Sid Meier's Civilization V

Sid Meier's Civilization V

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A Mod of Ice and Fire (BNW) Unofficial Patch
   
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Aug 1, 2014 @ 10:09am
Aug 12, 2014 @ 6:57am
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A Mod of Ice and Fire (BNW) Unofficial Patch

Description
THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE.


THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE.


THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE.



Alternate download and old versions {LINK REMOVED}


You MUST read the installation instructions or the patch may not work correctly.

An Unofficial Patch for the 'A Mod of Ice and Fire (BNW)' mod by VirtuaBoza, the mod based on the 'A Song of Ice and Fire' book series and HBO show 'Game of Thrones'.

This patch fixes several bugs including start of game crashes, fixes are detailed near the bottom of the description.

This patch MUST be installed AFTER the original mod.

INSTALLATION INSTRUCTIONS :

- Subscribe to 'A Mod of Ice and Fire (BNW)' by VirtuaBoza.

- Launch Civ 5 and go to the mods menu, wait until 'A Mod of Ice and Fire (BNW)' is installed and ready to use.

- Click the 'Get Mods' button and subscribe to this patch.

- Once the patch is downloaded, activate 'A Mod of Ice and Fire (BNW)' and then the Unofficial Patch.

- The patch should now be working correctly. To test the patch start a scenario on either 'The Known World' or the 'Westeros' map. If when you select your city the stats in the top left are showing correctly the patch is working correctly.
170 Comments
ColdBloodKiller Jun 24, 2021 @ 1:23pm 
yeah sadly the links doesn't work and I don't really know what to do next as to restoring the game.
Anybody an idea?
Hollo Alcantara Apr 15, 2021 @ 2:08am 
main mod doesn't work for me any more either
🐲★►Denis◄★🐲 Apr 14, 2021 @ 7:57am 
These links no longer work!
"THIS PATCH IS NO LONGER NECESSARY - THE ORIGINAL MOD IS BEING UPDATED BY LUIR AND CAN BE FOUND HERE."
AmishFighter Sep 8, 2015 @ 3:13pm 
The production bug is still an issue on the updated one.
Natsume`.Targaryen Jun 5, 2015 @ 11:20pm 
pretty good
Darth Peggy Oct 22, 2014 @ 3:08pm 
@Gabe Newell, Okay awesome thanks! Excited to start back up, I'm installing Civ V now onto this computer, but I think I'm going to be playing Terraria more often in the upcoming days though but I'll keep in touch over the mod if I come across anymore bugs while I'm playing.
Gabe Newell  [author] Oct 22, 2014 @ 5:42am 
@ZAT0002, this patch is no longer required, the original mod is now being updated. I have kept the mod up just for people to continue their saves and I plan to remove it from the workshop soon.
Darth Peggy Oct 21, 2014 @ 3:32pm 
@Gabe Newell

My computer broke soon after I brought these issues up. I'm on a new computer now and I'm not sure when I'm going to start playing Civ again, but I'll let you know when I start messing with it again if these issues persist.
Kollito Aug 18, 2014 @ 1:31pm 
I cannot make scouts (direwolf pack) and soldiers auto explore
Gabe Newell  [author] Aug 17, 2014 @ 5:27am 
@miko, sounds good :)

I've had a quick look into how EU works, I should be able to add the code for custom civs but I don't have much free time to do it currently.

To set one of the GoT civs to use the art of a vanilla civ simply go to "C:\Users\[YOUR USERNAME]\Documents\My Games\Sid Meier's Civilization 5\MODS\A Mod of Ice and Fire (BNW) Unofficial Patch (v 5)". In that folder there will be an 'xml' file for each civ which can be opened in notepad. Replace the text between the 'ArtStyleSuffix' tags with the name of the civ you wish to use (e.g. for the Starks using Germany change the text from '_EURO' to '_GERMANY').

If you want to test out your modified skins then you can overwrite the existing ones in the EU mod folder.

When I get time I'll try and make it so that the GoT civs are assigned their own art so that existing EU skins don't need to be overwritten.