Tabletop Simulator

Tabletop Simulator

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Horseless Carriage[scripted]
   
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Type: Game
Complexity: High Complexity
Number of Players: 3, 4, 5
Play Time: 180+ minutes
Assets: Tables
Tags: Template
File Size
Posted
Updated
943.849 KB
Feb 9, 2023 @ 3:27pm
Nov 5, 2023 @ 11:25pm
9 Change Notes ( view )

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Horseless Carriage[scripted]

Description
Resources pulled from m1ght's mod https://steamcommunity.com/sharedfiles/filedetails/?id=2928892650

Added snappoints + basic setup scripting

Known problems:
Due to limitations on snappoints, tiles which are odd by even (e.g. 2x3) have a center point along an edge, and thus the correct possible centers depend on the orientation of the piece. This leads to there being incorrectly offset places to snap to for these pieces. Easy enough to just shift it around but potentially annoying.

Potential work around: add state to those tiles so you can have them only snap to horizontal/vertical snappoints. Will guarantee good snapping behavior but the downside is you have to fiddle with state

Market windows have now been added, use them or use the box draw tool

Q: Will you add more scripting?
A: Pretty happy with the amount now, though feel free to comment with suggestions
4 Comments
Jimmy Apr 2 @ 1:14pm 
Broken script & missing department tiles. Try this mod instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3204177049
Il-Roberto Oct 25, 2024 @ 11:11am 
Objects are now loading.

I can try scripting Advance Expectations phase .
Are you interested in merging it when I've completed it?.
Il-Roberto Aug 1, 2024 @ 2:05am 
many objects are not loaded, can you fix?
tequila_j Feb 11, 2023 @ 12:15pm 
The snap is nice, but playing with the limited space of the drawers is really hard. This game really needs a huuuuuge table.