Rivals of Aether

Rivals of Aether

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Knuckles (Definitive Echidna)
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28 Thg01, 2023 @ 10:51am
19 Thg10, 2024 @ 10:57am
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Knuckles (Definitive Echidna)

Mô tả
Knuckles' fighting spirit has been reborn in Rivals of Aether!

SKY SANCTUARY: https://steamcommunity.com/sharedfiles/filedetails/?id=1972719186&searchtext=sky+sanctuary

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KNUCKLES - DEFINITIVE ECHIDNA (DE)

Rougher than the rest, better than the best, Knuckles has been rebirthed into a true warrior. Knuckles' Moveset has been redesigned and recoded from the ground-up, using aspects from various media such as Sonic 3 & Knuckles, Sonic Adventure, Sonic Battle, and even Project Plus. Knuckles is true t ohis namesake, using his fists to roughhouse and wreck havok across the battlefield, while being evasive and battleborn.
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Neutral Special: Drill Punch



Based on his charge attack in Sonic Adventure, Knuckles leans back to charge up, which if fully charged will lead him into boosting forward in a crimson aura.

The move has two forms; Uncharged and Charged, Uncharged is to attack without the crimson flames, making it weaker overall; Charged has Knuckles channel his full energy and blast forward with higher dealing attack power and movement.

In terms of aerial use, the move lowers Knuckles’ gravity during the charge which allows him to use this move as yet another horizontal recovery tool.

When the move begins charging, Soft Armor on his Nspecial will take affect, allowing it to use it to tank projectiles and such.
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Forward Special: Glide



A Knuckles without a glide is no Knuckles at all! if you've ever touched any of the Classic Sonic games, you already know to hold the input and let Knuckles glide forward.

Aerial: If FSpecial is used in the air Knuckles will glide as usual, in which then if he were to hit a wall would then allow him to access the Wall Climbing ability.

Grounded: If it’s used on the ground, Knuckles use Sonic the Fighters’ Knuckle Glider, where Knuckles leaps back before gliding mildly across the stage.

Gliding can only be done once in mid-air and can only be done again during a match once Knuckles has touched the ground once more. That, or by re-entering a pre-made burrow.

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Forward Special: Climbing



Wall Climbing is as tride and true as Gliding, albeit with a timer, a timer of which appears on the left of Knuckles will begin to tick down. Knuckles then has the choice to either wait it out and eventually hop off the wall or climb back onto stage on time. Be wary of possible campers on the sides of the stage with a taste of your Up Special!

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Up Special: Spiral Upper



A flaming uppercut that doesn’t go that high upward.

The move is a three-hit attack which each hit of the uppercut slowly progresses enough to allow Knuckles to rack up more damage, if done right Knuckles is able to hit opponents hard and possibly K.O. them.

(After use Knuckles goes into Pratfall).

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Down Special (Ground): Burrow




Knuckles digs into the ground and is able to travel back and forth across the stage until either enough time or any attack input is used in which he then uppercuts from beneath the ground.

After Knuckles unburrows himself out of the ground, the digging spot where the move began and the breaking spot where Knuckles unborrowed will stick onto the stage allowing Knuckles to reenter the burrow by either crouching or using Down Special on top the burrow, allowing for quick reentry.

These burrows will stay on the stage until the Knuckles that made the burrow set dies. Additionallly the burrow Knuckles is standing on will be highlighted with the color of the player that put it there.

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Down Special (Aerial): Drill Claw



If this attack is used in the air, it will instead start the Drill Claw, in which Knuckles does a spiraling dive in midair to attack opponents which can either be canceled into a waveland through performing a dodge/waveland action before landing or will otherwise lead into the typical Down Special.

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Compatible with:

- Kirby! (Dream Collection)
- The Last Resort
- Greenforest Zone

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Credits:

Art:

- Spritestar (Base Animations)
- ArtistofSeer (Attack Animations)
- Blaner (Base Sprite + Portrait)
- Altali (Knuckles' Preview Artwork)
- Spamite (Graphic Designer of Preview Artwork)

Coders:

- ArtistofSeer (Normals Coding + Additions)
- ravyn (Specials Coding)
- DonGT (Coding Assistance + Additions)

World's Most Obsessed Knuckles Fan:

- Spamite

Knuckles the Echidna is a registered trademark and intellectual property of SEGA. This is purely a work of art made out of love for the Sonic brand, with no intention of being used for profit or infringing SEGA's rights. All rights reserved.



96 bình luận
SpikeHedgelion8 8 Thg04 @ 2:17pm 
As much as I love how his moveset plays, I wish it came with a voice.
ElBrunos 4 Thg02 @ 10:07am 
What unknown from M.E remix is used when Knuckles transforms into hyper knuckles?
why is his ai so hard? i have him only on level 5
Sans 27 Thg12, 2024 @ 10:50am 
Hey you should make him compatible with the chaos emerald buddy ;D
pacmastermeow 10 Thg11, 2024 @ 11:19pm 
what mod is the arena in the vs blaziken thumbnail image
Wyatt Hero of Time 9 Thg10, 2024 @ 6:34pm 
can we have dialogue for Dracula?
guardian203 22 Thg08, 2024 @ 11:31pm 
I've been playing this character nonstop for the last few days. You guys did a fantastic job with one of my favorite characters!
tamamamaster 29 Thg06, 2024 @ 3:23pm 
hello is it ok if I talk with the guy who made this character playable and made the sprites for Knuckles in a private message because I wanna request some more Sega characters be made into Rivals of Aither characters to play as and some more stages
EthanGaia 20 Thg06, 2024 @ 4:31pm 
I know im being a karen but i really think they need to tone down the ai, on 7 it feels like 9 and 9 is impossible, if they are trying to make a character that fits well with the base characters feel, then they did not succed, they really need to turn down the difficulty
cj 8 Thg05, 2024 @ 6:24pm 
Having crash issues when using online with friends, fix soon?