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Without a log I dont even know which RW version you are on.
I used 1.5.4069 for my tests.
First problem:
Not sure what you mean with "combat starts", I guess you mean your caravan forming colonist gets attacked/shot at.
Works fine on my end:
Colonist is bringing roped animals to the map edge. Enemies start shooting, roped animals get unroped and flee. After the shooting is over and animals calmed down, they walk to the map edge by themselves.
Second problem:
Colonist assigned to work type "handle" can unrope animals, they will even do it automatically. Just tested it when arriving on the home map.
If "rope on arrival" is deactivated (and you restarted the game after changing mod settings) animals do not get roped on arrival in my test.
=> I cant reproduce the issues, it seems to work fine on my end.
If the issues persist with just this mod loaded, I need the exact steps to reproduce the issues.
If its a mod conflict, please tell me the conflicting mod.
Oh well thanks for answering.
I dont think so.
Afaik vehicle caravans are using their own caravan system.
I have no intention to patch their mod.
So it works for the normal caravans, but not for the vehicle ones.
Issue should be fixed now.