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As for my class, I ended up choosing Hollow Knight since I'm a sucker for the source game. I Didn't realize I chose one of the hardest classes for boss fights until we got deeper into the game, but he's been a blast to play as and he's testing my skills to the limits.
In that way #5 makes a lot of sense, but then there's a pixie(a hardmode enemy) banner in the weapons upgrade chest for pre-hardmode which would be impossible to get until hardmode. Because of this we think we made a mistake on how progression works in this adventure map.
Also, are there any rules against using consumables such as ropes, potions, shurikens, or throwing daggers(mainly a question because throwing daggers are alladin's starting weapon). Can we make our own mana crystals and use heart crystals that we find? Can we sell any loot we come across? I'm just hoping for more clarification on if you had thought about these things or if an open interpretation was your intention. Thanks for all the work you put into this and I hope to hear from you soon!l
This map has a lot of love put into it, and I've been having a blast exploring with my friends.
I have a couple of questions regarding progression with the classes. So far from what my friends and I understand.
1. The first chest is what you start with.
2. The second floor is for pre-hard mode and the third floor is for hardmode.
3. For items with gold, it acts like a shop and you purchase those items with gold eg. Heart crystals/mana crystals, pickaxe, grapple
4. Items under the boss trophies require you to beat the boss to aquire the item.
5. This last one we are unsure of, but the ones with enemy banners you earn when you get that banner?
you mising that
i know thats in game
and you have 0 prinsesses in the list
please