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To be honest the Malnutrition status might not ever change so I think it'll work fine in 1.5, I'll have to check. or something.
Seriously the base game seems to be doing this, I would like hungry to drop 10 to 20% slower if that is the case base wise, two meals a day used to be just fine for normal pawns. heck more then fine. now its just never enough, and the pawns Wont eat in the middle of the day when already so full.
I don't know much about the game in a vanilla sense, anyways.
Just seemed like they needed food more then usual, Are pawns suppose to eat more then twice a day?
I just notice that food tends to drop on NORMAL pawns too easily in Vanilla, and I even have mod that lets you get OVERFLOW on needs. (10-30% over 100% or such)
Still having minor malnutrition issues pop up,
At this point I am almost tempted to make a mod that cuts hungry rate in Half, and just have pawns interested in eating at 30-40% of max hunger bar need.
(half might be a tad too strong a nerf to hunger.)