Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

35 ratings
Lopunny (Player Model)
   
Award
Favorite
Favorited
Unfavorite
Content: Player Models
Content Descriptors: General Mature Content, Some Nudity or Sexual Content, Frequent Nudity or Sexual Content
File Size
Posted
Updated
72.618 MB
Mar 2, 2023 @ 6:04pm
Jun 22, 2023 @ 6:15pm
2 Change Notes ( view )

Subscribe to download
Lopunny (Player Model)

In 1 collection by Ryason55
Mods for stream
19 items
Description
This mod adds Lopunny from Pokémon as a playable character in multiplayer. She's a bit off-model from how she looks in the games, but it's fine I'm sure. There's also a male version that's slightly more in line, as well as shiny variations of both. There's a couple more things I want to do for this, but they're not super important, and I kinda need to give my hands a break.

Features include:
  • Dynamic bones for the ears and various other bits.
  • Hit effects and sounds are based on attacks from the games.
  • Instead of gibbing, Lopunny will return to her Pokeball.
  • On the model, the Scorefeeding item in the My Burden gamemode is shaped like a Voltorb.
  • On the model, the Sirian Bracelet in SS3 is replaced with the Pokétch from Gen 4.
  • If NSKuber's Taunting Scripts are installed, Lopunny can use Swift as a taunt attack; Five stars are shot that will aggressively home in on monsters.
  • If my Touhou Player Pack is installed, music will play when looking at the model in the Multiplayer Character menu. Not listed as a requirement.


While I've only really done it for the SSHD version so far, I've done an amount of re-animating, primarily related to the weapon holding animations. For a lot of my models, they have a different arm structure to the point where their arms tend to cross over when using two-handed weapons (no hand IK in this game), which I decided to try my hand at fixing this time. On top of that, some other animation-related things I've done include:
  • The weapons are actually aimed forward, instead of all being held slightly diagonally left.
  • Most weapons that shared animations with other weapons now have their own animations. For example, the Sniper had it's own idle and walk animations, but shared a run animation with the Shotgun.
  • Fingers are animated to grip the weapons correctly, and have a neutral pose when not holding anything.
  • Swimming left is now mostly a mirror of swimming right, so the body is oriented at a similar angle.
  • Added facial animations when underwater and when dying.
  • Added a blinking animation that can play.
  • Probably more things.


Todo:
  • Animation adjustments for SS3.
  • There are some weights around the armpits I want to touch up.
  • There is a Mega Lopunny version of the model availible, but it'd need some cleaning up.
  • Maybe another taunt attack, probably one that Lopunny is more known for using.

Known bugs:
  • The homing on the Swift stars doesn't take walls and other obstacles into account.
  • The Sirian Bracelet won't update if you switch models, which can also happen when first loading in the model (where you appear as Sam for a bit). This has always been an oddity with model attachments, as Croteam never accounted for them being different between models.
  • Similar case to above, the animation used for blinking doesn't start up if the model you were when you (re)spawned in doesn't have it.
  • Some custom weapons may not be held correctly, given they were originally positioned based on the SSHD animations.


Lopunny model by WarfareMachine
Pokétch model by Devious-Bunny
Voltorb model, as well as various textures and sounds, by Gamefreak
3 Comments
DoomQuake95 Jul 20, 2023 @ 7:59pm 
KEKW

:gachiBASS::gachiBASS::gachiBASS::gachiBASS::gachiBASS::gachiBASS::gachiBASS::gachiBASS::gachiBASS:
Ryason55  [author] Mar 3, 2023 @ 2:15pm 
There's nothing paid; That's just part of how making models unselectable works (it checks for ownership of a game/DLC on Steam, which I have set to something invalid). Those versions of the models don't have any differences because that's how they'll appear to any players without them, and the entries in the list only exist so that team colors show up correctly.
YeKeaROCKampleage&Player 2025 Mar 3, 2023 @ 6:57am 
Ouh holy, now this kind of models has reached Sam, I suppose, and there will be R18+ NSFW versions, I'm such a small fan of anthropomorphic characters, well, in principle, I like it a bit.:summer2019hare:

P.S. I noticed at the very down the paid versions of the same mods (I wouldn't mind supporting with a donation, unfortunately I'm not so rich), but they don't differ in ANYTHING, I thought that the versions are the same, and maybe can see it there...