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float3 x = max(0,InLinearColour-0.004)
to
float3 x = max(0,InLinearColour-0.002)
or
float3 x = max(0,InLinearColour-0.001)
This way black colors will still be dark, but not too much, and DoF, which is so integral to the visuals of the game, will still be working. Oh, and remember to use ALOT of Textures by CreeperLava and some of these ini tweaks: https://steamcommunity.com/sharedfiles/filedetails/?id=411209297
They make the game look way better.
Good luck fixing and I hope this helped!
Long story short you have to edit a file located in: steamapps\common\Mass Effect 2\Engine\Shaders. The file you're looking for is called UberPostProcessBlendPixelShader.usf . Use notepad or similar programs to open the file. Find the following line: float3 x = max(0,InLinearColour-0.004) and remove the following: -0.004. It should now look like this: float3 x = max(0,InLinearColour).
Save the file and launch the game.