a Breach at the moment, but wouldn't that make the need to make sure nothing gets in or out MORE important and make it more pertinent to keep watch of the outside?!


I'm just saying, Site-02, whoever runs the operation over there is a complete moron, from the looks of it who can't seem to understand Special Containment Procedures
3 Kommentare
Candeez nutz 28. Mai 2024 um 10:53 
i agree that heavy containment should be furthest from entrance zone
PantherRanger08 24. Mai 2024 um 8:00 
I was dead and bored and this was a fun read:steamthumbsup:
Hair 18. Mai 2024 um 19:39 
Thank you, for being something for me to do while I'm dead