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Thanks for the suggestions.
As all of the 3 suggestions are about items, I think they would go better with another mod of mine: Caravan Item Selection Enhanced.
Unfortunately I will not add more features until I have time to rewrite that mod...
Your last point about travel supplies selection is already implemented, but not as a mod option. Is is just disabled.
-Forming a caravan with items selected on a map adds the items to the caravan.
-When delivering requested items by caravan it gives the lowest quality items you have first. Ex. If they want 5 normal assault rifles and you have 5 normal, 1 masterwork, and 3 masterwork on your caravan pawns, it will give the 5 normal rifles every time.
-Mod option to have Auto-supplies turned off. There are other mods that do this, but I see no reason that it couldn't be part of the Caravan Formation Improvements kit especially as an optional.
Thank you for the 1.6 update!
- updated to 1.6
- removed "exit immediately" feature, because it is a vanilla feature by now
Pawns that do not have another job already help loading the caravan in vanilla.
One thing to keep in mind is that it can make certain situations trivial since you can simply force a pawn down and then back up to avoid man hunters or bugs/raids. However, I feel that is more of a feature than a problem as it is up to the player to decide when to use the gizmo. If you want to exploit it go for it, but if you want to RP it then more power to you.
There is a mod setting to disable that feature.