Rain World

Rain World

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MapOptions
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Jan 25, 2023 @ 7:10am
Apr 18 @ 10:37pm
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MapOptions

Description
Adds options to configure the map:
  • (Map Zoom) The zoom can be adjusted (50%-150%).
  • (Aerial Map) When disabled, the default map shader is used in Chimney Canopy and Sky Islands.
  • (Clear Expedition Maps) When enabled, clears the map progress for each new expedition run. Warning: Map progress is saved even without completing a full cycle.
  • (Creature Symbols) These symbols display what creature types are present in each room.
  • (Discover Multiplier) Can be used to decrease or increase the map discover range around slugcat. Warning: This deletes your map progress first. The game tries to recover your map progress based on visited rooms.
  • (Item Tracker) Tracked key items are shown on the map even when the option 'Slug Senses' is disabled. The option 'Key item tracking' needs to be enabled in Rain World Remix.
  • (Layer Focus) Only the active layer is displayed on the map.
  • (Shadow Sprites) Draws shadows for creature and slugcat symbols.
  • (Skip Fade In/Out) Pressing the map button shows the map with no delay.
  • (Slugcat Symbols) Draws a slugcat sprite on the map instead of a red circle. When Jolly Co-Op Mod is enabled, draws a sprite for each player.
  • (Uncover Region) Once loaded into the game the whole region map gets uncovered. Warning: Map progress is saved even without completing a full cycle
  • (Uncover Room) When the player enters a room the whole room gets uncovered instead of just the area around slugcat.
  • (Reveal Speed Multiplier) For a given value X the map is revealed X-times as fast. If the maximum value is selected then opening the map displays known areas instantly instead of revealing them gradually.

BUG REPORTS & FAQ
See the corresponding sections on the Steam Workshop page for the mod 'SBCameraScroll'.

SOURCE CODE & CHANGELOG
You can find the source code, changelog and other things on GitHub:
https://github.com/SchuhBaum/MapOptions

OLDER VERSIONS
You can download any version from:
https://github.com/SchuhBaum/MapOptions/releases

Follow the installation instruction from:
https://github.com/SchuhBaum/MapOptions?tab=readme-ov-file#installation
122 Comments
Storm0267 Apr 19 @ 10:07am 
hugs. thank you! ya if i find bugs with your mod, ull know.
SchuhBaum  [author] Apr 19 @ 10:04am 
Yep. If you find bugs let me know.
Storm0267 Apr 19 @ 9:15am 
watcher friendly? or will this bug out in game version 1.10. id like to use this again so i can fill in rooms quickly instead of walking to every corner of every room
Quirky_Care_Bear Apr 18 @ 11:28am 
@edemime Really? It's that easy? I thought something changed codewise?
edemime Apr 18 @ 8:51am 
if you go
[Steam]\SteamApps\common\Rain World\RainWorld_Data\StreamingAssets\mods\MapOptions
and change target_game_version:v1_10_2 in modinfo.json it works
Quirky_Care_Bear Apr 17 @ 8:58am 
This shows up as orange after the Watcher patch.
Krocodile55 Apr 15 @ 8:32pm 
@SchuhBaum alright, thanks for the explanation.
SchuhBaum  [author] Apr 14 @ 10:39am 
There is an uncover multipler (IIRC) if you want to uncover more space (and maybe fill out these room edges without using uncover room).

On a technical level, this is probably not possible. The uncover texture is a very pixelated version of the map texture that gets smoothed for the overlay effect. You are always stuck to the size of these pixels. (Okay, you can resize it, but it would get messy.) And in any case, you have no fine grained control like uncover the currently visible screen.

@CptnRedstone: The uncover region option should work again in v2.2.0.
Krocodile55 Apr 13 @ 4:44pm 
suggestion: an uncover screen option if that's feasible.
CptnRedstone Apr 9 @ 9:01pm 
Hey! Seems like the "reveal region" function isn't currently working. Everything else seems to though.