Europa Universalis IV

Europa Universalis IV

42 ratings
Sebennar
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.584 GB
Feb 14, 2023 @ 10:44pm
Feb 3 @ 8:23am
271 Change Notes ( view )

Subscribe to download
Sebennar

Description
A nerfed versions the monument mod( Created by Saxir) and hundreds of balance/ added content(Fort system from homebrew+ other mods).(Wiki mod maded by Mati)(help from Rell Mayers and CCK. Great powers list was modified from Criers of Tellum (Thumbnail and one loading screen from LordLambert). This is an updated version of the previous mods. This new version includes more balancing and reworked idea sets as well as some trade balances. (You no longer need Anbennar for this mod to work its a standalone now ! ) Compatible with 1.37 If you have any suggestions please post in the comment section or in the first discord link in the mod suggestion channel.

If you are interested in joining the multiplayer games we use this mod with here it is : https://discord.gg/sG962Zqw5f (TPG)

Or if you want join Lord Lamberts server where we also host with my mod : https://discord.gg/WuWyucqsp6

Both Require an Anbennar role to access the proper channel

Video Explaining the mod and Anbennar:
https://www.youtube.com/watch?v=n-iam1rTIVY&t=1s

Full change log : https://miro.com/app/board/uXjVKSO_hBk=/?share_link_id=88455506392

https://steamcommunity.com/sharedfiles/filedetails/?id=3047404608 this is my bitbucket version I will update this mod soon after my last game is done with this mod.

Mission trees added/Changed :
Rubyhold
Redglades
Damescrown
Ovdal Tungr
Viakkoc
New Generic missions
Istralore(Light changes to modifiers)
Silverforge(Light changes no incomplete hold)
Busilar(Reworked multiple missions)
Kheterata(Changed multiple missions)
Sugamber(Buffed some missions)
Arranen(Buffed some missions)
Verkal Dromak (Future rework planned)
Aklutazjo ( Goblin formable in Deepwoods)
Emberscar (Valley hobgoblin)
Command - (changed start and altered missions playable now even in mp)
Patreon link : patreon.com/Sebennar

So I have been asked about region deletions in my mod currently the main game does not have this decision because we are using all regions for an mp game. I will be providing steps to easily delete South Sarhal and Forbidden Plains for those not wanting to play with those regions.( One province in fp should still be there as its necessary for some trade thing). So first download this google doc file and open it then drag the file inside to your eu4 folder. https://drive.google.com/file/d/1T4HnF4aqRsN9gP25ZDQAyvdUYq9kO8HX/view?usp=sharing
From there drag the .txt file to your eu4 folder. This folder will be under program files 86 then to steam then to steamapps then common and lastly Europa Universalis IV. Then launch the game and do a console command in a save.
The console command is
run deletion.txt
Popular Discussions View All (1)
0
Dec 7, 2023 @ 10:10am
Empire mission issue.
Bahrman74
83 Comments
Seb(break from modding)  [author] Feb 8 @ 10:41am 
Got it Ill put it on the list of things to change. However I plan to take a long break from eu4 at this point (this includes modding for the most part unless I get paid requests)
Bombermans Feb 8 @ 10:30am 
At Kheterata, the second national idea gives Yearly Legitimacy, but Kheterata doesn't have legitimacy, it has Hedonism. Thereforce its second idea gives nothing :(
Seb(break from modding)  [author] Feb 8 @ 10:23am 
For akluztajo that likely means a missing province group on my end I can probably fix it when I am back to modding eu4. In my current idea set no policy or idea gives mandate since that mandate system is strong as is I do not want to make it even easier than it already is.
Bombermans Feb 8 @ 10:16am 
In the changed ideas, is there an idea group or policy that gives mandate? In default EU4 ideas Court Ideas give mandate, in Sebennar, is there any idea or policy that gives mandate? And Hedonism?
DaveCG Feb 8 @ 7:23am 
Hey Seb, thanks for all the work on this. Just thought I should let you know about a potential bug? In the Akluztajo mission tree, the mission Eastern Rebels doesn't appear on the tree, meaning the tree can't continue past A Failed State and Western Rebels. I tried poking around in the files but couldn't figure out the issue. Thought I should drop a message though! Thanks again :)
Seb(break from modding)  [author] Jan 19 @ 11:14pm 
yeah rubyhold will be fixed they changed the name of the dwarven tech group sorry for the inconvenience
Red_ita Jan 19 @ 1:31pm 
Thanks i did not read the description accurately i didn't see that it's a standalone
Bombermans Jan 19 @ 1:29pm 
I solved that disabling Anbennar, so you only activate Sebennar
Bombermans Jan 18 @ 4:25pm 
Oh, speaking of Rubyhold, I found a bug that its technology group is "no technology group" instead of west dwarven
Seb(break from modding)  [author] Jan 18 @ 7:39am 
sadly it is not sounds cool we do have a mission tree for rubyhold although rubyhold is currently bugged which i will be fixing.